Dungeon Crawl Stone Soup version 0.23-a0-404-g0063841da3 (webtiles) character file. 0 glosham the Skirmisher (level 1, 0/14 HPs) Began as a Tengu Abyssal Knight on Nov 5, 2018. Was a Follower of Lugonu. Slain by a white imp (5 damage) ... on level 1 of the Abyss. The game lasted 00:00:24 (28 turns). glosham the Skirmisher (Tengu Abyssal Knight) Turns: 28, Time: 00:00:25 Health: 0/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: - Level 3.0 Fighting - Level 2.1 Axes - Level 2.1 Armour - Level 1.1 Dodging * Level 0.0 Stealth - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, glosham the Tengu Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. The white imp gestures at you. The puff of frost hits you! The white imp hits you. The white imp freezes you. You hit the white imp but do no damage. You claw the white imp. The white imp is lightly wounded. The white imp hits you but does no damage. You hit the white imp. You claw the white imp, but do no damage. Your peck misses the white imp. The white imp is moderately wounded. The white imp hits you. The white imp freezes you. You die... ...#.. # ##.#... .. #.#....#. #....#. ###.... #...ยง.# #.### ##...# ## ###@..## #. #..5.#.# ##. #..#..#.# # #..#.###### #..###...#... ## #.....# ## .....#....# #..#.###...#..# ##.#.#...##...# You could see a white imp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Tengu Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 3/3 28 | Abyss:1 | Slain by a white imp Vault maps used: Action || total -------------------------++------- Melee: Hand axe || 2 Kick || 2 Armor: Leather armour || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 28.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 28.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: