Dungeon Crawl Stone Soup version 0.30-a0-867-g305f33218d (webtiles) character file. Game seed: 10319467882854834954 301 ho4mwr the Skirmisher (level 6, 0/48 (52) HPs) Began as a Kobold Hunter on Mar 10, 2023. Slain by a gnoll ... wielding a +0 whip of draining ... led by a gnoll bouda (6 damage) ... on level 4 of the Dungeon. The game lasted 00:05:12 (3358 turns). ho4mwr the Skirmisher (Kobold Hunter) Turns: 3358, Time: 00:05:13 HP: 0/48 (52) AC: 23 Str: 8 XL: 6 Next: 64% MP: 6/6 EV: 3 Int: 10 God: Gold: 202 SH: 0 Dex: 21 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . s - melded +1 leather armour {rPois} rPois + Reflect . (helmet currently unavailable) rElec . Rampage . (cloak currently unavailable) rCorr . NoTele + (gloves currently unavailable) Will ..... (boots currently unavailable) Stlth +++ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) @: tree-form, drained A: stationary, stasis, torment immunity, boosted hp, small, no large weapons, nightstalker 3 a: no special abilities Skills: - Level 2.1 Fighting * Level 9.8 Ranged Weapons - Level 2.4 Dodging - Level 1.3 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 2-2/arc 50% 2 Frozen Ramparts Ice 0% 1d1 75% 3 Inner Flame Hex/Fire 0% N/A 75% 3 Vhi's Electric Charge Tloc/Air 0% N/A 75% 3 Flame Wave Conj/Fire 0% 2d4 98% 4 Ice Form Ice/Tmut 0% N/A 98% 4 Sticky Flame Conj/Fire 0% 2d3 98% 4 Summon Ice Beast Ice/Summ 0% N/A 98% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Lightning Bolt Conj/Air 0% 1d11 100% 5 Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You are small and have problems with some larger weapons. You are completely attuned to the shadows. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +0 rapier Missiles d - 43 stones p - 14 poisoned darts Armour s - a +1 leather armour of poison resistance (melded) Jewellery r - an amulet of regeneration Scrolls e - a scroll of enchant weapon {unknown} g - 5 scrolls of teleportation {unknown} h - 6 scrolls of identify {unknown} i - 2 scrolls of fog {unknown} k - a scroll of amnesia {unknown} o - a scroll of enchant armour {unknown} u - 3 scrolls of immolation Potions c - a potion of lignification f - 3 potions of attraction {unknown} j - a potion of curing {unknown} l - a potion of resistance {unknown} m - a potion of degeneration {unknown} n - a potion of brilliance {unknown} q - a potion of invisibility {unknown} t - a potion of berserk rage {unknown} #.....# #.............)... #.....# #................. #.....# #................. #.....# #................. #.....# #................. #.....# #....g.g)......... #######..###########'#######'#### #.##.###'###...###...####....#### ....)....#......♣g....#.......#.. .........#...÷..g#....#.......#.. .........#.......#....#.......#.. #.##.######.##..##.####..##..###. #######..##'##..##.########..###. ......'.).......[...#..........#. ......#.............#..........#. ......#.............#..........#. ##...###....##.....###..)##....#. You could see a gnoll bouda and a gnoll. Message History The hound is almost dead. The hound barely misses you. The hound misses you. You shoot an arrow. The arrow hits the hound. You kill the hound! No target in view! p - 14 poisoned darts (gained 2) You see here a hound corpse. You open the door. An adder comes into view. There is an open door here. An adder is nearby! You shoot an arrow. The arrow hits the adder. The adder is heavily wounded. You shoot an arrow. The arrow barely misses the adder. You shoot an arrow. The arrow hits the adder. You kill the adder! No target in view! No target in view! There is an open door here. You open the door. A gnoll bouda comes into view. It is wielding a +0 club. The gnoll bouda moves out of view. There is an open door here. The gnoll bouda barks out a call to the hunt! A gnoll bouda is nearby! You shoot an arrow. The arrow hits the gnoll bouda but does no damage. You hear a shout! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. You shoot an arrow. The arrow hits the gnoll bouda. The gnoll bouda is moderately wounded. You shoot an arrow. The arrow barely misses the gnoll bouda. You hear a shout! The gnoll bouda barks out a call to the hunt! The gnoll picks up the pace! You shoot an arrow. The gnoll shouts! The arrow hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 club. The gnoll hits you with a +0 whip of draining. You feel drained. You shoot an arrow. The arrow hits the gnoll. The gnoll is severely wounded. The gnoll bouda hits you with a +0 club! The gnoll closely misses you. The gnoll bouda calls upon its god to heal the gnoll. The gnoll is healed somewhat. There is an open door here. The gnoll attacks as you move away! The gnoll misses you. The gnoll bouda calls upon its god to heal the gnoll. The gnoll's wounds heal themselves! The gnoll bouda barks out a call to the hunt! Your attacks no longer feel as feeble. The gnoll barely misses you. There is an open door here. You shoot an arrow. The arrow hits the gnoll! The gnoll is almost dead. The gnoll closely misses you. You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! The gnoll is no longer moving quickly. Your life force feels restored. You shoot an arrow. The arrow hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You shoot an arrow. The arrow hits the gnoll! You kill the gnoll! The gnoll misses you. You shoot an arrow. The arrow hits the gnoll but does no damage. You shoot an arrow. The arrow hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip of draining. You feel drained. The gnoll misses you. You shoot an arrow. The arrow closely misses the gnoll. The gnoll closely misses you. The gnoll misses you. You shoot an arrow. The arrow barely misses the gnoll. The gnoll hits you with a +0 whip of draining! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! The gnoll hits you but does no damage. You feel drained. It was a potion of lignification. You turn into a tree. Your +1 leather armour of poison resistance melds into your body. You no longer feel resistant to poison. Your roots penetrate the ground. You shoot an arrow. The arrow closely misses the gnoll bouda. The gnoll hits you with a +0 whip of draining. You die... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Yredelemnul Shops: D:1 [ D:2 ( Annotations: D:4 1 runed translucent door, Crazy Yiuf Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ho4mwr the Kobold Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 157 | D:1 | Reached XP level 2. HP: 10/17 MP: 2/2 208 | D:1 | Reached skill level 6 in Ranged Weapons 359 | D:1 | Found Sadosoxzac's Armour Shoppe. 418 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/3 427 | D:1 | Found a faded altar of an unknown god. 1031 | D:2 | Reached skill level 7 in Ranged Weapons 1031 | D:2 | Reached XP level 4. HP: 26/26 MP: 4/4 1334 | D:2 | Found Xiprenkam's Weapon Shop. 1986 | D:3 | Found a snail-covered altar of Cheibriados. 1997 | D:3 | Reached XP level 5. HP: 28/30 MP: 5/5 2053 | D:3 | Reached skill level 8 in Ranged Weapons 2498 | D:4 | Found a runed translucent door. 2501 | D:4 | Noticed Crazy Yiuf 2705 | D:4 | Found a basalt altar of Yredelemnul. 2794 | D:4 | Reached skill level 9 in Ranged Weapons 2794 | D:4 | Reached XP level 6. HP: 30/35 MP: 6/6 3358 | D:4 | Slain by a gnoll Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring, serial_shops, nicolae_square_shop, dreamdust_ecumenical_altar_statues D:2: layout_basic, serial_shops, nicolae_shop_bloodbath_and_beyond D:3: layout_loops_cross, chei_slow_surprise, serial_bayou_lagoon_a, eino_tiny_chamber D:4: layout_gridville, general_overflow_altar, uniq_crazy_yiuf_cottage Vanquished Creatures A scorpion (D:4) A hound (D:4) A mummy (D:3) 4 gnolls (D:4) 7 adders (D:2 D:3 D:4) A shadow imp (D:3) 2 worms (D:2) 2 dart slugs (D:2 D:3) 10 orcs (D:4) 11 ball pythons (D:1 D:2 D:3 D:4) 3 endoplasms (D:3 D:4) 4 giant cockroaches (D:1 D:2) 5 goblins (D:1 D:3 D:4) 2 hobgoblins (D:1 D:2) 3 jackals (D:4) 9 kobolds (D:1 D:2 D:3 D:4) 3 quokkas (D:1 D:2 D:3) 4 bats (D:1 D:2) 2 frilled lizards (D:1 D:3) 6 rats (D:1 D:2 D:3) 81 creatures vanquished. Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 79 | 143 || 222 Use: Potion | | 1 || 1 Armour: Leather armour | 5 | 9 || 14 Dodge: Dodged | 47 | 50 || 97 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3412 | 3309 | 103 | 84 | 2783 | 4 | 853.0 | Dungeon | 3412 | 3309 | 103 | 84 | 2783 | 4 | 853.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1001 daAuts D:4: 882 daAuts D:1: 781 daAuts D:3: 747 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 107.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 107.8 +-------+-------+-------+-------+-------+----------------------