itabs500 Level 1 of the Dungeon (21, -21, D:1) 5 stones (26, -21, D:1) a +0 club (29, -19, D:1) a +0 pair of gloves (35, -35, D:1) a +0 leather armour (47, -32, D:1) a +0 dagger (54, -37, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (1, -31, D:2) a +0 club (1, -2, D:2) a +3 quarterstaff of chaos (7, 17, D:2) a +0 ring mail (14, -28, D:2) a +0 dagger (15, 3, D:2) a +0 ring mail (16, -38, D:2) a +0 flail a +0 flail a +0 spear (20, -38, D:2) a +0 spear 4 boomerangs (42, 4, D:2) a +0 dagger (48, -2, D:2) a +0 leather armour of willpower (58, -30, D:2) 7 stones (59, -31, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Japsuigu's Weapon Boutique a +0 rapier (52 gold) a +0 whip (32 gold) the +5 dagger "Sosuov" {vorpal, rF+ Str-4 SInv Stlth+} (527 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-4). rF: It protects you from fire. SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +0 whip (32 gold) the +4 whip of the Briny Deep {freeze, rElec Str+2} (555 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). rElec: It insulates you from electricity. a +0 rapier (52 gold) a +0 short sword (39 gold) the +10 bardiche of Zuish {spect, Str+3 SInv} (1170 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+3). SInv: It lets you see invisible. a +0 trident (45 gold) (1, 16, D:3) a +0 club 2 boomerangs a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 short sword a +0 leather armour a +0 dagger 2 stones a +0 ring mail (2, 28, D:3) a +0 club 4 stones (5, -3, D:3) a +0 whip (8, 41, D:3) 6 poisoned darts (11, 33, D:3) a +0 dagger (22, 33, D:3) a +0 robe (31, 2, D:3) a +0 club a boomerang a +0 leather armour (32, 2, D:3) a +0 hand axe 3 boomerangs a +0 leather armour a +0 trident (32, 3, D:3) a +0 hand axe a +0 ring mail (32, 4, D:3) a +0 hand axe a +0 leather armour (32, 20, D:3) a scroll of amnesia (34, 21, D:3) a +0 robe (37, 16, D:3) a +0 dagger (41, 5, D:3) a +0 club (45, 11, D:3) a +0 club (48, 5, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (7, 18, D:4) a +0 club (27, 16, D:4) a +0 dagger (29, 18, D:4) a book of Cantrips (41, 48, D:4) a +0 club 3 stones (41, 49, D:4) a +0 dagger 5 stones (43, 7, D:4) a +0 club (46, 15, D:4) a +0 club a +0 short sword a +0 flail a +0 ring mail a +0 club a +2 whip of distortion a +0 chain mail (50, 21, D:4) a +0 quarterstaff (54, 10, D:4) a stone Level 5 of the Dungeon [Shop] Urut's Distillery a potion of flight (36 gold) a potion of brilliance (48 gold) a potion of might (48 gold) a potion of might (48 gold) [Shop] Uxuth's Fire Supplies a wand of flame (25) (175 gold) a wand of flame (24) (168 gold) a +2 long sword of flaming (183 gold) the Anthology of Calefaction (180 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Flame Wave Conjuration/Fire 4 Trog disapproves of the use of such an item. a +2 ring mail of fire resistance (210 gold) a +3 leather armour of fire resistance (240 gold) a ring of protection from fire (250 gold) a +2 ring mail of fire resistance (210 gold) (0, 0, D:5) a +0 whip (1, 0, D:5) a +0 short sword a +0 scale mail (1, 1, D:5) a +0 flail (32, -24, D:5) a book of Displacement (32, -22, D:5) a +0 long sword (35, -12, D:5) a +0 leather armour a +0 rapier (35, 6, D:5) a +0 halberd (35, 7, D:5) a +0 spear (36, 5, D:5) a +0 club a +0 flail of distortion (37, 1, D:5) a +0 flail 2 boomerangs (39, 3, D:5) a +0 leather armour (40, -11, D:5) a ring of wizardry Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (0, 1, D:6) a +2 short sword of draining a +0 ring mail (1, -1, D:6) a +0 club (9, -32, D:6) a +0 flail (15, -5, D:6) a +0 hand axe a +0 leather armour (17, -20, D:6) a +0 flail (18, -17, D:6) a +0 quarterstaff (18, -8, D:6) a +0 dagger a +0 robe (20, -40, D:6) a +0 robe (20, 10, D:6) 7 stones (21, -19, D:6) a +0 giant club (27, -34, D:6) a +0 falchion a +0 dagger a +0 robe (27, -32, D:6) a +0 dagger a +0 leather armour (33, -43, D:6) a +0 ring mail (41, -9, D:6) 3 poisoned darts (44, 3, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (7, -11, D:7) 4 poisoned darts (24, -14, D:7) a +0 spear of freezing (24, -13, D:7) a +0 flail (25, -13, D:7) a +0 club a +0 leather armour (26, -26, D:7) 3 poisoned darts (26, -14, D:7) a +0 spear (26, -10, D:7) a +0 spear (30, 4, D:7) a +0 spear (30, 5, D:7) a +0 spear (31, 3, D:7) a +0 flail (31, 4, D:7) a +0 whip of venom a +0 robe (32, 4, D:7) a +0 whip (33, 4, D:7) a +0 club (39, -44, D:7) a +0 war axe (43, -44, D:7) a +0 glaive (44, -43, D:7) a +0 buckler (46, -19, D:7) a +0 club (47, -21, D:7) 2 stones (47, -19, D:7) a +0 mace (49, -19, D:7) a +0 dagger a +0 robe (50, -38, D:7) a +0 whip (51, -39, D:7) a +0 flail (52, -39, D:7) a +0 halberd (60, -23, D:7) 4 poisoned darts (61, -25, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 sling (0, 26, D:8) a +2 dagger a +0 robe (3, 28, D:8) a +0 falchion a +0 robe a +3 trident a +0 robe (7, 30, D:8) a +0 scale mail (10, 24, D:8) a +0 ring mail (11, 5, D:8) a +2 vampiric short sword a +0 ring mail a +0 short sword a +0 mace 5 boomerangs a +0 leather armour a +1 dagger of venom a +0 leather armour a +0 club (11, 6, D:8) a +0 club a +0 ring mail a +0 dire flail a +0 plate armour a +0 hand axe a +0 plate armour a +0 flail a +0 ring mail (21, -1, D:8) a +0 ring mail (41, 12, D:8) a +0 hand axe a +0 chain mail (41, 35, D:8) a +0 mace a +0 scale mail (42, 12, D:8) a +0 club a +0 dagger a +0 robe a +2 dagger of holy wrath a +0 robe a +0 hand axe (42, 35, D:8) a +0 dagger a +0 leather armour (43, 35, D:8) a +0 whip (44, 35, D:8) a +0 short sword a +0 ring mail a +0 dagger a +0 chain mail a +0 whip (45, 35, D:8) a +0 hand axe a +0 battleaxe a +0 plate armour a +0 club a +0 robe a +0 mace a +0 leather armour (46, 35, D:8) a +0 club a +0 flail (55, 9, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (1, -15, D:9) a +0 chain mail (2, -17, D:9) a +0 spear (8, 11, D:9) a +0 short sword a +0 robe (10, -13, D:9) a +0 giant club a +0 giant spiked club (12, 12, D:9) 2 boomerangs (15, -24, D:9) a stone (16, 8, D:9) a +0 hand axe (17, 8, D:9) a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (18, 8, D:9) a +0 dagger a +0 dagger a +0 robe a +0 club (23, 7, D:9) a +1 double sword of venom (25, -30, D:9) 6 poisoned darts (28, -15, D:9) a stone (30, -13, D:9) a scroll of amnesia (31, -14, D:9) 5 boomerangs (38, -8, D:9) a +0 shortbow (41, -24, D:9) a +1 scimitar of flaming a +0 robe of fire resistance (46, -14, D:9) a scroll of amnesia Level 10 of the Dungeon (1, -1, D:10) a +0 whip a +0 robe (2, -2, D:10) a +0 dagger a +0 robe a +0 short sword 2 poisoned darts a +2 dagger of venom a scroll of noise a +0 dagger a +0 robe (2, 0, D:10) a +0 dagger a +0 robe (8, 3, D:10) a +0 dagger (16, 2, D:10) a +1 dagger of venom a +0 robe a +0 glaive a +0 arbalest a +0 chain mail of fire resistance (16, 3, D:10) a +3 dagger of protection a +0 robe (17, 3, D:10) a +0 falchion a +0 robe (18, 6, D:10) 6 stones (25, -3, D:10) a +0 falchion a +0 ring mail (26, -4, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (27, -4, D:10) a +0 war axe a +0 leather armour (29, 22, D:10) a +0 dagger a +0 robe (32, 19, D:10) a +0 dagger a +0 robe (32, 20, D:10) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (33, 19, D:10) a +0 flail (34, 16, D:10) a +0 scale mail Level 11 of the Dungeon (12, -3, D:11) a +0 spear (15, 17, D:11) a +3 ring mail (15, 21, D:11) the +4 long sword "Onisod" {chaos, rElec MP+9 Dex+2} Each time it hits an enemy it has a different, random effect. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (25, -3, D:11) a +0 whip (26, -4, D:11) a +0 dagger (27, -4, D:11) a +0 dagger 3 poisoned darts (27, -3, D:11) a +0 dagger a stone (27, -2, D:11) a +0 short sword (29, 6, D:11) 2 large rocks (31, -1, D:11) a +0 war axe (44, 0, D:11) 6 stones (48, -2, D:11) a +1 sling of flaming (52, -13, D:11) a +0 ring mail (60, -20, D:11) a +0 leather armour (60, -3, D:11) a +2 vorpal sling the Ecumenical Temple Level 1 of the Lair of Beasts (56, 29, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 2, Lair:2) the +3 quarterstaff "Jozegof" {elec, Dex+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+2). (34, -5, Lair:2) 5 stones (34, -4, Lair:2) 3 stones (34, -3, Lair:2) 9 stones (35, -6, Lair:2) 6 stones (35, -4, Lair:2) 6 stones (35, -3, Lair:2) 7 stones (36, -4, Lair:2) 8 stones (41, -14, Lair:2) a +0 mace Level 3 of the Lair of Beasts (10, 40, Lair:3) an Inescapable Atlas (11, 44, Lair:3) a +0 robe (29, 9, Lair:3) 2 curare-tipped darts (29, 10, Lair:3) a +0 chain mail (30, 9, Lair:3) a +1 crystal plate armour (30, 10, Lair:3) a +3 mace of draining (unseen) (30, 31, Lair:3) a book of Air (31, 10, Lair:3) a staff of earth (unseen) (32, 9, Lair:3) a +0 ring mail (32, 10, Lair:3) 8 stones (44, -6, Lair:3) 2 stones (45, 22, Lair:3) an amulet of guardian spirit (58, 49, Lair:3) 4 stones (58, 50, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (1, 9, Lair:4) an Everburning Encyclopedia (2, -12, Lair:4) a +0 war axe (6, 12, Lair:4) a book of Weapons (10, 28, Lair:4) 8 stones (20, 27, Lair:4) a +0 cloak (29, 30, Lair:4) a +0 flail (31, 23, Lair:4) a +0 whip a +0 robe (32, 24, Lair:4) a +2 dagger of distortion (32, 30, Lair:4) 5 stones (47, 7, Lair:4) a +0 halberd Level 1 of the Pits of Slime (0, 0, Slime:1) a +4 vorpal giant club