Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 16504240614752702368 181 kalagan the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Dec 6, 2022. Slain by a river rat (7 damage) ... in a sewer. The game lasted 00:03:41 (2935 turns). kalagan the Conjurer (Deep Elf Conjurer) Turns: 2935, Time: 00:03:43 Health: 0/28 AC: 3 Str: 6 XL: 5 Next: 34% Magic: 3/13 EV: 13 Int: 23 God: Gold: 160 SH: 0 Dex: 13 Spells: 6/12 levels left rFire . . . SeeInvis . o - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn i - ring of resist corrosion MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 160 gold pieces. Inventory: Hand Weapons f - a +0 whip of venom o - a +2 dagger of venom (weapon) Armour a - a +1 robe (worn) Jewellery i - a ring of resist corrosion (left hand) Scrolls d - a scroll of blinking g - a scroll of identify Potions b - a potion of magic c - a potion of attraction e - 3 potions of brilliance h - 5 potions of flight p - a potion of curing Skills: + Level 3.1 Dodging + Level 3.2 Stealth * Level 4.4 Spellcasting * Level 5.1 Conjurations + Level 2.0 Hexes * Level 2.6 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 21% 4 Fulminant Prism Conj/Hex 10% 3d9 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: The Shining One Message History There is a large open door here. You see here a potion of degeneration. You feel better. The river rat barely misses you. Your magical contamination has completely faded away. The river rat barely misses you. You see here a scroll of noise. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat, p - river rat Aim: a river rat (77% to hit) The searing ray hits the river rat! The river rat is almost dead. The searing ray misses the river rat. (Press . to maintain the ray.) The river rat twitches its whiskers. The river rat barely misses you. The river rat bites you. The searing ray hits the river rat. You kill the river rat! The searing ray hits the river rat. The river rat is lightly wounded. The river rat bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the river rat. The river rat is severely wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat closely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (severely wounded, 77% to hit) The searing ray hits the river rat! You kill the river rat! (Press . to maintain the ray.) The river rat bites you! You die... #.≈~# #~≈~# #~≈~# +..+ #~≈.# #..# #~≈~# #..# #~≈~# #..# #~≈~# ###..####~≈~# #.#..#@##~≈~# #.'..r!##~≈~# #.'..'?##~≈.# #.#..#[##.≈~# # #~.####.≈.# ~ #.~# #~≈~# ~≈ #~~# #.≈~# ~≈~####~~####~≈.# ~.~~~~~~~~~~~~≈~# You could see a river rat. Vanquished Creatures Jessica (D:3) 7 adders 3 river rats 2 worms 7 endoplasms 5 giant cockroaches 4 goblins 5 hobgoblins 5 jackals 7 kobolds 2 quokkas 3 ball pythons 6 bats 4 frilled lizards 7 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kalagan the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 150 | D:1 | Found a faded altar of an unknown god. 358 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 849 | D:1 | Reached skill level 1 in Translocations 1181 | D:1 | Learned a level 2 spell: Searing Ray 1556 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1560 | D:2 | Learned a level 3 spell: Dazzling Flash 1623 | D:2 | Reached skill level 1 in Hexes 1974 | D:2 | Found a glowing golden altar of the Shining One. 2244 | D:3 | Reached XP level 4. HP: 14/24 MP: 3/11 2347 | D:3 | Noticed Jessica 2352 | D:3 | Killed Jessica 2468 | D:3 | Found a glowing drain. 2473 | Sewer | Entered a sewer 2483 | Sewer | Reached XP level 5. HP: 13/28 MP: 8/13 2651 | Sewer | Reached skill level 5 in Conjurations 2935 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_rooms, basic_altar D:3: layout_loops_ring, gup_sewer_entry_spiral, serial_shops, shop_fountains, uniq_jessica Sewer: sewer_fruit_machine Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Translocations | 1 2 | 2.6 Hexes | 1 2 | 2.0 Stealth | 3 | 3.2 Spellcasting | 4 | 4.4 Dodging | 3 | 3.1 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 24 | 28 || 52 Cast: Magic Dart | 63 | 25 || 88 Searing Ray | 4 | 6 || 10 Use: Scroll | 11 | || 11 Potion | | 1 || 1 Stab: Sleeping | | 3 || 3 Armor: Robe | 12 | 7 || 19 Dodge: Dodged | 22 | 26 || 48