hitsuchi Level 1 of the Dungeon (3, -18, D:1) a +0 whip (5, 5, D:1) 21 stones (9, -22, D:1) a +0 dagger (18, 9, D:1) a +0 dagger (34, 4, D:1) 14 bolts (41, -29, D:1) a +0 robe (43, -7, D:1) a +0 chain mail (45, -5, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 10, D:2) a +0 whip (16, -22, D:2) 10 sling bullets (49, -18, D:2) a +0 dagger (49, -10, D:2) a +0 hand axe (51, 1, D:2) 13 stones (54, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 20 stones the +1 ring mail of the Armadillo {Harm Stlth+} Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. (3, 39, D:3) a +0 robe a +0 dagger (6, 11, D:3) 9 stones (6, 42, D:3) a +0 mace (7, 26, D:3) a +3 dagger (11, 22, D:3) 18 stones (11, 42, D:3) a +0 mace a +0 whip (21, 22, D:3) a +0 short sword a +0 leather armour (21, 23, D:3) a +0 flail a +0 ring mail (21, 25, D:3) a +0 dagger (28, 13, D:3) a +0 morningstar a +0 robe a +0 club a +0 hand axe (30, 13, D:3) a +0 dagger (32, 35, D:3) a staff of cold (33, 2, D:3) 22 arrows Level 4 of the Dungeon (0, 0, D:4) 2 poisoned darts (16, -13, D:4) 21 stones (18, 25, D:4) a +0 short sword a +0 ring mail (25, -11, D:4) 20 stones (25, -4, D:4) a +0 hand axe (31, 16, D:4) a +0 giant spiked club (32, -20, D:4) a +0 trident (34, -4, D:4) a +0 giant club (38, 6, D:4) 13 bolts (49, 28, D:4) a +0 helmet Level 5 of the Dungeon (1, 17, D:5) a +0 giant club (5, 28, D:5) 25 arrows (14, 26, D:5) 21 stones (17, 13, D:5) a +0 giant spiked club (21, 30, D:5) a +0 dagger a +0 robe (23, 38, D:5) 3 poisoned darts (24, 38, D:5) a +0 spear a +0 club (25, 3, D:5) 19 arrows (25, 24, D:5) 2 poisoned darts (25, 38, D:5) a +0 club (25, 39, D:5) a +0 whip (30, 29, D:5) a +0 leather armour (36, 32, D:5) a +0 flail (36, 34, D:5) a +0 dagger a +0 robe (37, 31, D:5) a +0 club (38, 31, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 14, D:6) 17 stones (1, 1, D:6) a +0 whip (2, 0, D:6) a +0 spear (2, 1, D:6) a +0 whip (6, -4, D:6) a +0 helmet 2 potions of degeneration (12, 23, D:6) a potion of degeneration (16, -5, D:6) a +0 ring mail (22, 0, D:6) a +0 spear (25, -7, D:6) 5 arrows (26, 7, D:6) a +0 leather armour a +0 rapier (26, 21, D:6) a +0 whip a +0 flail (27, 7, D:6) a +0 robe a +0 dagger (28, 6, D:6) a +0 club (28, 7, D:6) a +0 leather armour a +0 whip 2 boomerangs a +0 mace a +0 robe a +0 dagger (29, 5, D:6) a +0 dagger (29, 6, D:6) a +0 leather armour a +0 short sword (29, 16, D:6) a +4 flail of holy wrath (30, 7, D:6) a +0 leather armour a +0 flail (33, 12, D:6) a +0 spear (33, 13, D:6) a +0 club (34, 13, D:6) a +0 halberd of pain Level 7 of the Dungeon [Shop] Dezosat's Book Shoppe a book of Sloth (540 gold) a book of the Wilderness (570 gold) a book of Air (330 gold) a book of Callings (300 gold) the Tome of Frigorific Transformation (390 gold) Spells Type Level Known a - Hailstorm Conjuration/Ice 4 no b - Storm Form Transmutation/Air 7 no a book of Touch (390 gold) a book of Party Tricks (240 gold) a book of Ice (690 gold) a book of Weapons (480 gold) (0, 0, D:7) a +0 kite shield (1, -7, D:7) a +0 quarterstaff (4, 4, D:7) a +0 spear a +0 club a +0 scale mail a +2 spear of venom a +0 spear (5, -16, D:7) a +0 flail (5, -6, D:7) a +0 halberd (5, 4, D:7) a +0 robe a +0 club (8, 19, D:7) a scroll of torment (10, -10, D:7) 16 stones (10, 7, D:7) a +0 halberd a +0 spear (11, 16, D:7) a +0 ring mail 20 sling bullets a +0 quarterstaff a +0 hunting sling (13, -14, D:7) a +0 war axe (20, -6, D:7) a +0 long sword a +0 chain mail (22, -6, D:7) a +0 whip a +0 scale mail a +0 hand axe (22, 20, D:7) a +0 whip (24, -6, D:7) a +0 dagger a +0 robe (25, -5, D:7) a +0 club (27, -21, D:7) 13 bolts (28, 15, D:7) 19 bolts (33, 22, D:7) a +0 leather armour (40, 14, D:7) a +0 ring mail (41, 6, D:7) a +1 spear of freezing a +0 robe (42, 4, D:7) a +0 hand axe a +0 robe (42, 6, D:7) a +0 dagger a +0 robe (44, 5, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, 0, D:8) a +0 flail (4, 0, D:8) a +0 trident a +0 ring mail (7, 16, D:8) an amulet of faith (13, -16, D:8) a +0 spear (13, -11, D:8) a +0 spear a +0 ring mail (14, -11, D:8) a +0 halberd a +0 spear (24, -19, D:8) the +4 hand axe of Ecou {elec, rF+} It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. (30, 1, D:8) 21 stones (31, -12, D:8) a +0 spear (34, 12, D:8) a +0 flail a +0 ring mail a +0 kite shield (34, 13, D:8) a +0 spear (34, 17, D:8) a +0 flail (34, 18, D:8) a +0 whip a +0 shortbow 20 arrows (34, 19, D:8) a +0 whip a +0 vampiric spear the +1 plate armour "Inaifo" {Will++ Dex-2} Dex: It affects your dexterity (-2). Will: It greatly increases your willpower. 3 scrolls of vulnerability (38, -12, D:8) a +0 trident a +0 leather armour (38, -11, D:8) a +0 dagger a +0 morningstar a +1 scale mail of cold resistance (38, -8, D:8) a +0 hand axe a +0 robe a +4 flail a +0 robe a +0 flail a +0 robe a +2 great sword a +0 robe (38, -7, D:8) a +0 scimitar of electrocution a +0 robe (46, -16, D:8) a +2 trident of protection (53, -27, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Toschaox's Magic Scroll Boutique a scroll of enchant armour (97 gold) a scroll of immolation (45 gold) a scroll of identify (26 gold) (0, 0, D:9) 6 bolts (2, 8, D:9) a +0 robe (6, 12, D:9) a +0 leather armour a +2 trident of protection (6, 13, D:9) a +0 short sword of draining a +0 leather armour a +0 club (7, 12, D:9) a +0 robe a +0 dagger (11, 24, D:9) a +0 whip (12, 22, D:9) a +0 club 3 poisoned darts (18, 19, D:9) a curare-tipped dart a +0 dagger (20, 17, D:9) a stone a +0 dagger (31, -3, D:9) a +0 hand axe a +0 dagger a +0 robe a +0 vorpal shortbow 25 arrows (31, -2, D:9) a +0 glaive a +0 plate armour (44, -17, D:9) a +0 buckler (44, -14, D:9) the +1 pair of boots of the Iron Devil {rF- Str+2 Dex+3} Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. (46, 37, D:9) a +0 scale mail (51, 17, D:9) 17 sling bullets (52, -1, D:9) a +0 leather armour (58, 4, D:9) 18 bolts Level 10 of the Dungeon (1, -22, D:10) a +0 scale mail (4, -25, D:10) 2 atropa-tipped darts (5, -34, D:10) 5 bolts (8, -4, D:10) 21 stones (19, -44, D:10) 20 sling bullets (24, -32, D:10) 3 poisoned darts (24, -14, D:10) a +0 hand axe a boomerang a +0 chain mail (27, -15, D:10) a +0 hand axe (27, -10, D:10) a +0 halberd 25 stones a +0 plate armour (27, -9, D:10) a +4 mace (28, -20, D:10) a +0 club 3 boomerangs a +0 leather armour of cold resistance (29, -21, D:10) a +0 long sword a +0 plate armour a +0 club (29, -17, D:10) a +0 mace a +0 ring mail (30, -22, D:10) a +0 dagger (31, -21, D:10) a +1 dagger of venom (31, -19, D:10) a +0 ring mail (33, -8, D:10) a +0 dagger a +0 ring mail (34, -2, D:10) a +0 plate armour (37, -10, D:10) a +0 barding (40, -11, D:10) a +0 short sword (40, -10, D:10) a +0 short sword a +0 ring mail a +0 whip a +0 chain mail a +0 dagger a +0 robe (41, -10, D:10) a +0 trident a +3 plate armour (42, 1, D:10) a +0 mace (46, -36, D:10) a +0 flail (54, -32, D:10) a +0 vampiric hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 robe (13, -15, D:11) 21 bolts (14, 6, D:11) a +0 trident (18, -2, D:11) 7 stones (24, 5, D:11) a +0 flail (43, 7, D:11) a +0 war axe a +0 leather armour a +0 kite shield (50, -2, D:11) a +0 ring mail (52, -25, D:11) a +0 leather armour 6 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail (17, 12, Lair:1) 9 stones