Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7050232512042339644 0 gildax the Chopper (level 1, 17/17 HPs) Began as a Djinni Wanderer on Aug 31, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). gildax the Chopper (Djinni Wanderer) Turns: 0, Time: 00:00:11 Health: 17/17 AC: 6 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 8 Int: 11 God: SH: 0 Dex: 12 rFire + + . a - +2 hand axe rCold x . . (no shield) rNeg . . . b - +0 scale mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour b - a +0 scale mail (worn) Scrolls c - a scroll of teleportation Skills: + Level 1.0 Fighting + Level 3.2 Axes + Level 2.0 Armour + Level 1.5 Spellcasting + Level 1.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 16% N/A 58% 1 b - Call Canine Familiar Summ 4% N/A 92% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, gildax the Djinni Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand axe, a +0 scale mail, a scroll of teleportation; and the following spells memorised: Summon Small Mammal, Call Canine Familiar. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......P♣..# ##...P...P..♣## #........♣....# P...♣........P. ......P.P....♣♣ ..♣.P.....P.P.. ............... ...P...@...P... ............PP. ....P.....P.... .P♣...P.P.....P ............P.. #P♣.......♣..P# # .....P.....## ##........♣.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gildax the Djinni Wanderer began the quest for the Orb. 0 | D:1 | gildax set off with the following items: a +2 hand axe, a | +0 scale mail, a scroll of teleportationthe following | spells memorised: Summon Small Mammal, Call Canine | Familiar. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, corexii_hall_statues_u