Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8bdd (webtiles) character file. 10 i1guy the Ducker (level 2, -1/14 HPs) Began as a Felid Monk on Jan 16, 2018. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (747 turns). i1guy the Ducker (Felid Monk) Turns: 747, Time: 00:01:52 Health: -1/14 AC: 1 Str: 7 XL: 2 Next: 10% Magic: 3/3 EV: 20 Int: 11 God: Gold: 0 SH: 0 Dex: 18 Spells: 1/1 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Jewellery c - an uncursed ring of protection from magic {unknown} d - a cursed ring of teleportation {unknown} Potions b - a potion of curing {unknown} Comestibles a - a ration Skills: + Level 3.1 Fighting + Level 4.2 Dodging + Level 2.7 Stealth + Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The jackal is severely wounded. The jackal completely misses you. The hobgoblin hits you with a club. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. The hobgoblin hits you with a club. The jackal bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal. You kill the jackal! You closely miss the jackal. The hobgoblin barely misses you. The jackal completely misses you. The hobgoblin completely misses you. The hobgoblin closely misses you. You barely miss the jackal. The jackal misses you. The jackal completely misses you. The hobgoblin completely misses you. You miss the jackal. The jackal misses you. You scratch the jackal. You bite the jackal. The jackal is almost dead. The hobgoblin hits you with a club. You die... ###.## #..####### #...#....# ###.#g...# #.#....# ###.#....# #........# ##..#....# #@#.#....# #hg.#..r.# #w#...#### #h##### ####.##### #........# ###....[...# ............# .g.#........# You could see a worm, 2 jackals and a hobgoblin. Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) 2 jackals (D:2) A quokka (D:2) A ball python (D:1) A frilled lizard (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | i1guy the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 525 | D:1 | You fall through a shaft! 732 | D:2 | Reached XP level 2. HP: 14/14 MP: 3/3 747 | D:2 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 36 Bite || 5 Armor: Skin || 2 Dodge: Dodged || 41