Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 3512902793615761052 48 kalagan the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Sept 3, 2022. Mangled by a gnoll ... wielding a +0 spear (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (1044 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 1044, Time: 00:00:49 Health: -6/19 AC: 2 Str: 6 XL: 3 Next: 50% Magic: 1/10 EV: 12 Int: 22 God: Gold: 103 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . k - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ i - amulet of regeneration HPRegen 0.86/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons k - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery i - an amulet of regeneration (around neck) Scrolls d - a scroll of identify {unknown} f - a scroll of poison {unknown} g - a scroll of enchant armour {unknown} h - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} e - 2 potions of lignification {unknown} j - a potion of haste {unknown} Skills: + Level 2.7 Dodging + Level 2.8 Stealth * Level 3.6 Spellcasting * Level 4.8 Conjurations + Level 1.1 Hexes * Level 1.4 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 20% N/A 7% 1 Dazzling Flash Conj/Hex 34% N/A 11% 3 Necrotise Necr 12% 1d4 12% 1 Summon Small Mammal Summ 12% N/A 12% 1 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 82% to hit) The searing ray hits the gnoll! The gnoll is almost dead. The gnoll shouts! (Press . to maintain the ray.) The searing ray hits the gnoll. You kill the gnoll! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 spear. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 82% to hit) The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 spear! You die... ........#'### #..... .######.#.# #.....#. ..#.# ##....... #>...# #.......# ....... #.....).# .....#.# #.......# .##...#.# #....gg.#.......#.# #@....# . ####..... # ... . You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 adders (D:2) A ball python (D:1) 7 endoplasms (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 265 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 268 | D:1 | Learned a level 2 spell: Searing Ray 593 | D:1 | You fall into a shaft and drop 1 floor! 610 | D:2 | Reached skill level 1 in Translocations 670 | D:2 | Reached skill level 1 in Hexes 670 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1044 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.4 Hexes | 1 | 1.1 Dodging | | 2.7 Stealth | | 2.8 Spellcasting | | 3.6 Conjurations | | 4.8 Action || total -------------------------++------- Cast: Magic Dart || 36 Searing Ray || 3