grot Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -16, D:1) a +0 club (18, -17, D:1) a cursed -1 club (50, -15, D:1) a +0 club (59, -13, D:1) 7 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -10, D:2) a +0 club (8, -17, D:2) a +0 club (9, 18, D:2) a +0 whip (12, 28, D:2) a +0 mace (13, -6, D:2) a +0 robe (14, 25, D:2) a +3 quarterstaff of chaos (18, 8, D:2) a +0 club (28, -21, D:2) a +0 short sword (31, -21, D:2) a +0 whip (32, -10, D:2) a +0 flail (33, -20, D:2) a +0 whip (44, 20, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a kobold corpse (9, -1, D:3) a +0 flail (10, -18, D:3) a quokka corpse (12, -8, D:3) an adder corpse (13, -8, D:3) an adder corpse (14, 7, D:3) a +0 leather armour (20, -8, D:3) a +0 dagger a kobold corpse (skeletalised by now) (21, -4, D:3) a +0 club (22, -8, D:3) a +0 club a goblin corpse (skeletalised by now)