Dungeon Crawl Stone Soup version 0.24-a0-582-g4d4af813a0 (webtiles) character file. Game seed: 11287643271482649842 0 hydraslayer the Vexing (level 1, 16/16 HPs) Began as a Centaur Arcane Marksman on Aug 26, 2019. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). hydraslayer the Vexing (Centaur Arcane Marksman) Turns: 1, Time: 00:00:10 Health: 16/16 AC: 4 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Skills: + Level 1.0 Fighting + Level 2.1 Slings + Level 1.3 Dodging + Level 1.0 Spellcasting + Level 2.6 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex #...... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 16% 2 ###.... Inner Flame Hex/Fire #....... 45% 3 ####... Portal Projectile Hex/Tloc #..... 45% 3 ####... Cause Fear Hex #......... 69% 4 #####.. Leda's Liquefaction Hex/Erth #......... 86% 4 #####.. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles d - 20 sling bullets (quivered) Armour e - a +0 robe (worn) Comestibles f - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #...# ▒@▒ ▒▒▒ There were no monsters in sight! Message History Welcome, hydraslayer the Centaur Arcane Marksman. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. Save game and exit? Welcome back, hydraslayer the Centaur Arcane Marksman. Press ? for a list of commands and other information. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydraslayer the Centaur Arcane Marksman began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------