humperndinck Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -1, D:1) a +0 short sword (6, 15, D:1) a +0 dagger (16, 28, D:1) a +0 hunting sling (18, 26, D:1) a +0 whip (19, 20, D:1) a +0 hunting sling (20, 3, D:1) 18 stones (20, 31, D:1) a +0 club (27, 8, D:1) 22 stones (30, 19, D:1) a +0 robe (30, 24, D:1) a +0 ring mail (35, 42, D:1) a +0 dagger a cursed -2 dagger (35, 43, D:1) a +0 club a +0 dagger (36, 42, D:1) a +0 dagger (36, 44, D:1) a +0 dagger a +0 club a +0 dagger a +0 club 14 sling bullets a +0 hunting sling a +0 club a +0 club (36, 50, D:1) a +0 club (62, 33, D:1) a +0 club Level 2 of the Dungeon (6, 15, D:2) a +0 leather armour (10, 19, D:2) a +0 dagger (12, 16, D:2) 2 stones (16, 9, D:2) 17 stones (17, 8, D:2) a +0 spear a +0 helmet (19, 10, D:2) a sling bullet (19, 11, D:2) a +0 club (28, 11, D:2) 23 stones (28, 15, D:2) a +0 flail (36, 19, D:2) 20 arrows (37, 7, D:2) a +0 chain mail (41, 7, D:2) a +0 pair of boots (41, 8, D:2) a +0 ring mail (41, 16, D:2) a scroll of random uselessness Level 3 of the Dungeon (0, 0, D:3) 20 arrows (0, 14, D:3) a +0 club (1, 15, D:3) a +0 flail a +0 trident (1, 17, D:3) a +0 dagger a cursed +0 robe (6, 34, D:3) 16 stones (11, 1, D:3) a +0 dagger (11, 3, D:3) a +0 club (15, 26, D:3) a cursed -2 dagger (16, -8, D:3) 16 stones (26, 47, D:3) a +0 dagger a +0 ring mail (28, -4, D:3) a +0 naga barding (32, 8, D:3) a +0 spear (32, 10, D:3) a +0 club a +0 spear (33, 10, D:3) a +0 robe a +2 whip of flaming a +0 animal skin (41, 8, D:3) a +0 club (41, 9, D:3) a +0 flail (42, -2, D:3) a +0 ring mail (45, 35, D:3) a +0 hand axe a +0 leather armour (47, 16, D:3) a +0 hand axe a +0 ring mail (51, 20, D:3) a stone (52, -8, D:3) a +0 mace (56, 25, D:3) a +0 dagger (57, 23, D:3) a +0 club 3 stones (58, 8, D:3) a +0 dagger (60, -8, D:3) a +0 ring mail (62, -7, D:3) 7 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (5, 19, D:4) a +0 ring mail a +0 war axe (12, 13, D:4) a +0 war axe (20, 9, D:4) 21 bolts (21, 21, D:4) a +0 short sword (22, 10, D:4) 11 poisoned needles (23, 22, D:4) 32 arrows (25, 8, D:4) a +0 ring mail (28, 27, D:4) a +0 greatsling (29, 23, D:4) a +0 leather armour (37, 22, D:4) a +0 falchion (38, 9, D:4) a +0 mace (38, 15, D:4) a +0 pair of boots (41, 9, D:4) a +0 animal skin (42, 10, D:4) a +0 animal skin (43, 10, D:4) a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) a +0 morningstar a +0 chain mail (2, -7, D:5) 16 arrows (12, 0, D:5) a +0 giant club (17, -4, D:5) a cursed -3 dagger (19, 2, D:5) a +0 short sword (26, 5, D:5) a +0 quarterstaff (30, -8, D:5) a +0 dagger a +0 club 2 tomahawks (30, -7, D:5) a +0 flail a tomahawk a +0 chain mail (46, 17, D:5) a scroll of random uselessness (49, -12, D:5) 22 stones (50, -14, D:5) 22 stones (50, -11, D:5) a scroll of random uselessness (53, 12, D:5) the +7 rapier "Kuwkap" {freeze, MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). Level 6 of the Dungeon (0, 0, D:6) a cursed +0 scale mail (7, 18, D:6) a +0 robe (8, -1, D:6) a +0 shortbow 28 arrows (10, -2, D:6) an arrow (11, -3, D:6) an arrow (20, -15, D:6) 21 stones (30, 0, D:6) a +0 dagger a +0 robe (30, 5, D:6) a +0 ring mail (35, 7, D:6) a +0 quarterstaff (36, 18, D:6) a +0 club (40, 29, D:6) a +0 flail a +0 leather armour (46, -5, D:6) a +0 giant club Level 7 of the Dungeon (3, 8, D:7) 19 bolts (15, 13, D:7) a cursed -1 trident (16, 8, D:7) a +0 scale mail (18, -22, D:7) a +0 shortbow 23 arrows (20, -14, D:7) 8 sling bullets (21, -22, D:7) an arrow (27, 10, D:7) a +0 short sword (32, 11, D:7) a tomahawk (33, 9, D:7) a tomahawk (35, 7, D:7) a +0 dagger 3 tomahawks a +0 scale mail Level 8 of the Dungeon [Shop] Toguck Tuku's Gadget Shop a wand of iceblast (4/15) (88 gold) a plain deck of defence (154 gold) a sack of spiders (220 gold) a wand of lightning (9/15) (143 gold) a fan of gales (440 gold) a wand of disintegration (13/24) (187 gold) a sack of spiders (220 gold) a wand of disintegration (5/24) (99 gold) a plain deck of changes (154 gold) a phial of floods (440 gold) (0, 0, D:8) a +0 robe a +1 scimitar of flaming (6, -7, D:8) a +0 quarterstaff (6, 12, D:8) an arrow (7, 13, D:8) an arrow (8, 0, D:8) the +7 falchion of Dawn {slice, rC+++ Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It renders you almost immune to cold. (8, 14, D:8) an arrow (9, 15, D:8) an arrow (11, 17, D:8) a +0 shortbow 17 arrows (14, 13, D:8) a +0 club (19, 13, D:8) a +0 plate armour (19, 27, D:8) 16 stones (21, 27, D:8) a +0 quarterstaff (46, 35, D:8) a +0 flail a +0 leather armour (48, 39, D:8) a +0 giant club (49, 26, D:8) a +0 flail (50, 0, D:8) a potion of degeneration (52, 3, D:8) 18 stones (54, 35, D:8) a +0 halberd (55, 36, D:8) a +0 whip (57, 24, D:8) a +5 trident a +0 leather armour (57, 25, D:8) a +0 mace (62, 0, D:8) a +0 ring mail a +2 whip of flaming a +0 dagger (62, 1, D:8) 23 arrows a +0 scale mail a cursed -1 dagger (62, 2, D:8) a +0 trident a +0 plate armour Level 9 of the Dungeon [Shop] Diongin's Armour Boutique a +0 scale mail (56 gold) the +2 leather armour of Iruypn {+Fly MR+ Slay+2} (491 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It lets you fly. a +0 scale mail (56 gold) a +0 shield (63 gold) a +3 ring mail of fire resistance (364 gold) a +1 plate armour of magic resistance (490 gold) a cursed +0 ring mail (14 gold) a +0 scale mail (56 gold) a +0 robe (9 gold) a +0 cloak (63 gold) a +0 pair of gloves (63 gold) the +6 lightning scales {run, rElec} (1288 gold) It insulates you from electricity. a +0 ring mail (56 gold) a +0 scale mail (56 gold) (5, 5, D:9) a +0 pair of gloves (8, 30, D:9) 2 potions of degeneration (10, 50, D:9) 3 stones (11, 6, D:9) 14 arrows (13, 9, D:9) a cursed -3 scimitar (13, 50, D:9) a +0 ring mail (14, -5, D:9) a +0 whip (14, 50, D:9) a stone (15, 24, D:9) a +0 chain mail (15, 49, D:9) a +0 dagger a +0 dagger a +0 short sword (15, 50, D:9) a +0 short sword 2 stones a +0 club a +0 whip (17, -7, D:9) a +0 hunting sling (17, 50, D:9) a +0 dagger (18, 4, D:9) a +0 scale mail (18, 11, D:9) 9 stones (22, 17, D:9) 21 arrows (24, 21, D:9) a +0 robe (26, 28, D:9) a +0 leather armour (27, 19, D:9) a +0 flail a tomahawk a +0 leather armour (32, 17, D:9) a tomahawk (34, 6, D:9) a +0 lajatang (35, 11, D:9) a +0 leather armour (55, -4, D:9) a +0 falchion a +0 hand crossbow (60, -4, D:9) a +0 hand crossbow (60, 5, D:9) the +2 leather armour "Ubrusam" {Dex+4 Stlth+} It affects your dexterity (+4). It makes you more stealthy. Level 11 of the Dungeon (3, -6, D:11) a cursed -2 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (11, 20, Lair:1) a +1 chain mail of fire resistance 5 silver javelins a +0 great sword (23, -7, Lair:1) 18 sling bullets (25, -7, Lair:1) a +0 whip (55, -9, Lair:1) 16 stones Level 2 of the Lair of Beasts (14, 0, Lair:2) a +0 dagger (18, 6, Lair:2) 26 stones (20, 7, Lair:2) the +7 flail of the Median {vamp, *Corrode MP+9 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+9). It may corrode you when you take damage. Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (3, 17, Lair:3) 19 bolts (3, 38, Lair:3) 19 bolts (10, 0, Lair:3) a +0 leather armour (21, 26, Lair:3) a book of Cantrips (22, 42, Lair:3) 8 tomahawks (54, -4, Lair:3) a wand of acid (6/15) Level 4 of the Lair of Beasts (3, -4, Lair:4) 23 stones (4, -9, Lair:4) 4 fruits (6, -6, Lair:4) 3 fruits (8, 11, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (4, -2, Lair:5) a +0 dagger (7, -26, Lair:5) a +2 centaur barding Level 6 of the Lair of Beasts (0, 0, Lair:6) 23 bolts (0, 40, Lair:6) 22 stones (4, 2, Lair:6) a potion of degeneration (6, 1, Lair:6) a +0 great sword (6, 40, Lair:6) a +0 plate armour (11, 42, Lair:6) a +0 ring mail (14, 12, Lair:6) 15 poisoned needles (25, 6, Lair:6) a potion of flight Level 7 of the Lair of Beasts (0, 0, Lair:7) a potion of ambrosia (9, -31, Lair:7) a +0 trident Level 8 of the Lair of Beasts (7, 12, Lair:8) a +0 great mace (18, -19, Lair:8) a scroll of random uselessness Level 1 of the Swamp (0, 0, Swamp:1) 20 stones (47, -25, Swamp:1) 25 stones Level 2 of the Swamp (0, 0, Swamp:2) 22 stones (8, 19, Swamp:2) 11 stones