Dungeon Crawl Stone Soup version 0.23-a0-636-g0ff605794f (webtiles) character file. 42 hemabe the Charlatan (level 3, -10/26 HPs) Began as a Human Artificer on Dec 28, 2018. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (838 turns). hemabe the Charlatan (Human Artificer) Turns: 838, Time: 00:01:35 Health: -10/26 AC: 3 Str: 13 XL: 3 Next: 80% Magic: 5/5 EV: 12 Int: 11 God: Gold: 60 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . n - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 short sword n - a +0 long sword (weapon) (You found it on level 2 of the Dungeon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (14) d - a wand of enslavement (15) e - a wand of random effects (15) Scrolls g - a scroll of noise {unknown} j - a scroll of blinking {unknown} m - a scroll of teleportation {unknown} Potions h - a potion of cancellation {unknown} i - a potion of haste {unknown} k - 2 potions of degeneration {unknown} l - a potion of curing {unknown} p - a potion of brilliance {unknown} q - 2 potions of heal wounds {unknown} Comestibles f - 2 rations o - 3 chunks of flesh {@w0} Skills: + Level 1.6 Fighting + Level 1.6 Short Blades + Level 0.2(1.0) Long Blades + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.3 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Done exploring. Done exploring. You climb downwards. There is a stone staircase leading up here. m - a scroll labeled DEKEON DEAN You open the door. There is an open door here. A giant cockroach comes into view. You see here a long sword. n - a long sword You hit the giant cockroach. The giant cockroach bites you but does no damage. You completely miss the giant cockroach. The giant cockroach bites you. The giant cockroach barely misses you. You take 1 damage, and have 20/21 hp. You hit the giant cockroach. The giant cockroach bites you. You take 1 damage, and have 19/21 hp. You closely miss the giant cockroach. The giant cockroach closely misses you. You barely miss the giant cockroach. The giant cockroach bites you. You take 2 damage, and have 17/21 hp. You closely miss the giant cockroach. The giant cockroach barely misses you. You hit the giant cockroach. You kill the giant cockroach! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You regained 4 hp, and now have 21/26 hp. MP restored: 5 You see here a giant cockroach corpse. You butcher the giant cockroach corpse. o - 2 chunks of flesh {@w0} You start resting. Health restored: 26 You now have 38 gold pieces (gained 11). An adder comes into view. The helpless adder fails to defend itself. You puncture the adder! The adder bites you but does no damage. You hit the adder. You kill the adder! n - a +0 long sword (weapon) Setting a skill training target for Long Blades at 14.0. A frilled lizard comes into view. The helpless frilled lizard fails to defend itself. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You see here a frilled lizard corpse. You butcher the frilled lizard corpse. o - 3 chunks of flesh {@w0} (gained 1) You see here a frilled lizard skeleton. You now have 49 gold pieces (gained 11). p - a sedimented inky potion q - 2 green potions There are no items here. A leopard gecko comes into view. The leopard gecko hisses angrily. You closely miss the leopard gecko. The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko completely misses you. The leopard gecko bites you. You take 3 damage, and have 23/26 hp. You barely miss the leopard gecko. The leopard gecko bites you. The leopard gecko misses you. You take 2 damage, and have 21/26 hp. You slash the leopard gecko! You kill the leopard gecko! You now have 60 gold pieces (gained 11). An adder and a hobgoblin come into view. The adder hisses angrily. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You closely miss the hobgoblin. The hobgoblin closely misses you. You riposte. Sigmund shouts! You hit the hobgoblin. You kill the hobgoblin! You closely miss the adder. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The adder bites you but does no damage. You miss the adder. The adder barely misses you. You riposte. You barely miss the adder. The adder closely misses you. You closely miss the adder. The adder bites you but does no damage. x2 Something hits you. You take 1 damage, and have 22/26 hp. You miss the adder. The adder barely misses you. You hit the adder. The adder bites you but does no damage. Something hits you! The adder bites you. You take 9 damage, and have 13/26 hp. MASSIVE DAMAGE!! You hit the adder. The adder bites you but does no damage. Something hits you! * * * LOW HITPOINT WARNING * * * The adder barely misses you. You take 11 damage, and have 2/26 hp. MASSIVE DAMAGE!! Aim: an adder (almost dead) The puff of flame hits the adder. You kill the adder! Something hits you! You die... #......+ ................... #......# #######.########### ####.#.#### #............ #.......######################## #..................# #....)..##......##.#### ####### #........+.(........... ....... #.......##......##.### ###..... ####.#.###.....@# ........ #.#.# #######)...... ........ #.#.# .#..... ........ #.#.# .# .... ........ .# ... ........ ## .# #...... # #.####. #. #. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) An ooze (D:1) A leopard gecko (D:2) A giant cockroach (D:2) 2 goblins (D:1) A hobgoblin (D:2) 3 jackals (D:1) A frilled lizard (D:2) 2 kobolds (D:1) 7 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hemabe the Human Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 115 | D:1 | Reached XP level 2. HP: 20/21 MP: 4/4 668 | D:2 | Reached XP level 3. HP: 21/26 MP: 5/5 829 | D:2 | Noticed Sigmund 837 | D:2 | HP: 2/26 [something (11)] 838 | D:2 | Mangled by Sigmund Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3, wad_floor_pattern_untrapped D:2: marbit_many_paths, lemuel_coloured_pillars_altar, uniq_sigmund Action || total -------------------------++------- Melee: Short sword || 64 Long sword || 12 Evoke: Wand || 1 Stab: Sleeping || 2 Armor: Leather armour || 21 Dodge: Dodged || 42 Rpst.: Long sword || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 61 | 0 | 0.0 | 21 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 15 | 0 | 0.0 D:2 | 34 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3, wad_floor_pattern_untrapped D:2: marbit_many_paths, lemuel_coloured_pillars_altar, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 23.1 | 49.1 | 409.0 Dungeon | 100.0 | 100.0 | 2.4 | 23.1 | 49.1 | 409.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.5 +-------+-------+-------+-------+-------+----------------------