Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 3937382181428402098 723 kalagan the Conjurer (level 7, -14/38 HPs) Began as a Deep Elf Conjurer on Mar 6, 2022. Demolished by an ogre ... wielding a +0 giant club (24 damage) ... on level 5 of the Dungeon. The game lasted 00:06:38 (4918 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 4918, Time: 00:06:39 Health: -14/38 AC: 5 Str: 6 XL: 7 Next: 43% Magic: 2/17 EV: 13 Int: 23 God: Gold: 193 SH: 4 Dex: 15 Spells: 3/17 levels left rFire + + . SeeInvis . d - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . f - +1 hat rElec . Harm . j - +0 cloak rCorr + Rampage . (no gloves) Will ..... m - +0 pair of boots Stlth ++++...... (no amulet) HPRegen 0.12/turn c - ring of protection from fire MPRegen 0.15/turn n - ring of resist corrosion @: no status effects A: large bone plates 1, thin skeletal structure 1, fire resistance 1, MP-powered wands a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons d - a +0 rapier (weapon) Armour a - a +0 robe (worn) f - a +1 hat (worn) j - a +0 cloak (worn) m - a +0 pair of boots (worn) Jewellery c - a ring of protection from fire (left hand) n - a ring of resist corrosion (right hand) Wands o - a wand of acid (8) q - a wand of charming (9) Scrolls e - 2 scrolls of magic mapping k - a scroll of blinking {unknown} p - a scroll of enchant armour {unknown} Potions b - 2 potions of curing g - a potion of mutation h - a potion of haste i - a potion of heal wounds l - a potion of flight {unknown} r - a potion of attraction {unknown} Skills: + Level 1.2 Fighting + Level 0.9 Armour + Level 3.8 Dodging + Level 3.9 Stealth * Level 5.5 Spellcasting * Level 5.7 Conjurations * Level 4.4 Hexes + Level 2.2 Translocations + Level 1.5 Fire Magic + Level 1.5 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Dazzling Flash Conj/Hex 58% N/A 3% 3 d - Fulminant Prism Conj/Hex 14% 3d9 11% 4 f - Flame Wave Conj/Fire 23% 2d7 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 92% 2x1d8 1% 1 Conjure Flame Conj/Fire 23% 6-21 6% 3 Inner Flame Hex/Fire 20% N/A 8% 3 Beastly Appendage Tmut 12% N/A 9% 1 Gell's Gravitas Tloc 16% N/A 11% 3 Lesser Beckoning Tloc 16% N/A 11% 3 Teleport Other Tloc 16% N/A 11% 3 Wereblood Tmut 6% N/A 14% 2 Spider Form Tmut/Pois 6% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 17% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 2 transporters Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your flesh is heat resistant. (rF+) You expend magic power (3 MP) to strengthen your wands. Message History An ice beast is nearby! An ice beast is nearby! The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast but does no damage. The ice beast is moderately wounded. An ogre comes into view. It is wielding a +0 giant club. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast barely misses you. The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the ogre! The ogre is moderately wounded. The ice beast closely misses you. The searing ray hits the ice beast but does no damage. The ice beast is heavily wounded. The searing ray hits the ogre! The ogre is heavily wounded. The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is severely wounded. The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The ice beast barely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.# ##...## #.# ########.....## #.# #.............###. #.# #.#####.>......