haldagan the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 16, D) Sif Muna's Papyrus of Luminous Hexes Spells Type Level a - Magic Dart Conjuration 1 b - Jinxbite Hexes 2 c - Inner Flame Hexes/Fire 3 d - Orb of Destruction Conjuration 7 (unseen) (62, 0, D) a staff of earth (62, 16, D) a staff of death (unseen) (62, 17, D) a +1 chain mail of positive energy (62, 20, D) a +0 trident a merfolk corpse (63, 8, D) a +2 morningstar of holy wrath (63, 16, D) a staff of earth (unseen) (63, 17, D) a wand of roots (7) (63, 20, D) a +0 trident (63, 21, D) a +0 trident a throwing net a merfolk corpse (64, 16, D) a +4 sling of flaming (unseen) (64, 17, D) +2 ice dragon scales (67, 0, D) a +1 dagger of holy wrath (unseen) (68, 0, D) a staff of fire a bullfrog corpse (skeletalised by now) (68, 2, D) a river rat corpse (skeletalised by now) (70, 3, D) an iguana corpse (skeletalised by now) (70, 8, D) a +2 ring mail of poison resistance (70, 13, D) an adder corpse (skeletalised by now) (71, 12, D) a +0 dire flail a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (71, 16, D) an ugly thing corpse (71, 17, D) a +0 battleaxe of venom (unseen) (71, 26, D) the staff "Daogoree" {rElec rN+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-tentacled weapon. (71, 27, D) a hell hound corpse (72, 27, D) +1 ice dragon scales (72, 32, D) a hell hound corpse (73, 1, D) a +0 long sword a +0 leather armour a +2 pair of gloves of stealth an elf corpse (skeletalised by now) (73, 16, D) a +2 mace of venom (unseen) (73, 17, D) the +0 swamp dragon scales of Hubris {rPois MP+9 Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison MP+9: It affects your magic capacity (+9). (74, 3, D) a +0 short sword