Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 15640213026115810721 2 glosham the Magician (level 1, 0/16 HPs) Began as a Djinni Enchanter on Nov 8, 2021. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:07:15 (455 turns). glosham the Magician (Djinni Enchanter) Turns: 455, Time: 00:07:16 Health: 0/16 AC: 2 Str: 7 XL: 1 Next: 33% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 26 stones Armour b - a +0 robe (worn) Potions d - a potion of haste {unknown} Skills: * Level 0.6 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 q - Corona Hex 10% N/A 8% 1 t - Tukima's Dance Hex 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusions: frilled lizard and 2 kobolds Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse A quokka and a dart slug come into view. Found 9 gold pieces. Found 23 stones. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (chance to affect: 62%) The quokka is outlined in light. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the quokka but do no damage. The quokka bites you. You hit the quokka. The quokka is lightly wounded. The quokka misses you. You barely miss the quokka. The quokka is lightly wounded. The quokka bites you. x2 You hit the quokka but do no damage. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is lightly wounded. The quokka stops glowing. The quokka misses you. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (lightly wounded, chance to affect: 62%) The quokka is outlined in light. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #.#.......>.....#.# #. #.#.......##....#.# #. #........÷......#.# #. ###.......##....#.# ##. #####.$.....##.##.#.# #.. #..........#......#.# #.. #..........#.#.####.# #.. #..........#.#......# ##' #(.[......@#.######.### #. #........r.....# #....# #. ##.........#.#.###.##.# #. #.........#.#......#.# #. #.........#.#####..#.# #. #...$.....#.# #..#.# #. #.........#.#####..#.# #. #.........#....)...#.# #. ....w..########.#.# #. You could see a quokka (corona). Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 455 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, basic_ecumenical_altar Action || total -------------------------++------- Melee: Dagger || 11 Cast: Corona || 4 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 454 | 240 | 214 | 0 | 0 | 1 | 454.0 | Dungeon | 454 | 240 | 214 | 0 | 0 | 1 | 454.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 454 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------