hitsuchi Level 1 of the Dungeon (4, 27, D:1) a +0 dagger (7, 27, D:1) 15 bolts (8, -2, D:1) a +0 club (12, 14, D:1) a +0 dagger 2 stones (25, 22, D:1) 27 stones (25, 27, D:1) a +0 dagger (33, 21, D:1) a +0 plate armour (37, -7, D:1) a cursed +0 dagger (37, 27, D:1) a +0 dagger (38, -7, D:1) a cursed +0 club a +0 animal skin the +2 helmet of Dramatic Exits {-Cast MR++ rCorr Stlth+} It affects your resistance to hostile enchantments. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (40, 14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 25, D:2) a +0 spear (13, 27, D:2) a cursed -1 club (15, 20, D:2) 15 stones (24, -6, D:2) 26 sling bullets (26, 29, D:2) a +0 hand axe (28, -2, D:2) a +0 hand axe a stone (29, -4, D:2) a +0 short sword (34, -6, D:2) a +0 dagger a +0 leather armour (35, 32, D:2) a +0 dagger (39, 6, D:2) a ration (43, -14, D:2) 16 stones (44, -4, D:2) a +0 dagger (45, -1, D:2) a stone (45, 10, D:2) a ration (46, 0, D:2) a stone (48, 12, D:2) 21 stones a +0 hunting sling (48, 13, D:2) a stone (48, 18, D:2) a stone (49, 8, D:2) a +0 leather armour (54, -2, D:2) a cursed -3 quarterstaff (62, 5, D:2) a +0 mace (62, 6, D:2) a +3 quarterstaff of chaos Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 4, D:3) a +0 scale mail (18, -4, D:3) a +0 dagger (20, -46, D:3) a +0 club (24, -30, D:3) a +0 club (30, -17, D:3) a +0 helmet (35, -34, D:3) a +0 short sword 4 boomerangs of dispersal a +0 leather armour (39, -22, D:3) a +0 cloak (43, -16, D:3) a +0 short sword a +0 dagger (47, -9, D:3) 4 stones a +0 short sword (55, 16, D:3) a cursed -3 great mace (57, 16, D:3) a +0 club Level 4 of the Dungeon [Shop] Xusiud's Antique Armour Shop a +0 chain mail (103 gold) a +1 cloak (264 gold) a +2 robe of cold resistance (407 gold) a +0 robe of positive energy (108 gold) a +0 leather armour (46 gold) a cursed -2 robe (2 gold) a +0 leather armour (46 gold) a +0 cloak (103 gold) a +0 robe (16 gold) a +0 robe (16 gold) (2, -43, D:4) a +0 short sword (4, -1, D:4) a +0 robe (5, -36, D:4) 30 stones (14, -4, D:4) a +0 robe a +3 hand axe of freezing (16, -1, D:4) a +0 robe a +3 dire flail (27, -4, D:4) a +0 robe a +0 dagger (27, -3, D:4) a +0 hand axe a +0 whip (27, -2, D:4) a +0 robe a +0 dagger a +0 giant spiked club (27, 2, D:4) a +0 club (35, -26, D:4) a +0 dagger a +0 robe a +0 falchion (36, -25, D:4) a +0 short sword a +0 leather armour (40, -14, D:4) a cursed +0 flail a +0 robe (41, -41, D:4) a ration (44, -34, D:4) a ration Level 5 of the Dungeon (0, 0, D:5) 16 arrows (3, 1, D:5) a +0 scythe a +0 robe (4, -7, D:5) a +0 robe a cursed +0 dagger (4, 2, D:5) a +0 whip a +0 club (5, -7, D:5) a +0 club (13, -9, D:5) a +0 robe a +0 dagger (13, -8, D:5) a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 ring mail (22, 29, D:5) a +0 giant club (28, 12, D:5) a ration (32, -22, D:5) a ration (39, 6, D:5) a +0 great mace (40, -11, D:5) a +0 leather armour a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (11, -34, D:6) 15 gold pieces (12, -20, D:6) a +0 falchion a +0 vampiric falchion a +0 robe a +0 dagger (33, -38, D:6) a +0 giant club (35, -40, D:6) a +1 dagger of holy wrath (44, 10, D:6) 11 stones (46, -43, D:6) a +0 hand axe a +0 robe 22 stones (47, -2, D:6) a ration (47, 6, D:6) a +0 long sword (48, -43, D:6) 23 arrows (52, -32, D:6) the +1 leather armour of Irush {+Inv} It lets you turn invisible. a +0 dagger (53, -32, D:6) a +0 club a +0 leather armour a +0 dagger a +0 dagger Level 7 of the Dungeon [Shop] Wiuvinta's Antique Weapon Shop a cursed +0 hand crossbow (13 gold) the +8 great sword of Sloth {freeze, *Corrode rElec rN+ Dex+2} (1781 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. a +0 great sword (169 gold) a +0 hand axe (78 gold) a +0 falchion (78 gold) a +0 dagger (52 gold) a +0 battleaxe (169 gold) the +5 long sword "Zosumifa" {venom, +Inv rN+} (1232 gold) It poisons the flesh of those it strikes. It protects you from negative energy. It lets you turn invisible. a +0 shortbow (78 gold) a +0 broad axe (104 gold) the +9 spear "Killer Bee's Doom" {speed, rF+ Str+3} (1931 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). It protects you from fire. a +0 short sword (78 gold) a +1 hunting sling of flaming (252 gold) (0, 0, D:7) a ration (16, -1, D:7) 13 bolts (25, 23, D:7) a +1 mace a +0 robe (26, 26, D:7) a +0 dagger a +0 robe (26, 27, D:7) a +0 quarterstaff a +0 hunting sling 15 sling bullets a +0 ring mail (27, 25, D:7) a +0 flail a +0 leather armour (28, 13, D:7) a ration (28, 25, D:7) a +0 mace 5 boomerangs (28, 26, D:7) a +0 hand axe a +0 ring mail (32, -13, D:7) a +0 giant spiked club (38, 27, D:7) 20 stones (39, -9, D:7) a +0 giant spiked club (42, -17, D:7) a +0 leather armour (56, -10, D:7) 15 arrows Level 8 of the Dungeon [Shop] Apsiatu's General Store a +0 short sword (36 gold) a potion of brilliance (48 gold) 18 stones (21 gold) a +0 scale mail (48 gold) 15 stones (18 gold) a +0 dagger (24 gold) a ration (60 gold) 6 boomerangs of dispersal (108 gold) a scroll of enchant weapon (90 gold) a scroll of random uselessness (12 gold) a scroll of identify (24 gold) (4, -1, D:8) a +0 plate armour (5, -8, D:8) the +8 war axe of Zigops {flame, *Rage +Rage Str+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+9). It lets you go berserk. It may make you go berserk in combat. (5, 5, D:8) 9 poisoned darts (7, -30, D:8) a +0 flail a +0 dagger a +0 robe (8, -30, D:8) a +0 mace a boomerang of dispersal (15, -8, D:8) 6 datura-tipped darts (15, 11, D:8) a ration (20, 13, D:8) a +0 pair of gloves (24, -40, D:8) a ration (24, -27, D:8) 8 arrows (24, -23, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour (33, -7, D:8) a ration (41, -1, D:8) 10 poisoned darts (42, 1, D:8) 20 stones (49, -1, D:8) a +0 hand axe (51, -34, D:8) a ration Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (2, -27, D:9) a +0 giant club (3, -24, D:9) a ration (3, -16, D:9) 25 arrows a +0 shortbow (10, -47, D:9) 2 rations (10, -44, D:9) an electric eel corpse (skeletalised by now) (11, -46, D:9) a +0 spear (16, -14, D:9) a +0 shield (18, -19, D:9) a +2 shortbow of freezing (19, -35, D:9) a +0 dagger a +0 robe (19, 1, D:9) a +0 leather armour (20, -39, D:9) a cursed -3 short sword a +0 flail (20, -37, D:9) a cursed -1 leather armour (21, -47, D:9) a +0 club a +0 ring mail (32, -3, D:9) 9 stones (33, -45, D:9) a +0 robe (33, -5, D:9) a ration (35, -40, D:9) a +0 hand axe of chopping a +0 falchion a +0 leather armour a +0 flail a +0 leather armour a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) 10 gold pieces (7, 9, Lair:1) 14 gold pieces (12, -21, Lair:1) 18 gold pieces (12, -6, Lair:1) 11 gold pieces