jehirs Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -24, D:1) a +0 club (9, 5, D:1) a +0 halberd (23, -1, D:1) 3 stones (32, -29, D:1) a stone (37, 7, D:1) a +0 club (40, 1, D:1) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) (41, -6, D:1) 20 sling bullets (43, -1, D:1) a +0 whip (44, -18, D:1) a meat ration (58, 11, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club 2 chunks of flesh a hobgoblin skeleton (14, -7, D:2) a chunk of flesh a jackal skeleton (16, 1, D:2) 14 arrows (16, 10, D:2) 20 stones (18, -3, D:2) a beef jerky (19, 0, D:2) a +0 chain mail (20, -4, D:2) a +0 ring mail (22, -4, D:2) a +0 robe (32, -13, D:2) a cursed -3 ring of dexterity (35, -10, D:2) a potion of heal wounds