hitsuchi Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -6, D:1) a +0 hand axe (6, 15, D:1) a +0 spear (9, -6, D:1) a +0 dagger (11, -14, D:1) a +0 dagger (12, 28, D:1) a +0 leather armour (15, 18, D:1) a +0 robe (20, -12, D:1) a +0 plate armour (31, 25, D:1) a +0 spear (39, 22, D:1) a +0 whip (50, 23, D:1) a +0 sling (55, 3, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (22, 18, D:2) a +0 short sword (39, 14, D:2) 8 stones (40, 1, D:2) a +0 short sword (46, 26, D:2) 8 stones (50, 16, D:2) a +0 robe (50, 21, D:2) 5 javelins (51, 38, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 2 stones (2, 14, D:3) a +0 halberd (7, 16, D:3) a +0 flail (8, 16, D:3) a +0 club (13, 3, D:3) a +0 hand axe (27, 42, D:3) a +0 giant club (29, 33, D:3) a +0 dagger a +0 robe (32, -4, D:3) 4 stones (39, 24, D:3) a +0 club (44, 22, D:3) a +0 club (45, 10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 trident (6, 23, D:4) a large rock (8, 29, D:4) a large rock (9, 23, D:4) a large rock (9, 26, D:4) a +0 scimitar (10, 25, D:4) a large rock (11, 27, D:4) a large rock (12, 8, D:4) 4 stones (12, 11, D:4) a +0 short sword (13, 25, D:4) a large rock (13, 27, D:4) a +0 giant club (17, 31, D:4) a +0 giant spiked club 53 stones a +0 mace (23, 34, D:4) a +0 giant club (24, 8, D:4) a +0 plate armour (26, 8, D:4) 7 stones (29, -11, D:4) 4 stones a +0 short sword (39, 0, D:4) a +0 dagger a +0 sling 5 stones (39, 1, D:4) 8 stones (41, 3, D:4) a +0 robe a +0 battleaxe Level 5 of the Dungeon (0, 0, D:5) 3 stones (4, -1, D:5) a +0 club (4, 0, D:5) a +0 spear a +0 spear a +0 flail (4, 1, D:5) a +0 club a +0 robe a +0 club a +0 robe (5, 0, D:5) a +0 whip (14, 5, D:5) a +0 hand axe a +0 ring mail (25, -9, D:5) a +0 dagger (26, 8, D:5) the +2 robe "Verilum" {Harm +Inv} +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (27, 20, D:5) 4 stones (32, 11, D:5) a +0 trident (38, -10, D:5) a +0 spear (50, 10, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 chain mail (12, 6, D:6) 6 datura-tipped darts (12, 18, D:6) a +0 trident a +0 chain mail (12, 19, D:6) a +0 club (13, 17, D:6) a +0 mace (14, 17, D:6) a +0 mace (16, 8, D:6) a +0 ring mail (17, 18, D:6) a +0 flail (24, 14, D:6) a +0 giant club (27, -11, D:6) a +0 leather armour (40, 28, D:6) a +0 leather armour (45, -14, D:6) a +0 chain mail (55, 1, D:6) a +0 hammer (56, -2, D:6) a +3 quarterstaff of chaos a +0 cloak (66, -8, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 4 stones (11, -15, D:7) 6 poisoned darts (14, -20, D:7) 6 poisoned darts the Ecumenical Temple a bailey (0, 0, Bailey) a +0 war axe a +0 chain mail a +0 hand axe a +0 leather armour (1, 0, Bailey) a +0 hand axe a +0 leather armour (2, 0, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (2, 1, Bailey) a +0 hand axe a +3 leather armour (3, -1, Bailey) a +0 hand axe a +0 leather armour (5, -5, Bailey) a +0 hand axe a +0 leather armour (7, -9, Bailey) a +0 war axe a +0 leather armour (7, -6, Bailey) a +0 hand axe a +0 leather armour (7, -5, Bailey) a +0 war axe a +0 plate armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (7, 6, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (8, -6, Bailey) a +0 war axe a +0 leather armour (8, 6, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (10, -8, Bailey) a +0 hand axe a +0 leather armour (10, 7, Bailey) a +0 hand axe a +0 leather armour (11, -12, Bailey) a +3 hand axe a +0 leather armour (12, -8, Bailey) a +0 hand axe a +0 leather armour (15, 8, Bailey) a +0 broad axe a +0 ring mail (16, -10, Bailey) a +0 war axe a +0 plate armour a +0 hand axe a +0 ring mail (16, 9, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (17, 10, Bailey) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a +0 war axe a +0 leather armour (18, -11, Bailey) a +0 war axe a +0 leather armour (18, -10, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (18, 10, Bailey) a +0 hand axe a +3 leather armour a +0 hand axe a +0 leather armour (23, 0, Bailey) 6 gold pieces a +0 hand axe a +0 leather armour (24, 6, Bailey) 6 gold pieces a +0 war axe a +0 plate armour (25, 9, Bailey) a +0 war axe a +0 chain mail (27, 5, Bailey) 7 gold pieces a +0 hand axe a +0 leather armour