ilii Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 4, D:1) 25 arrows (12, 10, D:1) 26 stones (14, -15, D:1) 18 arrows (20, -15, D:1) a +0 short sword (23, -16, D:1) a +0 dagger (29, -11, D:1) a +0 dagger (37, 9, D:1) a +0 club (42, -5, D:1) 7 bolts (50, 12, D:1) a stone (51, 12, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) 28 stones (7, 4, D:2) a +0 dagger a +0 dagger (7, 21, D:2) a +0 hunting sling 23 stones (8, -8, D:2) a +0 dagger (8, 0, D:2) a +0 club (9, -9, D:2) a +0 whip (9, 15, D:2) a throwing net (11, -9, D:2) a +0 club a +0 animal skin (14, 21, D:2) a stone (16, -9, D:2) a +0 club 2 stones (16, -4, D:2) a cursed +0 club (16, 11, D:2) 3 stones (21, 10, D:2) a +0 hunting sling 15 stones (22, -5, D:2) a +0 hand axe (34, -14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (5, 26, D:3) a +0 leather armour 17 stones (8, 8, D:3) a cursed -3 club (8, 26, D:3) a stone (8, 40, D:3) a stone (10, 37, D:3) a stone (12, 22, D:3) 2 stones (12, 23, D:3) a stone (12, 37, D:3) a stone (15, 36, D:3) a +0 hunting sling 22 stones (24, 31, D:3) a +0 blowgun (24, 32, D:3) a +0 short sword (24, 41, D:3) 2 poisoned needles (26, 24, D:3) 10 poisoned needles (28, 31, D:3) a +0 club (28, 42, D:3) a +0 club (30, 15, D:3) a +0 club Level 4 of the Dungeon [Shop] Bituw's Antique Weapon Shop a +0 broad axe (104 gold) a +3 shortbow of velocity (559 gold) a +0 mace of crushing (169 gold) a +0 mace (78 gold) a +0 flail (91 gold) a +0 hand axe (78 gold) a +0 quarterstaff (104 gold) a +0 arbalest (117 gold) a cursed -1 spear (2 gold) a +0 longbow (117 gold) a +0 dagger (52 gold) a +0 mace (78 gold) a cursed -1 arbalest (2 gold) a +0 dagger (52 gold) a +1 trident of protection (291 gold) [Shop] Uraod's Jewellery Shoppe an uncursed amulet of magic regeneration (420 gold) an uncursed ring of fire (350 gold) an uncursed ring of stealth (245 gold) a +3 ring of intelligence (219 gold) the ring "Gequcw" {rElec rC+++ Str+2 Dex-3 Stlth+} (742 gold) [ring of strength] It affects your strength (+2). It affects your dexterity (-3). It renders you almost immune to cold. It insulates you from electricity. It makes you more stealthy. an uncursed ring of protection from fire (350 gold) the ring "Quifat" {rElec rPois rC+ Dex+2 Stlth+} (672 gold) [ring of poison resistance] It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. It protects you from poison. It makes you more stealthy. an uncursed ring of stealth (245 gold) an uncursed ring of see invisible (210 gold) an uncursed ring of positive energy (280 gold) a +3 amulet of reflection (219 gold) an uncursed ring of stealth (245 gold) a +6 ring of evasion (1092 gold) an uncursed ring of magical power (280 gold) an uncursed ring of protection from cold (350 gold) (0, 0, D:4) a +0 dagger a +0 chain mail (0, 2, D:4) a +0 war axe (4, -8, D:4) a +0 whip (6, -8, D:4) 27 stones (9, 5, D:4) 19 arrows (11, -4, D:4) a +0 club (11, -3, D:4) a +0 trident a +0 dagger a +0 robe (21, -7, D:4) a +0 dagger a +0 leather armour (21, 13, D:4) a +0 dire flail a +0 robe (25, 36, D:4) a +0 robe (29, -6, D:4) a +1 vampiric dagger a +0 robe (29, -5, D:4) a +0 flail (29, 14, D:4) a +0 ring mail (46, -5, D:4) a cursed +0 giant club Level 5 of the Dungeon (7, 11, D:5) a +0 great mace (13, -14, D:5) 15 stones (19, 9, D:5) a +0 leather armour (20, -9, D:5) 22 stones (25, -8, D:5) a +0 dagger (30, -10, D:5) 25 stones (40, -1, D:5) a cursed -1 hunting sling (45, 39, D:5) a +0 giant club (48, 39, D:5) a +0 whip (56, 42, D:5) a +0 ring mail (60, 14, D:5) 30 stones Level 6 of the Dungeon (6, -7, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour (7, -12, D:6) a +0 shortbow 13 arrows (7, -8, D:6) a +0 whip (10, 9, D:6) 20 bolts (21, -2, D:6) a +0 scale mail (28, 20, D:6) a +0 club a +0 whip (31, 19, D:6) a +0 spear (34, -27, D:6) a +0 leather armour (35, -27, D:6) a +0 scale mail (41, -27, D:6) a +0 giant spiked club (44, -27, D:6) an arrow (44, -20, D:6) 10 poisoned needles (45, -6, D:6) 29 arrows (46, -29, D:6) a +0 shortbow 17 arrows (46, -6, D:6) a +0 giant spiked club (53, -5, D:6) a +0 giant club Level 7 of the Dungeon (0, 5, D:7) 2 tomahawks (0, 7, D:7) a +0 ring mail (1, -22, D:7) a +0 chain mail (1, 2, D:7) a +0 war axe (1, 8, D:7) a +0 dagger 3 tomahawks (3, 25, D:7) a +0 rapier (18, -28, D:7) a +0 ring mail (39, -8, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (12, -15, D:8) a +0 hand axe (12, 5, D:8) a +0 falchion (13, 0, D:8) a +0 giant club a +0 dire flail (18, 6, D:8) a +0 hunting sling (28, -5, D:8) a +0 hunting sling (29, -13, D:8) a +0 great sword (30, 7, D:8) 14 stones (32, -21, D:8) a cursed -1 dagger (33, -21, D:8) a +0 whip (34, -13, D:8) a +0 dire flail a cursed +0 dire flail (35, 12, D:8) a +0 giant club (36, 13, D:8) 4 potions of degeneration (43, -21, D:8) 16 bolts (43, -5, D:8) a +0 dagger (53, 8, D:8) a +0 short sword (58, 11, D:8) a potion of degeneration (68, -10, D:8) a sling bullet (69, -9, D:8) 2 sling bullets (70, -8, D:8) a sling bullet Level 1 of the Lair of Beasts (22, -4, Lair:1) a +0 leather armour (28, -18, Lair:1) a +0 ring mail (35, -9, Lair:1) a +0 hunting sling (39, -13, Lair:1) a +0 trident (43, 18, Lair:1) a +0 long sword (45, -8, Lair:1) a +0 battleaxe (47, -9, Lair:1) a water moccasin corpse (skeletalised by now) (52, 23, Lair:1) a +0 trident (55, -9, Lair:1) a +0 dagger (58, -15, Lair:1) a wolf skeleton (60, 23, Lair:1) a +0 long sword of electrocution