hackum Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-8, 2, D:1) 16 stones (6, 7, D:1) a cursed -2 club a +0 hunting sling 17 stones (-4, 8, D:1) a -1 mace (24, 11, D:1) a +0 short sword (25, 11, D:1) a +0 club (-10, 14, D:1) a +0 whip (-19, 15, D:1) 11 stones (14, 18, D:1) a +0 scale mail (20, 23, D:1) 14 arrows (-4, 24, D:1) a +0 shield (14, 27, D:1) 19 stones (0, 32, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 25 sling bullets (11, 48, D:2) a +1 scythe of venom a +0 robe (25, 51, D:2) a +0 spear (-12, 55, D:2) a +0 dagger 3 stones (-13, 58, D:2) a stone (-12, 58, D:2) a stone (-5, 62, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed +0 flail a +0 leather armour (2, 0, D:3) a +0 club (3, 0, D:3) a tomahawk (4, 1, D:3) a +0 whip a +0 ring mail a +0 cutlass (5, 3, D:3) a tomahawk (34, 3, D:3) a +0 cutlass (23, 5, D:3) a +0 flail (2, 6, D:3) 4 tomahawks (37, 10, D:3) a +0 club (-3, 12, D:3) a +0 leather armour (34, 12, D:3) 13 stones (26, 17, D:3) a +0 club (31, 17, D:3) a +0 ring mail (38, 20, D:3) an uncursed staff of conjuration (-3, 22, D:3) a cursed -3 club (24, 25, D:3) 22 arrows (30, 28, D:3) a +0 scale mail (10, 31, D:3) 28 stones (29, 33, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) the +5 leather armour of Perpetual Drought {+Inv +Fly MR++ Int-3} It affects your intelligence (-3). It affects your resistance to hostile enchantments. It lets you turn invisible. It lets you fly. (8, 1, D:4) a +0 hand axe (25, 4, D:4) a cursed -2 club (22, 5, D:4) a +0 chain mail (40, 6, D:4) a +0 hunting sling (23, 7, D:4) a +0 robe (25, 7, D:4) a +1 ring of strength (15, 12, D:4) 18 sling bullets (9, 15, D:4) a +0 falchion (36, 17, D:4) a +0 falchion (21, 20, D:4) a +0 robe (26, 35, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (-18, 1, D:5) an arrow (3, 2, D:5) a +1 quarterstaff of distortion (-25, 3, D:5) a +2 pair of gloves of archery (-12, 4, D:5) 18 arrows a +0 shortbow (-24, 9, D:5) 21 arrows (-20, 9, D:5) a +0 ring mail (-16, 13, D:5) a +0 animal skin (-2, 17, D:5) 24 stones a +0 spear a +0 club (-16, 21, D:5) a +0 hand axe (-2, 22, D:5) a +0 whip (-1, 22, D:5) a +1 spear of flaming (-26, 29, D:5) 22 sling bullets (-31, 32, D:5) a +0 dagger (-10, 34, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) a +0 robe (-28, 3, D:6) a +0 leather armour (2, 3, D:6) a +0 scale mail (-32, 8, D:6) a +0 falchion (-32, 9, D:6) a +0 club (-28, 9, D:6) a +1 trident of piercing a +0 plate armour (-61, 12, D:6) a +0 whip a +1 club a +0 robe (-4, 12, D:6) a +0 dagger a +0 robe (-24, 13, D:6) 17 arrows (-23, 13, D:6) 13 arrows (-3, 13, D:6) a +0 dagger a +0 robe a +0 dagger (-33, 14, D:6) a +0 trident a +0 leather armour (-5, 14, D:6) a +0 short sword (-23, 15, D:6) 2 arrows (-3, 17, D:6) 21 stones (-26, 18, D:6) an arrow (-58, 19, D:6) a +0 animal skin (-33, 21, D:6) a +0 war axe (-42, 22, D:6) a +0 animal skin (-27, 27, D:6) a +0 club (-15, 27, D:6) 23 arrows (-13, 44, D:6) a +0 short sword (-7, 46, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) a book of Cantrips (3, 1, D:7) a +0 leather armour a +0 hunting sling 21 steel sling bullets a +0 quarterstaff (0, 4, D:7) a +0 robe a +0 dagger (7, 7, D:7) a +0 giant club (-6, 12, D:7) a steel sling bullet (11, 14, D:7) a +0 dagger (-5, 17, D:7) a steel sling bullet (-4, 17, D:7) a steel sling bullet (25, 17, D:7) a +0 dagger a +0 leather armour (28, 17, D:7) a +0 mace a +0 plate armour a +0 leather armour (44, 17, D:7) a +0 dagger (46, 18, D:7) a +0 club (14, 21, D:7) 3 tomahawks of returning a throwing net a +0 cutlass of holy wrath a +0 leather armour (27, 23, D:7) a +0 morningstar a +0 leather armour (28, 24, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 spear (29, 25, D:7) a +0 spear (15, 28, D:7) a +0 ring mail (2, 31, D:7) a +2 mace a +0 robe (3, 31, D:7) a +3 morningstar a +0 robe (4, 31, D:7) a +0 giant spiked club (32, 31, D:7) a +0 short sword (2, 32, D:7) a cursed +0 flail a +0 robe a +0 spear a +0 robe of positive energy (2, 33, D:7) a +0 spear a +0 robe (40, 35, D:7) 3 stones (36, 36, D:7) a stone (11, 37, D:7) 15 arrows (40, 37, D:7) a +0 hand axe a +0 leather armour (42, 37, D:7) a +0 dagger a +0 robe (43, 37, D:7) a +0 dagger a +0 robe a +0 mace a tomahawk (31, 38, D:7) a tomahawk Level 8 of the Dungeon (0, 0, D:8) 15 stones (-7, 5, D:8) a +0 short sword 2 stones (-6, 5, D:8) a +0 short sword (-4, 5, D:8) a +0 whip (-2, 5, D:8) a cursed +0 dagger a +0 blowgun 4 poisoned needles (-8, 7, D:8) a stone (-6, 8, D:8) a stone (-13, 14, D:8) a +0 helmet (-2, 18, D:8) a +0 whip (-21, 21, D:8) a +0 short sword (22, 22, D:8) a +0 flail (9, 27, D:8) a +0 whip (10, 27, D:8) a book of Dreams a +0 robe a cursed -2 spear a +0 whip (9, 28, D:8) a +0 spear (25, 35, D:8) a stone (-2, 38, D:8) a scroll of random uselessness a +0 giant club (-23, 45, D:8) a +0 short sword (5, 46, D:8) 17 bolts (-19, 50, D:8) a +0 mace (-19, 51, D:8) a +0 dagger (19, 51, D:8) a +0 hand axe (-19, 52, D:8) a +0 short sword a cursed +0 flail Level 9 of the Dungeon (0, 0, D:9) a cursed -2 club 4 stones (1, 0, D:9) 6 stones (0, 1, D:9) a +0 club a +0 dagger (-2, 2, D:9) a stone (0, 2, D:9) a stone (13, 4, D:9) a +0 short sword (-46, 5, D:9) 18 arrows (-42, 5, D:9) a poisoned arrow (-46, 6, D:9) a +0 shortbow 10 poisoned arrows (-46, 7, D:9) a poisoned arrow (-21, 11, D:9) a +0 club (-18, 12, D:9) a +0 club a +0 shortbow of flaming 14 arrows (-6, 12, D:9) 17 arrows (2, 12, D:9) a scroll of amnesia (-14, 13, D:9) an arrow (-16, 14, D:9) 4 arrows (10, 16, D:9) a +0 short sword 5 stones (-33, 24, D:9) a +0 flail a +0 chain mail (-19, 28, D:9) a +0 great mace (-41, 30, D:9) a stone (-37, 30, D:9) a +0 hand axe (-35, 30, D:9) a +0 spear of venom a +0 ring mail (-34, 30, D:9) a +2 halberd of chopping a +0 plate armour (-36, 31, D:9) a +0 whip a +0 leather armour a +0 spear a +0 spear 14 stones (-37, 32, D:9) a +0 dagger a +0 robe a +0 club (8, 34, D:9) a book of Fire (-39, 45, D:9) a +0 scythe (3, 45, D:9) a cursed +0 short sword (-37, 47, D:9) the +5 halberd "Qecoal" {freeze, rElec rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. Level 10 of the Dungeon (0, 0, D:10) a potion of confusion (-8, 1, D:10) a +0 whip (-8, 2, D:10) a +0 mace a +0 plate armour (-7, 2, D:10) a +0 hand axe a +0 ring mail (-6, 2, D:10) a +0 hand axe a +0 chain mail a cursed +0 club (3, 2, D:10) a +0 falchion (6, 2, D:10) a potion of confusion (15, 2, D:10) a +0 hand axe (-19, 3, D:10) a +0 pair of gloves (-8, 3, D:10) a +0 giant spiked club a +0 club a +0 war axe a +0 dagger a +0 robe a +0 flail a +0 leather armour (16, 3, D:10) a potion of confusion (23, 3, D:10) a potion of confusion (-14, 4, D:10) a +0 quarterstaff (-9, 4, D:10) a +0 short sword a +0 ring mail (-8, 4, D:10) a +0 dagger a +0 robe of magic resistance (-2, 4, D:10) a potion of confusion (0, 4, D:10) a cursed +0 pair of gloves (2, 4, D:10) 2 potions of confusion (14, 4, D:10) a potion of confusion (23, 4, D:10) a potion of confusion (-11, 5, D:10) a +0 shortbow 19 arrows (-7, 5, D:10) a +0 club (21, 5, D:10) 2 potions of degeneration (23, 5, D:10) a potion of confusion (25, 6, D:10) a +0 chain mail (-10, 7, D:10) an arrow (8, 8, D:10) a +0 hand axe (9, 8, D:10) a +2 dagger of draining a +0 robe (10, 9, D:10) a +0 leather armour a +0 mace a +0 dagger (8, 10, D:10) a +0 dagger a +0 robe 3 tomahawks a cursed +0 giant spiked club a +0 whip (9, 10, D:10) a +0 whip a +0 leather armour a +0 whip (35, 22, D:10) 6 silver tomahawks (0, 23, D:10) 13 stones (35, 23, D:10) a +0 shortbow 19 arrows (36, 25, D:10) an arrow (36, 26, D:10) 2 arrows (36, 28, D:10) an arrow (-18, 29, D:10) a +0 ring mail (36, 29, D:10) an arrow (36, 30, D:10) 2 arrows (36, 31, D:10) an arrow (-11, 35, D:10) a potion of brilliance (-13, 36, D:10) a cursed +1 scimitar a +0 robe (-10, 36, D:10) a +0 dagger a +0 robe (-9, 36, D:10) a cursed -1 club a +0 flail a +0 ring mail (-14, 37, D:10) a +0 flail a +0 robe (-5, 37, D:10) a +0 mace (-14, 38, D:10) a +1 falchion of freezing a +0 robe (1, 38, D:10) a +0 leather armour (32, 46, D:10) a stone Level 11 of the Dungeon (0, 0, D:11) a stone a +0 flail (0, 1, D:11) a stone (0, 3, D:11) a stone (3, 24, D:11) a -3 hammer Level 12 of the Dungeon (0, 0, D:12) a book of Flames (-20, 8, D:12) a large rock (4, 10, D:12) a +2 chain mail of fire resistance (5, 12, D:12) a +2 dagger of chaos a +0 robe (-4, 19, D:12) a +0 war axe (-16, 21, D:12) a stone