Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 8780874120111112418 399875 kalagan the Sorcerer (level 22, -6/112 HPs) Began as a Deep Elf Conjurer on Feb 8, 2023. Was a High Priest of Sif Muna. Shot with a bolt by a yaktaur captain (42 damage) ... on level 5 of the Vaults. The game lasted 02:55:10 (58646 turns). kalagan the Sorcerer (Deep Elf Conjurer) Turns: 58646, Time: 02:55:11 Health: -6/112 AC: 18 Str: 10 XL: 22 Next: 26% Magic: 16/58 EV: 15 Int: 31 God: Sif Muna [*****.] Gold: 1393 SH: 11 Dex: 16 Spells: 4/64 levels left rFire + . . SeeInvis + e - staff of poison rCold . . . Faith . y - +5 buckler of Zin's Anger {Dex+7 Slay+5} rNeg . . . Spirit . E - +2 ring mail {rF+} rPois + Reflect . X - +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + Harm . Z - scarf {repulsion} rCorr . Rampage . P - +2 pair of gloves Will ++... Archmagi + Y - +2 pair of boots Stlth ++++...... A - amulet of magic regeneration HPRegen 0.28/turn H - ring of the Mage {Wiz Archmagi} MPRegen 0.76/turn d - ring of the Five Loving Spines {+Blink MP+9 Dex-4 SInv} @: brilliant, calling dragons, very slightly contaminated, studying 3 skills, repel missiles A: no striking features }: 2/15 runes: decaying, serpentine a: Renounce Religion, Evoke Blink, Channel Magic, Forget Spell, Divine Exegesis You were on level 5 of the Vaults. You worshipped Sif Muna. Sif Muna was extremely pleased with you. You visited 8 branches of the dungeon, and saw 37 of its levels. You visited the Abyss 2 times. You also visited: Volcano and Wizlab. You collected 6712 gold pieces. You spent 5319 gold pieces at shops. Inventory: Hand Weapons a - the +6 Majin-Bo {vamp, MP+6 Int+6} (You took it off a Hellbinder in a wizard's laboratory) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). i - the +5 long sword of Fulien {freeze, rN++ Will- rCorr Int+2} (You found it on level 3 of the Elven Halls) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. Missiles N - 12 curare-tipped darts Armour y - the +5 buckler of Zin's Anger (worn) {Dex+7 Slay+5} (You acquired it on level 11 of the Dungeon) Dex: It affects your dexterity (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). z - the +18 shield of the Gong {rElec rN+ Will+ EV-5} (You found it on level 3 of the Vaults) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. E - a +2 ring mail of fire resistance (worn) P - a +2 pair of gloves (worn) X - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You found it on level 3 of the Elven Halls) Int: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. Y - a +2 pair of boots (worn) Z - a scarf of repulsion (worn) Magical Staves e - a staff of poison (weapon) Jewellery c - an amulet of reflection d - the ring of the Five Loving Spines (right hand) {+Blink MP+9 Dex-4 SInv} (You found it on level 2 of the Swamp) [ring of see invisible] Dex: It affects your dexterity (-4). MP: It affects your magic capacity (+9). SInv: It lets you see invisible. +Blink: It lets you blink. f - a ring of flight w - a ring of fire A - an amulet of magic regeneration (around neck) D - the ring of the Morning {rElec rF- rC+ Str+3 Slay+4} (You found it in a wizard's laboratory) [ring of slaying] Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. G - a ring of ice H - the ring of the Mage (left hand) {Wiz Archmagi} (You bought it in a shop on level 4 of the Dungeon) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. K - the ring of Xom's Attic {rF+ Will+ AC+4 Int+3 Dex+4} (You bought it in a shop on level 3 of the Snake Pit) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). rF: It protects you from fire. Will: It increases your willpower. R - a ring of positive energy Wands o - a wand of roots (18) x - a wand of mindburst (27) Q - a wand of quicksilver (9) T - a wand of digging (14) Scrolls b - a scroll of summoning l - 17 scrolls of teleportation n - 5 scrolls of blinking r - 9 scrolls of poison s - 8 scrolls of immolation B - 4 scrolls of magic mapping F - 28 scrolls of identify I - 4 scrolls of amnesia M - 4 scrolls of fear S - 4 scrolls of fog Potions g - 4 potions of mutation k - 2 potions of haste m - 14 potions of heal wounds p - 2 potions of magic q - 4 potions of flight t - 17 potions of curing u - 7 potions of invisibility v - 4 potions of cancellation C - 3 potions of ambrosia J - 4 potions of brilliance O - 3 potions of resistance Miscellaneous h - a tin of tremorstones (2/2) U - a lightning rod (4/4) V - a phantom mirror W - a condenser vane Skills: - Level 4.0 Fighting - Level 3.0 Staves - Level 5.0 Throwing - Level 7.0 Armour + Level 11.9 Dodging - Level 12.0 Stealth * Level 7.0 Shields + Level 21.6 Spellcasting + Level 20.7 Conjurations - Level 10.0 Hexes + Level 11.7 Translocations - Level 14.0 Fire Magic * Level 5.0 Ice Magic - Level 2.0 Air Magic - Level 17.0 Earth Magic - Level 2.0 Poison Magic - Level 12.0 Invocations + Level 12.7 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Lehudib's Crystal Sp Conj/Erth 74% 10d17 3% 8 d - Fulminant Prism Conj/Hex 69% 3d28 1% 4 e - Iskenderun's Mystic Conj/Tloc 100% 2d19 1% 4 f - Fireball Conj/Fire 72% 3d27 1% 5 g - Stone Arrow Conj/Erth 100% 3d13 0% 3 h - Iron Shot Conj/Erth 74% 9d14 1% 6 i - Metabolic Englaciati Hex/Ice 55% N/A 1% 5 o - Orb of Destruction Conj 76% 9d17 1% 7 v - Mephitic Cloud Conj/Pois/Air 100% N/A 1% 3 z - Iskenderun's Battles Conj 100% 2d15 0% 5 C - Conjure Flame Conj/Fire 100% 6-21 0% 3 S - Starburst Conj/Fire 72% 6d19 1% 6 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 100% N/A 0% 1 Foxfire Conj/Fire 100% 2x1d9 0% 1 Sandblast Erth 100% 2d20 0% 1 Scorch Fire 100% 2d10 0% 2 Searing Ray Conj 100% 2d8 0% 2 Dazzling Flash Conj/Hex 100% N/A 0% 3 Flame Wave Conj/Fire 100% 2d21 0% 4 Sticky Flame Conj/Fire 100% 2d11 0% 4 Beastly Appendage Tmut 100% N/A 1% 1 Necrotise Necr 100% 1d9 1% 1 Shock Conj/Air 100% 1d9 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Blink Tloc 100% N/A 1% 2 Call Imp Summ 66% N/A 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Passwall Tmut/Erth 95% N/A 1% 2 Poisonous Vapours Pois/Air 100% N/A 1% 2 Static Discharge Conj/Air 100% 3-16/arc 1% 2 Wereblood Tmut 66% N/A 1% 2 Confusing Touch Hex 100% N/A 1% 3 Gell's Gravitas Tloc 100% N/A 1% 3 Ignite Poison Fire/Tmut/Pois 100% N/A 1% 3 Inner Flame Hex/Fire 100% N/A 1% 3 Lesser Beckoning Tloc 100% N/A 1% 3 Ozocubu's Armour Ice 98% N/A 1% 3 Portal Projectile Hex/Tloc 100% N/A 1% 3 Summon Guardian Golem Hex/Summ 98% N/A 1% 3 Swiftness Air 80% N/A 1% 3 Teleport Other Tloc 100% N/A 1% 3 Tukima's Dance Hex 100% N/A 1% 3 Anguish Hex/Necr 49% N/A 1% 4 Cause Fear Hex 60% N/A 1% 4 Hailstorm Conj/Ice 100% 3d20 1% 4 Leda's Liquefaction Hex/Erth 66% N/A 1% 4 Passage of Golubria Tloc 100% N/A 1% 4 Petrify Tmut/Erth 100% N/A 1% 4 Spider Form Tmut/Pois 94% N/A 2% 3 Call Canine Familiar Summ 66% N/A 3% 3 Summon Lightning Spire Summ/Air 73% N/A 8% 4 Animate Dead Necr 66% N/A 12% 4 Dispel Undead Necr 66% 3d23 12% 4 Freezing Cloud Conj/Ice/Air 58% 6-21 1% 5 Irradiate Conj/Tmut 60% 3d31 1% 5 Lightning Bolt Conj/Air 62% 1d86 1% 5 Manifold Assault Tloc 100% N/A 1% 5 Conjure Ball Lightning Conj/Air 62% 3x3d22 1% 6 Dispersal Tloc 63% N/A 1% 6 Silence Hex/Air 51% N/A 2% 5 Summon Mana Viper Hex/Summ 98% N/A 4% 5 Yara's Violent Unravell Hex/Tmut 49% 3d19 4% 5 Statue Form Tmut/Erth 76% N/A 5% 6 Spellforged Servitor Conj/Summ 60% N/A 14% 7 Enfeeble Hex 60% N/A 16% 7 Alistair's Intoxication Tmut/Pois 62% N/A 21% 5 Agony Necr 66% N/A 32% 5 Blade Hands Tmut 33% N/A 32% 5 Simulacrum Ice/Necr 42% N/A 50% 6 Disjunction Tloc 63% N/A 50% 8 Shatter Erth 71% 3d52* 67% 9 Discord Hex 60% N/A 75% 8 Summon Cactus Giant Summ 33% N/A 85% 6 Storm Form Tmut/Air 36% N/A 99% 7 Dragon Form Tmut 33% N/A 100% 7 Haunt Necr/Summ 33% N/A 100% 7 Monstrous Menagerie Summ 33% N/A 100% 7 Summon Hydra Summ 33% N/A 100% 7 Infestation Necr 33% N/A 100% 8 Summon Horrible Things Summ 33% N/A 100% 8 Chain Lightning Conj/Air 62% 3d83 100% 9 Dragon's Call Summ 33% N/A 100% 9 Polar Vortex Ice 49% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:7 Lair (5/5) D:8 Swamp (4/4) Lair:3 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Volcano (visited) WizLab (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:4 *!! D:5 * Orc:2 ?:?( Elf:1 ==* Elf:2 :(= Snake:3 ==: Vaults:2 ([ Annotations: Elf:1 6 runed translucent doors Elf:2 1 runed translucent door Message History Your quicksilver dragon claws the deep elf zephyrmancer! The deep elf zephyrmancer dies! Sif Muna accepts your kill. The yaktaur captain shoots a bolt. The bolt misses you. The bolt barely misses the vault warden. A deep troll comes into view. The deep elf demonologist mumbles some strange words. Your golden dragon breathes fire at the deep troll earth mage. The bolt of fire hits the deep troll earth mage!!! The deep troll earth mage dies! Sif Muna accepts your kill. The vault warden closely misses you. You hear a shout! You feel much better. Your quicksilver dragon breathes dispelling energy at the yaktaur. The bolt of dispelling energy hits the yaktaur!! The bolt of dispelling energy hits the deep troll! The yaktaur unwields a +0 arbalest. The yaktaur hits your quicksilver dragon! The yaktaur shoots a bolt. You block the bolt. The deep elf high priest shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The yaktaur captain shoots a bolt. The bolt hits you but does no damage. The vault warden closely misses you. The deep troll earth mage bites you! * * * LOW HITPOINT WARNING * * * The deep troll earth mage misses you. You block the deep troll earth mage's attack. Your golden dragon bites the yaktaur! Your golden dragon claws the yaktaur! The yaktaur dies! Sif Muna accepts your kill. Your quicksilver dragon bites the yaktaur. Your quicksilver dragon claws the yaktaur! The yaktaur dies! Sif Muna accepts your kill. Sif Muna will now gift you books as you gain piety. You feel much better. A dragon arrives to answer your call! You hear a shout! You hear a howl! The yaktaur captain shoots a bolt. The bolt hits you!!! You die... #.. #....######. #....#.....# #....#....W# '##....#.... #.......... ##......))########## .....<<.c..)@p)c)... ....<..<))TT...).... .....