Dungeon Crawl Stone Soup version 0.16-a0-3962-g290d66c (webtiles) character file. 28 horsemans the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Feb 10, 2015. Slain by Ijyb ... wielding a +3 club (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:42 (1110 turns). horsemans the Conjurer (Deep Elf Conjurer) Turns: 1110, Time: 00:02:42 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 96% Magic: 3/8 EV: 18 Int: 19 God: Gold: 92 SH: 0 Dex: 20 Spells: 2 memorised, 4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: agile, not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of random uselessness {unknown} h - a scroll of recharging {unknown} j - a scroll of enchant armour {unknown} Potions g - 2 potions of heal wounds {unknown} i - a potion of curing {unknown} Books c - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles b - 3 bread rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting * Level 5.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Ijyb Message History Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding an enchanted club and wearing a leather armour (lightly wounded) The searing ray hits Ijyb. Ijyb is moderately wounded. The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb hits you with an enchanted club. The searing ray hits Ijyb. Ijyb is moderately wounded. Ijyb hits you with an enchanted club. The searing ray misses Ijyb. Ijyb hits you with an enchanted club. * * * LOW HITPOINT WARNING * * * Drink which item? (? for menu, Esc to quit) It was a potion of agility. You feel agile all of a sudden. Ijyb hits you with an enchanted club. You die... ##.......)..................# ........).............>####.# #..####...##########...## #.# ...# #...# #.....# #.# #.## #...# ###(....# #.# #.# #...# #.'.....# #.# #.# #...# #.#.....# #.# #.# #...# #.#.....# #.# #.# #### #@#^.[..# ... #.# #g#.....# ... #.####### #.####### #.......# ###.....# #.........# #.........# #.........# You could see Ijyb. Vanquished Creatures 3 giant geckos (D:1) 3 giant cockroaches 3 goblins 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:2) 5 bats (D:1) A giant newt (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | horsemans, the Deep Elf Conjurer, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 448 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 562 | D:1 | Reached skill level 5 in Conjurations 666 | D:1 | Learned a level 2 spell: Searing Ray 1099 | D:2 | Noticed Ijyb 1110 | D:2 | Slain by Ijyb Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 46 Searing Ray || 1 Use: Potion || 1