Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 18334795003790422512 0 gildax the Magician (level 1, 17/17 HPs) Began as a Djinni Wanderer on Aug 31, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (0 turns). gildax the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:40 Health: 17/17 AC: 3 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 12 God: SH: 0 Dex: 17 rFire + + . a - +0 long sword rCold x . . (no shield) rNeg . . . d - +0 robe rPois ∞ (no helmet) rElec . b - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 cloak (worn) d - a +0 robe (worn) Scrolls c - a scroll of summoning Skills: + Level 1.0 Fighting + Level 1.7 Long Blades + Level 2.1 Dodging + Level 1.0 Stealth + Level 2.4 Spellcasting + Level 1.0 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Stone Arrow Conj/Erth 14% 3d7 28% 3 b - Sandblast Erth 14% 2d6 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, gildax the Djinni Wanderer. You feel drawn to the Orb of Zot, downwards into the unfathomable depths... Press ? for a list of commands and other information. Found 6 stones, a dagger and a spear. Found a staircase leading out of the dungeon. You begin with the following items: a +0 long sword, a +0 cloak, a scroll of summoning, a +0 robe; and the following spells memorised: Stone Arrow, Sandblast. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... ...... . ...#. ..... . .. .... .... .. ... #.. .#. ... .... .. .. #... ...#.#.#.#.).#. ...........)... #(@.# ............... .#...#.#.#.#... ...# .. .. .... ... .#. ..# ... .. .... .... .. . ..... .#... . ...... ...... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gildax the Djinni Wanderer began the quest for the Orb. 0 | D:1 | gildax set off with the following items: a +0 long sword, a | +0 cloak, a scroll of summoning, a +0 robethe following | spells memorised: Stone Arrow, Sandblast. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring, hellmonk_ecumenical_altar_slurped_away, minmay_tall_x