Dungeon Crawl Stone Soup version 0.23-a0-419-g0174fd80c1 (webtiles) character file. 0 glosham the Skirmisher (level 1, -9/22 HPs) Began as a Troll Abyssal Knight on Nov 12, 2018. Was a Follower of Lugonu. Mangled by a sixfirhy (11 damage) ... on level 1 of the Abyss. The game lasted 00:00:44 (40 turns). glosham the Skirmisher (Troll Abyssal Knight) Turns: 40, Time: 00:00:45 Health: -9/22 AC: 5 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 8 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + (no shield) rNeg + . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.47/turn c - ring of positive energy MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of positive energy (left claw) Comestibles b - 2 rations Skills: - Level 2.4 Fighting - Level 1.9 Dodging * Level 2.0 Unarmed Combat - Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History Welcome, glosham the Troll Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! Press ? for a list of commands and other information. Found a tubular marble ring. Found a corrupted altar of Lugonu. You see here a tubular marble ring. c - a tubular marble ring Put on which piece of jewellery? (? for menu, Esc to quit) c - a ring of positive energy (left claw) Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. A sixfirhy comes into view. You miss the sixfirhy. The sixfirhy hits you. The sixfirhy shocks you! Ouch! That really hurt! Unknown command. You claw the sixfirhy! The sixfirhy is lightly wounded. You barely miss the sixfirhy. The sixfirhy is lightly wounded. The sixfirhy completely misses you. The sixfirhy hits you. * * * LOW HITPOINT WARNING * * * The sixfirhy shocks you! Ouch! That really hurt! You die... . ### ## . .. #. . ##... #. . .#.### .#### #. .# . #..#. .. ##.####@#.## .. # ..#.#3## .# ... # #.#..##..# .#### #.∩....# #.. ######.#.#..# .#..#..#.##...## .#.## .....#..## ..#####..###.## #. ##.# .## You could see a sixfirhy. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Troll Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 22/22 MP: 1/1 33 | Abyss:1 | Noticed a sixfirhy 40 | Abyss:1 | HP: 2/22 [sixfirhy (6)] 40 | Abyss:1 | Mangled by a sixfirhy Vault maps used: Action || total -------------------------++------- Melee: Unarmed || 3 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 40.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: