Dungeon Crawl Stone Soup version 0.25-a0-263-g9d16a9d099 (webtiles) character file. Game seed: 13920269215350021081, levelgen mode: classic 702 hydraslayer the Magician (level 7, -9/36 HPs) Began as a Deep Elf Fire Elementalist on Dec 7, 2019. Was an Initiate of Vehumet. Mangled by Prince Ribbit (18 damage) ... on level 5 of the Dungeon. The game lasted 00:08:50 (6810 turns). hydraslayer the Magician (DEFE) Turns: 6810, Time: 00:08:50 Health: -9/36 AC: 4 Str: 4 (5) XL: 7 Next: 38% Magic: 15/19 EV: 10 Int: 19 (22) God: Vehumet [......] Gold: 149 SH: 0 Dex: 13 (15) Spells: 6/19 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg . . . Faith + a - +0 robe rPois . Spirit . b - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . s - +0 pair of gloves MR ..... (no boots) Stlth ++........ T - amulet of faith {!P} HPRegen 0.12/turn C - ring of protection from cold MPRegen 0.16/turn (no ring) @: about to teleport, constricted A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 149 gold pieces. Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.8 Spellcasting + Level 5.1 Conjurations + Level 6.1 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Conjure Flame Conj/Fire ####.... 3% 3 ##..... f - Fireball Conj/Fire ####...... 28% 5 #####.. y - Sticky Flame Conj/Fire ####.... 10% 4 ####... X - Foxfire Conj/Fire #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Inner Flame Hex/Fire ###..... 9% 3 ##..... Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) (You found it on level 1 of the Dungeon) s - a +0 pair of gloves (worn) (You found it on level 5 of the Dungeon) Jewellery C - a ring of protection from cold (left hand) (You found it on level 5 of the Dungeon) T - an amulet of faith (around neck) {!P} (You found it on level 4 of the Dungeon) Wands q - a wand of acid (6) (You found it on level 3 of the Dungeon) Scrolls d - a scroll of random uselessness {unknown} e - a scroll of magic mapping {unknown} j - 2 scrolls of teleportation {@r4} k - a scroll of remove curse {@r2} m - 2 scrolls of identify {@r1} n - a scroll of noise {unknown} o - a scroll of blinking {unknown} Potions f - a potion of brilliance g - a potion of resistance {unknown} h - a potion of cancellation {unknown} i - 2 potions of degeneration {!q} l - a potion of flight p - a potion of curing {unknown} r - a potion of might {unknown} Comestibles c - 4 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Annotations: D:5 Prince Ribbit #..# ##............ ##..#####............. #.....##..▒.8.▒†...... ##.................... .....#.....#8.>Z8....... ......###.[.......#...... ##...#####.#.▒.8.▒....... ###.##.#).##.##......### ..#..eZ.....#......## #.....F.##....#.......# .........###........>... ...####.## ##....#...... .. ... #...###.##... . #.. #..## ..# .#. ..< #.... ...( .#. #............. ## .........l You could see Prince Ribbit and a ball python skeleton. Message History Your foxfire dissipates! Your foxfire dissipates! Magic restored. You see here a +0 short sword. Found a staircase to the Ecumenical Temple. Found an escape hatch in the floor. Found 15 stones. A leopard gecko comes into view. Found 11 gold pieces. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! There is a staircase back to the Dungeon here. You open the door. Found a stormy altar of Qazlal. There is an open door here. There is a stormy altar of Qazlal here. There is a stormy altar of Qazlal here. There is an open door here. You open the door. Found a white marble altar of Elyvilon. There is an open door here. There is an open door here. Found a sparkling altar of Nemelex Xobeh. You open the door. Found an ancient bone altar of Kikubaaqudgha. There is an open door here. There is an open door here. Found an opulent altar of Gozag. Found a shimmering altar of Xom. As you open the door, it creaks loudly! Found a glowing golden altar of the Shining One. Found an ornate altar of the Wu Jian Council. There is an open door here. There is a glowing golden altar of the Shining One here. There is a glowing golden altar of the Shining One here. There is an open door here. As you open the door, it creaks loudly! Found a radiant altar of Vehumet. There is an open door here. There is an open door here. Found a hazy altar of Hepliaklqana. There is a hazy altar of Hepliaklqana here. You open the door. Found a hide-covered altar of Uskayaw. There is an open door here. There is an open door here. As you open the door, it creaks loudly! Found a blossoming altar of Fedhas. Found a shadowy altar of Dithmenos. There is an open door here. There is an open door here. There is an open door here. You open the door. Found a snail-covered altar of Cheibriados. Found a bloodstained altar of Trog. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [Enter for "ve", or ? for help]? ve There is an open door here. There is an open door here. There is an open door here. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! Your amulet flashes! There is an open door here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Found a pair of gloves. Found a stone staircase leading down. A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! A scorpion is nearby! Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the scorpion. The scorpion is moderately wounded. The foxfire hits the scorpion! The scorpion is severely wounded. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the scorpion. The scorpion is almost dead. The foxfire hits the scorpion but does no damage. The scorpion is almost dead. A sky beast comes into view. Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the scorpion but does no damage. The scorpion is almost dead. The foxfire hits the scorpion but does no damage. The scorpion is almost dead. The foxfire hits the scorpion. The scorpion is almost dead. The foxfire hits the scorpion. You kill the scorpion! Vehumet accepts your kill. A sky beast is nearby! A sky beast is nearby! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the sky beast but does no damage. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the sky beast. The sky beast is lightly wounded. The foxfire hits the sky beast but does no damage. The sky beast is lightly wounded. The foxfire hits the sky beast! The sky beast is heavily wounded. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the sky beast. The sky beast is heavily wounded. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the sky beast. The sky beast is severely wounded. The foxfire hits the sky beast! The sky beast is almost dead. The foxfire hits the sky beast. You kill the sky beast! Vehumet accepts your kill. Your Conjurations skill increases to level 5! Your Fire Magic skill increases to level 6! s - a twisted bone ring s - a ring of protection from cold (left hand) C - a ring of protection from cold (left hand) Found a stone staircase leading up. You see here a pair of gloves. s - a pair of gloves Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? [Y]es or [N]o only, please. Keep equipping yourself? You stop putting on your armour. Cast which spell? (? or * to list) You conjure some foxfire! The worker ant twitches its antennae in your direction. The foxfire hits the worker ant. The worker ant is heavily wounded. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the worker ant but does no damage. The worker ant is heavily wounded. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the worker ant. The worker ant is severely wounded. The worker ant barely misses you. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the worker ant but does no damage. The worker ant is severely wounded. The foxfire hits the worker ant. You kill the worker ant! Vehumet accepts your kill. Okay, then. Okay, then. Remove which piece of jewellery? (? for menu, Esc to quit) Okay, then. Your foxfire dissipates! Magic restored. You butcher the worker ant corpse. t - a chunk of flesh Items here: ( )) [ ÷ a +0 robe; a +0 dagger; a boomerang of dispersal {=f}; a +0 mace an orc skeleton c - 4 rations {@e1} (gained 1) m - 2 scrolls of identify {@r1} (gained 1) Found a shattered altar of Ashenzari. You see here a sky beast corpse. A crimson imp comes into view. Okay, then. Keep equipping yourself? You start putting on your armour. You continue putting on your pair of gloves. x4 You finish putting on your +0 pair of gloves. A jackal comes into view. The jackal barks! A jackal comes into view. An adder skeleton comes into view. The jackal barks! Press: ? - help, v - describe, . - travel Here: a crimson imp The floor. Cast which spell? (? or * to list) You conjure some foxfire! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the jackal. The jackal is lightly wounded. The foxfire hits the crimson imp. The crimson imp completely resists. The foxfire hits the jackal. The jackal is severely wounded. Prince Ribbit comes into view. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the jackal. You kill the jackal! Vehumet accepts your kill. The jackal bites you. The foxfire hits the crimson imp. The crimson imp completely resists. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. Prince Ribbit blinks! Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the jackal. The jackal is almost dead. The foxfire hits the crimson imp. The crimson imp completely resists. The jackal completely misses you. A ball python skeleton comes into view. The crimson imp closely misses you. The jackal barely misses you. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the jackal. You kill the jackal! Vehumet accepts your kill. The foxfire hits the crimson imp. The crimson imp completely resists. The crimson imp closely misses you. Cast which spell? (? or * to list) You conjure some foxfire! The foxfire hits the crimson imp. The crimson imp completely resists. The foxfire hits the crimson imp. The crimson imp completely resists. The crimson imp misses you. The foxfire hits the crimson imp but does no damage. x2 The crimson imp blinks! Prince Ribbit blinks! Prince Ribbit croaks regally. The crimson imp blinks! Cast which spell? (? or * to list) Okay, then. Prince Ribbit catches a millipede with his tongue. Cast which spell? (? or * to list) Aiming: Sticky Flame (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Prince Ribbit Aim: Prince Ribbit The sticky flame hits Prince Ribbit. Prince Ribbit is lightly wounded. Prince Ribbit is covered in liquid flames! You are feeling hungry. Prince Ribbit burns! Prince Ribbit hits you! x2 * * * LOW HITPOINT WARNING * * * Prince Ribbit burns! Prince Ribbit burns! There is a stone staircase leading up here. Okay, then. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Prince Ribbit burns! Prince Ribbit blinks! Prince Ribbit burns! The adder skeleton bites you. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Magic restored. HP restored. You climb downwards. Level annotation: Prince Ribbit Prince Ribbit hits you! The adder skeleton barely misses you. Prince Ribbit barely misses you. There is a stone staircase leading up here. Cast which spell? (? or * to list) Aiming: Sticky Flame (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder skeleton Aim: an adder skeleton The sticky flame hits the adder skeleton! The adder skeleton is heavily damaged. The adder skeleton is covered in liquid flames! The adder skeleton burns! Prince Ribbit hits you! * * * LOW HITPOINT WARNING * * * The adder skeleton barely misses you. The ball python skeleton closely misses you. The ball python skeleton grabs you. The ball python skeleton constricts you. As you read the scroll of teleportation {@r4}, it crumbles to dust. You feel strangely unstable. The adder skeleton burns! You destroy the adder skeleton! Vehumet accepts your kill. Prince Ribbit hits you!! Ouch! That really hurt! You die... Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 2 3 4 5 | 5.1 Spellcasting | 4 5 6 | 6.8 Fire Magic | 4 5 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | 1 | || 6 Cast: Foxfire | 148 | 149 | 26 || 323 Conjure Flame | | 6 | || 6 Sticky Flame | | | 2 || 2 Use: Scroll | 3 | 3 | 1 || 7 Potion | | | 1 || 1 Eat: Chunk | 5 | 5 | 1 || 11 Ration | | 2 | || 2 Armor: Robe | 6 | | 1 || 7 Dodge: Dodged | 23 | 7 | 12 || 42 Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, minmay_misc_feat_four_crosses, minmay_ruptured D:2: layout_basic, lemuel_doored_altar D:3: layout_loops_cross, nicolae_ru_the_path_less_chosen, first_ration, chequers_ecumenical_altar_simple_redux D:4: layout_basic, yredelemnul_altar_generic, grunt_ministairs_6, uniq_sigmund D:5: layout_cave_pools, overflow_temple_1_default, minmay_temple_entry_statues_pillars, uniq_menkaure, uniq_prince_ribbit1 Temple: regret_index_temple_generic_petals Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hydraslayer the Deep Elf Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 464 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 998 | D:1 | Reached skill level 2 in Conjurations 1454 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1459 | D:1 | Learned a level 3 spell: Conjure Flame 2014 | D:2 | Reached skill level 4 in Spellcasting 2017 | D:2 | Reached skill level 4 in Fire Magic 2516 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 2522 | D:2 | Learned a level 4 spell: Sticky Flame 3394 | D:2 | Found a burning altar of Makhleb. 3584 | D:2 | Reached skill level 3 in Conjurations 3735 | D:3 | Found a faded altar of an unknown god. 4560 | D:3 | Reached XP level 5. HP: 20/28 MP: 7/14 4567 | D:3 | Learned a level 5 spell: Fireball 4675 | D:3 | Found a sacrificial altar of Ru. 5062 | D:4 | Noticed an ogre 5081 | D:4 | Killed an ogre 5081 | D:4 | Reached skill level 5 in Spellcasting 5334 | D:4 | Noticed Sigmund 5339 | D:4 | Noticed an ogre 5521 | D:4 | Killed Sigmund 5521 | D:4 | Reached skill level 4 in Conjurations 5521 | D:4 | Reached skill level 5 in Fire Magic 5521 | D:4 | Reached XP level 6. HP: 25/32 MP: 5/16 5653 | D:4 | Reached skill level 6 in Spellcasting 5753 | D:4 | Found a basalt altar of Yredelemnul. 6117 | D:5 | Entered Level 5 of the Dungeon 6123 | D:5 | Reached XP level 7. HP: 36/36 MP: 12/18 6201 | D:5 | Found a staircase to the Ecumenical Temple. 6219 | Temple | Entered the Ecumenical Temple 6441 | Temple | Became a worshipper of Vehumet 6486 | D:5 | Reached skill level 5 in Conjurations 6486 | D:5 | Reached skill level 6 in Fire Magic 6592 | D:5 | Found a shattered altar of Ashenzari. 6606 | D:5 | Noticed Prince Ribbit 6810 | D:5 | Mangled by Prince Ribbit Vanquished Creatures Sigmund (D:4) A sky beast (D:5) 2 ogres (D:4) A scorpion (D:5) A hound (D:4) An orc wizard (D:5) A worker ant (D:5) 7 adders (D:2 D:3 D:4) An ooze (D:1) An adder skeleton (D:5) 4 worms (D:2 D:3) A dart slug (D:1) 3 orcs (D:3 D:5) 3 bats (D:1 D:2 D:3) A giant cockroach (D:2) 11 goblins (D:1 D:2 D:3) 9 hobgoblins (D:1 D:2 D:3) 7 jackals (D:1 D:5) 9 kobolds (D:1 D:2 D:3) 2 quokkas (D:3) 2 ball pythons (D:1 D:3) 3 frilled lizards (D:1 D:2) 7 rats (D:1 D:2) 79 creatures vanquished. Vanquished Creatures (others) 408 foxfires (D:1 D:2 D:3 D:4 D:5) 408 creatures vanquished. Grand Total: 487 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.4 | 5.0 | 84.1 | 1096.5 Dungeon | 96.3 | 97.1 | 2.6 | 5.1 | 83.7 | 1277.2 Temple | 3.7 | 2.9 | 24.0 | 0.0 | 98.4 | 193.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 167.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 200.6 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 780 | 223 | 22.2 | 76 | 3 | 3.8 +---------+---------+-------+---------+---------+------- D:1 | 49 | 3 | 5.8 | 26 | 2 | 7.1 D:2 | 106 | 0 | 0.0 | 23 | 0 | 0.0 D:3 | 40 | 0 | 0.0 | 14 | 0 | 0.0 D:4 | 298 | 220 | 42.5 | 4 | 1 | 20.0 D:5 | 287 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------