Dungeon Crawl Stone Soup version 0.23-a0-558-g30802b1d75 (webtiles) character file. 91 hemabe the Charlatan (level 4, -2/33 HPs) Began as a Human Artificer on Dec 12, 2018. Slain by Sigmund ... wielding a +1 vampiric scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:24 (2773 turns). hemabe the Charlatan (Human Artificer) Turns: 2773, Time: 00:05:24 Health: -2/33 AC: 8 Str: 13 XL: 4 Next: 88% Magic: 6/6 EV: 6 Int: 12 God: Gold: 119 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . o - +2 hunting sling (freeze) rCold . . . Gourm . (no shield) rNeg . . . Faith . m - +0 chain mail rPois . Spirit . (no helmet) rElec . Reflect . g - scarf {cloud immunity} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +0 short sword j - a +0 hand axe (You found it on level 1 of the Dungeon) o - a +2 hunting sling of freezing (weapon) (You took it off a goblin on level 2 of the Dungeon) Missiles k - 12 bolts p - 22 stones (quivered) Armour g - a scarf of cloud immunity (worn) (You found it on level 1 of the Dungeon) m - a +0 chain mail (worn) (You found it on level 1 of the Dungeon) q - a +0 helmet (You took it off Robin on level 2 of the Dungeon) Wands c - a wand of flame (4) d - a wand of enslavement (8) e - a wand of random effects (14) Scrolls b - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} i - a scroll of identify {unknown} l - a scroll of noise {unknown} n - a scroll of amnesia {unknown} Potions h - a potion of curing {unknown} Comestibles s - a ration Skills: + Level 1.9 Fighting + Level 2.0 Short Blades + Level 2.6 Dodging + Level 2.2 Stealth + Level 3.5 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha, Sigmund Message History The sling bullet freezes the dart slug. You kill the dart slug! No target in view! No target in view! No target in view! Firing (i - inventory. (/) - cycle) r - 6 sling bullets (quivered) You shoot a sling bullet. You hear a zap. x2 Firing (i - inventory. (/) - cycle) r - 5 sling bullets (quivered) You shoot a sling bullet. You hear some strange, mumbled words. A puff of flame appears from out of thin air! Helpless, you fail to dodge the puff of flame. Firing (i - inventory. (/) - cycle) r - 4 sling bullets (quivered) You shoot a sling bullet. Something hits you but does no damage. Firing (i - inventory. (/) - cycle) r - 3 sling bullets (quivered) You shoot a sling bullet. Something hits you but does no damage. Firing (i - inventory. (/) - cycle) r - 2 sling bullets (quivered) You shoot a sling bullet. Firing (i - inventory. (/) - cycle) r - a sling bullet (quivered) You shoot a sling bullet. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Something hits you but does no damage. You take 5 damage, and have 44/49 hp. Firing (i - inventory) p - 38 stones (quivered) You shoot a stone. Firing (i - inventory) p - 37 stones (quivered) You shoot a stone. Your transformation is almost over. Something hits you but does no damage. Firing (i - inventory) p - 36 stones (quivered) You shoot a stone. A magic dart appears from out of thin air! The magic dart hits you! You take 8 damage, and have 37/49 hp. Firing (i - inventory) p - 35 stones (quivered) You shoot a stone. Something hits you but does no damage. Firing (i - inventory) p - 34 stones (quivered) You shoot a stone. You hear some strange, mumbled words. Something tries to affect you, but you resist. Firing (i - inventory) p - 33 stones (quivered) You shoot a stone. You hear some strange, mumbled words. You are confused. Firing (i - inventory) p - 32 stones (quivered) You shoot a stone. Something hits you. Firing (i - inventory) p - 31 stones (quivered) You shoot a stone. Something hits you. You take 4 damage, and have 33/49 hp. Firing (i - inventory) p - 30 stones (quivered) You shoot a stone. You hear some strange, mumbled words. Something tries to affect you, but you resist. Firing (i - inventory) p - 29 stones (quivered) You shoot a stone. You feel less wooden. Your scarf of cloud immunity unmelds from your body. Your +0 chain mail unmelds from your body. You feel immune to the effects of clouds. Something hits you. You now have 20/33 hp. Firing (i - inventory) p - 28 stones (quivered) You shoot a stone. You feel less confused. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You take 5 damage, and have 15/33 hp. Firing (i - inventory) p - 27 stones (quivered) You shoot a stone. Something hits you but does no damage. Firing (i - inventory) p - 26 stones (quivered) You shoot a stone. Something hits you. You take 5 damage, and have 10/33 hp. Firing (i - inventory) p - 25 stones (quivered) You shoot a stone. Natasha, Servant of Life and Death comes into view. Firing (i - inventory) p - 24 stones (quivered) You can't see that place. [the floor.] Okay, then. Unknown command. Firing (i - inventory) p - 24 stones (quivered) Aim: Natasha (hasn't noticed you) You shoot a stone. The stone barely misses Natasha. Something hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 5/33 hp. Aim: Natasha Nothing appears to happen. Sigmund appears from thin air! Reactivating autopickup. Sigmund hits you but does no damage. Aim: Natasha Okay, then. Firing (i - inventory) p - 23 stones (quivered) Aim: Natasha You shoot a stone. The stone barely misses Sigmund. The stone hits Natasha! The stone freezes Natasha. Sigmund hits you from afar with a +1 vampiric scythe! You die... ....( .(( (.. .(. #### #(# #... #h# #...##@# +....(.## #.....@(# ##......# #......######## #......##.....# #......##.....# #......##.....## #...(..)..'.......# #######...#######.# #...# #.# You could see Sigmund and Natasha. Vanquished Creatures Robin (D:2) An adder (D:2) An ooze (D:1) 2 worms (D:2) 2 dart slugs A leopard gecko (D:2) 4 bats (D:1) 2 giant cockroaches (D:1) 12 goblins 8 hobgoblins 4 jackals (D:1) A ball python (D:1) 3 frilled lizards 4 kobolds 3 rats (D:1) 49 creatures vanquished. Vanquished Creatures (collateral kills) 2 hobgoblins (D:2) 2 goblins (D:2) 4 creatures vanquished. Vanquished Creatures (others) 4 goblins (D:2) A hobgoblin (D:2) 5 creatures vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 33 | D:1 | Reached XP level 2. HP: 9/21 MP: 4/4 64 | D:1 | HP: 5/21 [dart slug (2)] 65 | D:1 | HP: 1/21 [dart slug/slug dart (4)] 418 | D:1 | HP: 3/21 [ooze (4)] 463 | D:1 | HP: 5/21 [hobgoblin (1)] 466 | D:1 | Reached XP level 3. HP: 7/26 MP: 5/5 1018 | D:1 | HP: 5/26 [goblin (3)] 1448 | D:2 | Reached XP level 4. HP: 15/33 MP: 6/6 1708 | D:2 | Noticed Robin 1717 | D:2 | HP: 8/33 [Robin/+0 spear (1)] 1720 | D:2 | HP: 1/33 [goblin/cursed +0 dagger[Robin] (4)] 2013 | D:2 | Reached skill level 2 in Stealth 2044 | D:2 | Killed Robin 2106 | D:2 | HP: 8/33 [poisoned by an adder] 2113 | D:2 | HP: 6/33 [poisoned by an adder] 2120 | D:2 | HP: 5/33 [poisoned by an adder] 2128 | D:2 | HP: 4/33 [poisoned by an adder] 2543 | D:2 | Reached skill level 2 in Short Blades 2738 | D:2 | Noticed Sigmund 2770 | D:2 | Noticed Natasha 2771 | D:2 | HP: 5/33 [something (5)] 2773 | D:2 | Slain by Sigmund Vault maps used: D:1: matt_arrival_grand_opening D:2: uniq_natasha, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.2 Short Blades | 2 | 2.0 Fighting | | 1.9 Dodging | | 2.6 Evocations | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 133 | 37 || 170 Fire: Hunting sling | | 48 || 48 Evoke: Wand | 10 | 9 || 19 Stab: Sleeping | 2 | || 2 Eat: Chunk | 1 | || 1 Ration | | 2 || 2 Armor: Leather armour | 39 | || 39 Chain mail | 4 | 48 || 52 Skin | | 6 || 6 Dodge: Dodged | 106 | 22 || 128 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 104 | 27 | 20.6 | 45 | 9 | 16.7 +---------+---------+-------+---------+---------+------- D:1 | 61 | 0 | 0.0 | 32 | 0 | 0.0 D:2 | 43 | 27 | 38.6 | 13 | 9 | 40.9 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: matt_arrival_grand_opening D:2: uniq_natasha, uniq_sigmund, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 61.7 | 17.8 | 1379.5 Dungeon | 100.0 | 100.0 | 0.5 | 61.7 | 17.8 | 1379.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 65.5 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 65.5 +-------+-------+-------+-------+-------+----------------------