Dungeon Crawl Stone Soup version 0.16.1-12-gf5c4a84 (webtiles) character file. 0 jazmu the Firebug (level 1, 11/11 HPs) Began as an Octopode Fire Elementalist on Apr 8, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (0 turns). jazmu the Firebug (Octopode Fire Elementalist) Turns: 0, Time: 00:00:14 Health: 11/11 AC: 1 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . SustAb . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Books b - a book of Flames Comestibles c - a bread ration {@e1} Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 1.0 Conjurations + Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Welcome, jazmu the Octopode Fire Elementalist. They say that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Found 10 stones. Found a staircase leading out of the dungeon. Okay, then. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. ####### #.....# #.....# #.@...# #(....# #.....# #####+# There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | jazmu, the Octopode Fire Elementalist, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_rooms_b, due_unseen_surprise Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 3.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 3.0 +-------+-------+-------+-------+-------+----------------------