humperndinck Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (4, 25, D:1) a +0 club (5, 38, D:1) 16 arrows (9, 44, D:1) a +0 club (14, -5, D:1) 19 sling bullets (26, 23, D:1) 21 stones (28, 1, D:1) a +0 club (29, 22, D:1) a +0 plate armour (37, 23, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) 23 arrows (4, -13, D:2) a +0 robe (10, 2, D:2) a +0 short sword (13, 2, D:2) a +0 club (23, -15, D:2) a +0 mace a +0 leather armour (33, 8, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 club (34, 7, D:2) a cursed -2 club a +0 dagger (40, 10, D:2) a +0 club (41, 10, D:2) a +0 hunting sling a +0 club (43, 11, D:2) a +0 hunting sling (46, 5, D:2) a +0 hunting sling (51, 13, D:2) a +0 club (53, 16, D:2) a +0 club (54, 9, D:2) 15 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 flail (3, 25, D:3) a +0 hunting sling (7, -9, D:3) a +0 dagger (12, 30, D:3) a +0 dagger (18, -7, D:3) a +0 ring mail (19, 16, D:3) a +0 trident a +0 chain mail (21, -15, D:3) a +0 chain mail (24, -8, D:3) a +0 robe (26, 18, D:3) a +0 dagger (30, 13, D:3) a +0 robe (32, 35, D:3) a +0 robe (45, -3, D:3) a +0 robe (48, -3, D:3) 14 bolts (49, 18, D:3) a +2 helmet (50, 27, D:3) a +0 mace a +0 scale mail a +0 hand axe a cursed +0 leather armour (50, 28, D:3) a +0 flail (50, 30, D:3) a cursed +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 1, D:4) a +0 trident a +0 leather armour a +0 club a +0 leather armour (0, 3, D:4) a +0 dagger a +0 robe (19, -18, D:4) a cursed -1 dagger a +0 robe (19, -16, D:4) a +0 dagger a +0 robe (22, -39, D:4) a +0 pair of boots of stealth (30, -39, D:4) a +0 dire flail (40, -21, D:4) a +0 dagger (49, -30, D:4) a +0 flail a +0 dagger a +0 robe (49, -29, D:4) a +0 robe (49, -3, D:4) a -2 hunting sling (50, -30, D:4) a +0 hand axe a cursed +0 leather armour (51, -30, D:4) a +0 dagger 3 tomahawks a +0 leather armour (54, -8, D:4) 16 arrows Level 5 of the Dungeon [Shop] Ahouv's Serpentskin Sales 4 poisoned tomahawks (48 gold) 15 poisoned needles (72 gold) a +0 blowgun (30 gold) +0 swamp dragon scales (600 gold) 6 poisoned tomahawks (72 gold) an uncursed staff of poison (300 gold) 16 poisoned needles (76 gold) (0, 0, D:5) a +0 dagger a +0 robe a +0 short sword (0, 1, D:5) a +0 flail a +0 ring mail (7, 42, D:5) a cursed -1 mace (18, 38, D:5) a cursed +0 ring mail (20, 22, D:5) 4 large rocks (24, 2, D:5) a +0 giant spiked club (24, 3, D:5) 8 javelins (26, 48, D:5) a +0 dagger a +0 robe (36, 16, D:5) a +0 dagger a +0 dagger a +0 robe (37, 46, D:5) a +0 short sword a +0 ring mail (38, 22, D:5) a +0 club (39, 44, D:5) a book of Minor Magic (41, 44, D:5) an uncursed ring of teleportation (43, 18, D:5) a +0 leather armour (49, 5, D:5) a +0 giant club (49, 10, D:5) a +0 short sword (49, 12, D:5) a +0 robe a +0 dagger (51, 25, D:5) a +0 falchion (52, 25, D:5) 5 tomahawks (63, 13, D:5) a +0 war axe a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, 0, D:6) a +0 club an uncursed amulet of rage (3, 1, D:6) a +0 spear (4, 0, D:6) a +0 robe a +0 whip (5, 13, D:6) a +0 arbalest (12, 18, D:6) a +0 leather armour a +0 falchion (13, -13, D:6) a +0 war axe (14, 2, D:6) an arrow (14, 8, D:6) a +0 trident (16, -9, D:6) 6 tomahawks (17, 3, D:6) an arrow (18, 3, D:6) an arrow (19, 3, D:6) an arrow (21, -11, D:6) 5 arrows a +0 shortbow (21, 3, D:6) an arrow (22, -10, D:6) a +0 large shield (22, 3, D:6) an arrow (24, -6, D:6) 2 arrows (24, -5, D:6) an arrow (35, 9, D:6) a +0 great sword (37, 22, D:6) 16 arrows Level 7 of the Dungeon (11, 13, D:7) a +0 whip (27, -22, D:7) a +0 quarterstaff (40, -24, D:7) a cursed +0 robe (48, -30, D:7) 17 arrows a +0 shortbow (51, -25, D:7) a +0 ring mail (58, -6, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (4, -17, D:8) a +0 halberd (4, -16, D:8) a +0 dagger (7, -25, D:8) a +0 club (16, 4, D:8) a +0 ring mail a +0 flail (18, 5, D:8) a +0 scale mail (19, -13, D:8) a +0 leather armour (21, 4, D:8) a +0 spear (22, -19, D:8) a +0 dagger (23, 9, D:8) a +0 robe a +0 dagger (24, 3, D:8) a +0 scale mail a +0 spear (25, 13, D:8) a +0 dagger a +0 leather armour (27, 6, D:8) a +0 short sword (28, 8, D:8) a +0 flail a +0 leather armour (28, 11, D:8) a +0 robe (30, -18, D:8) a +0 dire flail a cursed +0 robe (30, -17, D:8) a +0 flail of draining (33, -20, D:8) a +0 hand axe a +0 robe (34, -8, D:8) 3 potions of degeneration (35, -19, D:8) a +0 trident a +0 robe (39, -16, D:8) a +3 dagger a +0 robe (39, -15, D:8) a +3 halberd a +0 robe (43, 4, D:8) a +0 giant spiked club (47, 5, D:8) a +0 chain mail (54, 0, D:8) a +0 chain mail (55, -5, D:8) a +0 hand axe (55, -4, D:8) a +0 club a +0 ring mail (56, 13, D:8) a cursed +0 ring mail Level 9 of the Dungeon (16, -24, D:9) a +0 club (18, -23, D:9) a +0 hand axe (18, -22, D:9) a +0 hand crossbow a +3 dagger 18 bolts (19, -21, D:9) a bolt a +0 dagger (21, -36, D:9) a +0 dagger (21, -20, D:9) a +0 dagger a +0 short sword (30, -36, D:9) a +0 leather armour a +0 whip of flaming (36, -43, D:9) 29 bolts (41, -9, D:9) a +0 shortbow (45, -6, D:9) a cursed -3 hand axe (47, -35, D:9) 27 arrows (53, -26, D:9) a curare-tipped needle (54, -27, D:9) a +0 short sword (57, -35, D:9) 4 javelins (58, -25, D:9) a +0 blowgun 7 curare-tipped needles Level 10 of the Dungeon [Shop] Sechocat's Antique Weapon Emporium the cursed +1 whip "Hoiddewk" {freeze, +Blink rF- Int+6 Dex+3} (1036 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (+3). It makes you vulnerable to fire. It lets you blink. It has a curse placed upon it. a +0 great sword (208 gold) a +0 dagger (64 gold) a cursed -1 dagger (3 gold) the +5 falchion of Arrival {slice, *Corrode rElec Str+4 Int+4} (1750 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+4). It insulates you from electricity. It may corrode you when you take damage. the +6 short sword of the Slime-mould {vamp, +Fly rC+} (1763 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. It lets you fly. a +0 battleaxe (208 gold) the +9 trident "Bus Peso" {freeze, *Contam +Blink rN+ Dex+4} (2313 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from negative energy. It lets you blink. It causes magical contamination when unequipped. (0, 0, D:10) a +0 long sword an elf skeleton (4, 32, D:10) a +0 robe (7, 11, D:10) 23 arrows (12, 21, D:10) a +0 scale mail (13, 23, D:10) a +0 quarterstaff of freezing a +0 robe (25, -20, D:10) a cursed +0 war axe a +0 robe (26, 6, D:10) a +0 robe a +4 mace (28, 34, D:10) a +0 giant club (29, -20, D:10) a +2 halberd a +0 robe a cursed +0 battleaxe a +0 robe (31, -11, D:10) 24 arrows (31, -1, D:10) a +0 chain mail a +2 mace of holy wrath (31, 0, D:10) a +0 short sword (33, -3, D:10) a +0 robe a +0 dagger (40, 22, D:10) a +0 helmet (41, 33, D:10) 12 arrows (43, 4, D:10) 17 poisoned needles (45, 34, D:10) a +0 war axe a +0 plate armour (51, 0, D:10) a scroll of noise the Ecumenical Temple