infcreate Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, 4, D:1) a +0 dagger (18, 21, D:1) a +0 scale mail (23, 0, D:1) a +0 hand axe (24, 16, D:1) a +0 scale mail (29, 24, D:1) a +0 chain mail (36, 5, D:1) 23 bolts (44, 7, D:1) a +0 club (48, -6, D:1) a +0 dagger (48, 1, D:1) a +0 plate armour (52, 1, D:1) a +0 dagger (63, 9, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Xoicvuum's Armour Boutique a +0 helmet (63 gold) a +0 pair of gloves (63 gold) a +0 plate armour (322 gold) a +2 chain mail of fire resistance (301 gold) a +0 robe (9 gold) (1, 23, D:2) a +0 hunting sling (3, -1, D:2) a +0 whip (8, 19, D:2) a +0 leather armour (17, 28, D:2) a +0 leather armour (21, 6, D:2) a +0 dagger (35, 29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (unseen) (2, 9, D:3) a +0 chain mail (3, 19, D:3) a +0 dagger (13, 1, D:3) a +0 leather armour (16, 7, D:3) a +0 short sword (21, 1, D:3) a +0 leather armour (24, 35, D:3) a +0 robe (31, 12, D:3) a +0 club a +0 ring mail (34, 2, D:3) a +0 short sword (34, 6, D:3) a +0 club (37, 44, D:3) a +0 club (44, 16, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Wiqidghyat's Antique Weapon Shoppe a +0 flail (94 gold) the +8 morningstar "Bengenob" {freeze, rPois rF+ Dex+4} (1992 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+4). rF: It protects you from fire. rPois: It protects you from poison. a +1 spear of freezing (334 gold) a +0 war axe (94 gold) a +0 war axe (94 gold) a +0 short sword (81 gold) a +0 trident (94 gold) a +0 dagger (54 gold) a +1 long sword of electrocution (423 gold) a +0 short sword (81 gold) (0, 0, D:4) a +0 war axe (0, 25, D:4) a +0 club (20, 7, D:4) a ring of see invisible (31, 0, D:4) a +0 dagger (34, 38, D:4) a +0 leather armour (42, 5, D:4) the +5 spear of Butchery {flame, *Rage rPois Will++ MP-9} It burns those it strikes, dealing additional fire damage. rPois: It protects you from poison. MP: It affects your magic capacity (-9). *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (43, 30, D:4) a +0 club (44, -1, D:4) a +0 ring mail (47, 6, D:4) a +0 leather armour (51, -3, D:4) 10 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 trident (15, 6, D:5) 21 arrows (25, 20, D:5) 17 arrows a +0 shortbow (34, 11, D:5) 10 arrows (34, 12, D:5) a +0 robe (34, 19, D:5) a +0 short sword (35, 19, D:5) a +0 spear (36, -8, D:5) a +0 robe (38, -9, D:5) a +0 mace (41, 7, D:5) a +0 flail (42, -2, D:5) 7 sling bullets (43, 0, D:5) a +1 mace of protection (48, -8, D:5) a +0 giant club (48, -6, D:5) a +0 club Level 6 of the Dungeon (5, 8, D:6) a +0 war axe (17, -44, D:6) a +0 giant club (17, -32, D:6) a +0 flail (17, -31, D:6) a +0 dagger a boomerang a +0 dagger a +0 robe (18, -28, D:6) a +0 giant spiked club (20, -26, D:6) a +0 leather armour a +0 club (23, 3, D:6) a +0 dagger (32, 12, D:6) 26 bolts (55, -17, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Pykimu's Book Shop Ozocubu's Autobiography (240 gold) a book of Alchemy (280 gold) a book of Touch (260 gold) an Everburning Encyclopedia (260 gold) a book of the Spheres (540 gold) a book of the Dragon (460 gold) a book of Debilitation (200 gold) a Trismegistus Codex (280 gold) [Shop] Xutaaw's Armour Shop a +0 scale mail of fire resistance (110 gold) a +1 hat (110 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 chain mail (45 gold) a +0 helmet (45 gold) a +2 chain mail of positive energy (185 gold) a +0 cloak (45 gold) [Shop] Inlec's Distillery a potion of flight (33 gold) a potion of haste (110 gold) a potion of haste (110 gold) a potion of haste (110 gold) 2 potions of curing (66 gold) a potion of magic (88 gold) a potion of brilliance (44 gold) [Shop] Syaloup's Distillery 2 potions of curing (78 gold) a potion of brilliance (52 gold) a potion of might (52 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of heal wounds (65 gold) (0, 0, D:7) a +0 rapier (19, 18, D:7) a +0 club (26, 19, D:7) a +0 short sword (27, 18, D:7) a +0 whip (49, 42, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 great sword (12, 38, D:8) a +0 quarterstaff (27, 12, D:8) an amulet of guardian spirit (45, -13, D:8) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip Level 9 of the Dungeon (0, 0, D:9) 16 sling bullets (8, -41, D:9) a +0 shortbow 21 arrows (20, -26, D:9) a +0 quarterstaff a +0 ring mail (22, -45, D:9) a scroll of noise (22, -26, D:9) a +0 hunting sling 6 sling bullets (25, -37, D:9) a +0 giant spiked club (26, -37, D:9) a +0 giant club (26, -18, D:9) a +0 troll leather armour (56, -43, D:9) a +0 long sword a +0 shortbow 11 arrows (57, -38, D:9) 5 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 hand crossbow (17, -15, D:10) a +0 robe a +0 dagger (18, -16, D:10) a +0 robe a +0 dagger (18, -13, D:10) a +0 battleaxe (18, -10, D:10) 14 arrows (still there?) a +0 shortbow (still there?) (19, -12, D:10) a +0 dagger a +0 hand axe a +0 plate armour a +1 dagger a +0 plate armour a +0 robe a +0 dagger a +0 plate armour a +0 robe a +0 dagger (19, -9, D:10) 17 arrows a +0 longbow (20, -22, D:10) a +0 club (20, -14, D:10) a +0 flail of holy wrath a +2 glaive of protection (20, -13, D:10) a +0 mace (20, -8, D:10) 21 arrows a +0 shortbow (21, -15, D:10) a +0 chain mail a +0 whip (26, -19, D:10) a +0 leather armour (27, -27, D:10) a +0 flail (36, 12, D:10) a +0 crystal plate armour (48, -7, D:10) a +0 short sword (49, 13, D:10) 4 boomerangs (63, 5, D:10) the +10 chain mail "Lueje" {Harm rC- Dex+4} Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (5, -7, D:11) a +0 robe (15, -3, D:11) a +0 mace (20, 2, D:11) a +0 dagger of pain a +0 robe (21, 1, D:11) a +0 flail a +0 chain mail (24, -5, D:11) 3 scrolls of noise (25, 15, D:11) a +0 battleaxe (27, -16, D:11) 15 bolts (28, 1, D:11) a +1 short sword of speed a +0 scale mail (30, -9, D:11) a scarf of harm a +0 robe (38, 22, D:11) a +0 spear (44, 3, D:11) a +2 great mace of protection (44, 4, D:11) a +0 ring mail (45, -14, D:11) a +0 quarterstaff (46, -4, D:11) 2 large rocks {=f} (48, -9, D:11) a +0 shortbow 10 arrows (49, -10, D:11) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (14, 38, Lair:1) 22 sling bullets (19, 12, Lair:1) a +0 mace Level 2 of the Lair of Beasts (4, 17, Lair:2) a +0 plate armour (5, 31, Lair:2) a +0 dagger (45, 39, Lair:2) a +0 ring mail (57, 30, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 dagger of venom a +0 robe (2, -31, Lair:3) a +0 ring mail (17, -20, Lair:3) a +0 war axe (33, -45, Lair:3) a +0 short sword (40, -38, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (4, -23, Lair:4) a +0 scale mail (21, -6, Lair:4) a +0 club (26, 4, Lair:4) the +7 triple crossbow of Fundamental Breach {venom, rElec rC+ Str-2} Any ammunition fired from it poisons the flesh of those it strikes. Str: It affects your strength (-2). rC: It protects you from cold. rElec: It insulates you from electricity. (43, -13, Lair:4) a +0 mace (46, -25, Lair:4) a +0 ring mail (49, -13, Lair:4) Great Wizards, Vol. VII (51, -14, Lair:4) a +1 dagger of venom (53, -13, Lair:4) 4 curare-tipped darts {=f} (60, -2, Lair:4) a staff of earth {!a} a ring of ice (61, 5, Lair:4) 20 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (5, -9, Lair:5) a +0 trident (20, -3, Lair:5) a +0 spear (21, -2, Lair:5) 17 gold pieces (29, 27, Lair:5) 12 gold pieces (35, 23, Lair:5) a poisoned dart (39, 33, Lair:5) a hydra corpse (41, 34, Lair:5) an elephant corpse (48, 25, Lair:5) 10 gold pieces (49, 25, Lair:5) an elephant corpse (49, 32, Lair:5) an elephant corpse (49, 34, Lair:5) a torpor snail corpse