Dungeon Crawl Stone Soup version 0.20-a0-842-g939b552 (webtiles) character file. 7 jermanator181 the Charlatan (level 2, 18/18 HPs) Began as a Halfling Artificer on Mar 9, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (204 turns). jermanator181 the Charlatan (Halfling Artificer) Turns: 204, Time: 00:00:37 Health: 18/18 AC: 3 Str: 13 XL: 2 Next: 5% Magic: 4/4 EV: 14 Int: 9 God: Gold: 16 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (shield restricted) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15/48) d - a wand of enslavement (15/24) e - a wand of random effects (15/48) Scrolls g - a scroll of identify {unknown} Comestibles f - a bread ration Skills: + Level 0.8 Fighting + Level 1.3 Short Blades + Level 2.2 Dodging + Level 1.1 Stealth + Level 3.4 Evocations You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History The goblin barely misses you. You barely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! You have reached level 2! You start resting. HP restored. Things that are here: a dagger; a ball python corpse; a bat corpse g - a scroll labeled FEQ UDOERAUH Found a stone staircase leading down. A bat comes into view. The bat moves out of view. Found a coppery potion. A jackal comes into view. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... #.. ..>##.. ####### .....## #.....# ..... '..<..# #... #.....# #..# ####### ##..## ##### #....## #...# ###.##@.# #####.# ##...###.# ....#.# #..### ... ......####.#######..# ...................!b. ......##########....... ......# ..... ...)..# ....h ......# You could see a jackal (sleeping) and a bat. Vanquished Creatures A bat (D:1) A goblin (D:1) 2 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | jermanator181 the Halfling Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 36 | D:1 | Reached XP level 2. HP: 9/18 MP: 4/4 204 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_rooms_a Action || total -------------------------++------- Melee: Short sword || 20 Armor: Leather armour || 4 Dodge: Dodged || 16