gergalisaous the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a wand of polymorph (6) (59, 37, D) a ring of poison resistance (60, 36, D) a +2 barding of stealth (60, 37, D) the ring of the Empire {Fly rElec rPois Int+6 Dex-2} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. rPois: It protects you from poison Fly: It grants you flight. (unseen) (61, 0, D) a +5 spear of freezing (unseen) (61, 16, D) a +2 robe of fire resistance (61, 19, D) a +0 scythe a +0 robe (61, 26, D) a +3 scale mail of cold resistance (unseen) (61, 36, D) the +6 hand axe of Urgency {antimagic, ^Contam rPois rC++ Dex+3} Dex+3: It affects your dexterity (+3). rC++: It greatly protects you from cold. rPois: It protects you from poison ^Contam: It causes magical contamination when unequipped. (unseen) (61, 37, D) the +5 scale mail of Inference {rPois rC- Dex+4} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. rPois: It protects you from poison (unseen) (62, 1, D) a +2 leather armour of fire resistance (62, 8, D) the +11 sling "Putequd" {drain, rCorr Int+3} Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (62, 10, D) a +0 trident (62, 11, D) a +0 mace (62, 17, D) a +0 dagger (still there?) a +0 robe (still there?) a staff of conjuration (still there?) the human corpse of Jessica (still there?) (62, 26, D) a +0 heavy great mace (62, 27, D) the staff of Xataxtet {rPois rN+ Will+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison rN+: It protects you from negative energy. Will+: It increases your willpower. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 29, D) a +0 dagger a +0 robe an orc corpse (62, 36, D) a +2 dagger of venom (unseen) (62, 37, D) a staff of fire (unseen) (63, 8, D) a +4 sling of freezing (63, 11, D) a +0 mace (63, 12, D) a +0 hand axe (63, 17, D) an amulet of the acrobat (63, 20, D) a +3 quarterstaff of chaos a +0 cloak a +0 broad axe a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 leather armour the elf corpse of Duvessa (63, 28, D) a +0 glaive a +0 chain mail an orc corpse (63, 29, D) a +0 mace a +0 scimitar a +0 plate armour an orc corpse an orc corpse (63, 36, D) a wand of charming (6) (63, 37, D) a +4 ring mail of fire resistance (unseen) (64, 16, D) a +2 dagger of protection (64, 17, D) a wand of mindburst (3) (64, 19, D) a +0 flail of protection (still there?) a +0 ring mail (still there?) the human corpse of Edmund (still there?) (64, 27, D) the ring "Oniucw" {*Slow rC+ rN+ Int+3 Stlth+} [ring of positive energy] Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (unseen) (64, 28, D) a +0 club (64, 29, D) a +0 short sword a +0 dagger a +0 chain mail a +0 hand axe a +0 plate armour an orc corpse (67, 0, D) a +2 vampiric halberd (68, 0, D) a lightning rod (4/4) (69, 0, D) the +4 flail "Naokk" {flame, Will+ Str-4 Int+5} Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). Will+: It increases your willpower. (unseen) (69, 36, D) the +4 flail of Annoyance {speed, Str+4 Int+2} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). (unseen) (70, 9, D) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (unseen) (70, 11, D) a +0 dagger a +0 robe (70, 36, D) the +6 quarterstaff of Oqoup {drain, rCorr} rCorr: It protects you from acid and corrosion. (71, 8, D) a +2 scimitar of electrocution (71, 11, D) a +0 dagger a +0 robe a +2 flail of draining (71, 16, D) a +3 scimitar of protection (unseen) (71, 17, D) the +3 war axe of Purpose {vamp, ^Drain Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). ^Drain: It drains your maximum health when unequipped. (unseen) (71, 19, D) a +5 battleaxe (still there?) a +0 robe (still there?) (71, 20, D) a +0 scimitar a +0 robe (71, 27, D) a +5 morningstar of holy wrath (unseen) (71, 29, D) a shapeshifter corpse (71, 37, D) a +5 heavy sling (71, 39, D) +0 acid dragon scales an acid dragon corpse a rime drake corpse (72, 9, D) the +2 battleaxe of the Hated {antimagic, rC++ Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rC++: It greatly protects you from cold. (72, 11, D) a +0 short sword an orc corpse (72, 12, D) a +0 whip (72, 19, D) a +0 dire flail a +0 robe (72, 27, D) the +5 storm dragon scales of the Original Sin {rElec rF- rC+ rCorr} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (72, 36, D) the +1 ring mail of Jyet Ewunu {^Drain rN+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. (72, 37, D) a +3 arbalest (unseen) (72, 40, D) a rime drake corpse (73, 1, D) a condenser vane (73, 17, D) the +1 arbalest of the Doomed Warrior {freeze, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (unseen) (73, 19, D) a necrophage corpse (73, 26, D) a staff of death (unseen) (73, 36, D) a +2 plate armour of poison resistance (73, 37, D) a staff of cold (unseen) (74, 1, D) a +0 dagger a +0 robe (74, 2, D) a +0 dagger a +0 robe