gentoosiast Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 22, D:1) a +0 spear (3, 42, D:1) a cursed -3 mace (5, 25, D:1) a cursed +0 chain mail (11, 0, D:1) a +0 leather armour (13, 10, D:1) a +0 chain mail (17, 11, D:1) 23 arrows (20, 4, D:1) a +0 whip (33, 41, D:1) a +0 club (34, 27, D:1) a +0 dagger (34, 41, D:1) a +3 dagger (39, 20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, -10, D:2) a +0 hunting sling a +0 club (11, -16, D:2) a +0 hat (18, -2, D:2) a +0 club (34, -51, D:2) a +0 short sword (35, -39, D:2) a +0 cloak (39, -31, D:2) a +0 cloak a +2 quarterstaff of chaos (39, -13, D:2) a cursed -1 mace (44, -34, D:2) 23 bolts (44, -15, D:2) a +0 dagger (49, -43, D:2) 24 arrows (61, 0, D:2) a +0 club (70, -59, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (9, 32, D:3) a +0 robe (14, 53, D:3) a +0 dagger (19, 23, D:3) a +0 whip (21, 48, D:3) a +0 falchion a +0 ring mail (32, 35, D:3) a +0 club (34, 38, D:3) a +0 dagger (39, 22, D:3) a +0 buckler (42, 20, D:3) a cursed +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, 11, D:4) a +0 mace (7, -16, D:4) a +0 dagger (9, 10, D:4) a +0 whip (11, -13, D:4) a +0 falchion a +0 ring mail (18, -14, D:4) a datura-tipped dart (19, -17, D:4) a datura-tipped dart (20, -16, D:4) a datura-tipped dart a +0 short sword a cursed +0 chain mail (20, -13, D:4) a datura-tipped dart (20, -12, D:4) a datura-tipped dart (20, -9, D:4) a datura-tipped dart (22, 3, D:4) a +0 leather armour (22, 4, D:4) a +0 dagger a +0 robe (23, 6, D:4) a +0 flail (28, 1, D:4) a +0 whip a +0 chain mail (35, -21, D:4) a cursed -1 flail a +1 chain mail of magic resistance (37, -22, D:4) a +0 flail (38, -17, D:4) a +0 ring mail (38, -12, D:4) 19 arrows (39, -19, D:4) a +0 robe a +0 dagger (39, -17, D:4) a +0 mace (40, -22, D:4) a +0 leather armour (41, -18, D:4) a +0 robe a +0 dagger (41, 12, D:4) a +0 ring mail (42, -9, D:4) a +0 robe (47, -24, D:4) a +0 pair of boots (47, -22, D:4) a +0 giant spiked club (53, -19, D:4) a +0 club (58, -10, D:4) a +0 scythe a +1 robe of magic resistance Level 5 of the Dungeon (0, 0, D:5) the +3 mace "Ewiehu Juzeu" {chaos, rElec rF+ Int+2} Each time it hits an enemy it has a different, random effect. It affects your intelligence (+2). It protects you from fire. It insulates you from electricity. (4, 5, D:5) a +0 hunting sling (5, 0, D:5) a +0 leather armour (6, 10, D:5) a +0 large shield (12, 19, D:5) a +0 ring mail a +1 whip of venom (13, 19, D:5) a +0 scale mail a +0 short sword (16, 16, D:5) a +0 club (17, 16, D:5) a +0 hand axe (18, -9, D:5) a +0 dire flail (18, 15, D:5) a +0 whip (34, 8, D:5) a +0 giant club (39, 16, D:5) a +0 robe (41, 41, D:5) a +0 shortbow 22 arrows (44, 13, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Cipp's Assorted Antiques a +0 plate armour (575 gold) the cursed +0 leather armour of the Falcon {rC+} (325 gold) It protects you from cold. It has a curse placed upon it. a +0 rapier (100 gold) a potion of agility (100 gold) a scroll of remove curse (75 gold) a +0 dagger (50 gold) (0, 0, D:6) a +0 leather armour (0, 1, D:6) a +0 leather armour a +0 hand axe (1, -3, D:6) a +0 hand axe (1, 1, D:6) a +0 robe a cursed -1 dagger (8, 1, D:6) a +0 shortbow (11, 14, D:6) a +0 dagger (12, -28, D:6) a +0 leather armour a +0 dagger a +0 chain mail a +0 short sword (14, 18, D:6) an uncursed ring of attention (15, -26, D:6) a +0 chain mail a +0 flail of protection (15, -9, D:6) a cursed +0 leather armour a +0 short sword (20, -22, D:6) a +0 scale mail a +0 flail (24, -12, D:6) a +0 mace (25, -11, D:6) a +0 hand axe a +0 plate armour (28, -22, D:6) a +0 leather armour 3 boomerangs a +0 hand axe (29, -1, D:6) a +0 shortbow (33, -8, D:6) a +0 robe (40, -18, D:6) a +0 short sword (44, 19, D:6) a +0 pair of gloves (46, 22, D:6) 6 large rocks (51, 21, D:6) a +0 leather armour (66, -13, D:6) a cursed -1 trident Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (1, 7, D:7) 14 poisoned darts (4, 2, D:7) a +0 rapier (7, -4, D:7) the +8 hand crossbow of Dofiatuh {flame, *Contam rElec rC++ Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It greatly protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. (8, -7, D:7) a +0 halberd a +0 robe (9, -6, D:7) a cursed +0 war axe a +0 robe (9, -3, D:7) a +3 short sword a +0 robe (10, -3, D:7) a +0 spear (10, 7, D:7) a +0 quarterstaff (15, -12, D:7) a +0 hand axe a +0 hand axe a +0 hand axe (15, -11, D:7) a +0 hand axe (16, -3, D:7) a +0 dagger a cursed +0 robe (39, -7, D:7) a +0 shortbow (45, 7, D:7) a +0 short sword (50, 14, D:7) a +0 long sword of protection Level 8 of the Dungeon (0, 0, D:8) 19 bolts (12, 22, D:8) a +0 giant club a +0 giant club (17, 51, D:8) a scroll of teleportation (20, 32, D:8) a +0 dagger a +0 scale mail (22, 46, D:8) a hound corpse (23, 43, D:8) a scroll of teleportation {@r0} (26, 19, D:8) a +0 dagger a +0 robe (27, 19, D:8) a +0 dagger (27, 23, D:8) a +0 mace (28, 19, D:8) a +0 leather armour (33, 18, D:8) 3 boomerangs (35, 37, D:8) a +0 flail 3 boomerangs a +0 ring mail (36, 19, D:8) a +0 whip (41, 32, D:8) a +0 hand axe a cursed -1 dagger a +0 robe (47, 32, D:8) a +0 robe a cursed +3 spear (48, 22, D:8) a +0 chain mail a +0 flail (49, 21, D:8) a +0 ring mail a +0 short sword a +0 robe a +0 dagger (49, 22, D:8) a +0 leather armour a +0 war axe (52, 17, D:8) a +0 robe a +0 flail a +0 robe a +0 hand axe a +0 giant club the Ecumenical Temple