karambola Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 38, D:1) 2 boomerangs (6, 49, D:1) 5 stones (10, 13, D:1) a +0 flail (10, 33, D:1) a +0 leather armour (18, 16, D:1) 2 boomerangs (23, 13, D:1) a +0 hand axe (25, 11, D:1) an orb of guile (26, 42, D:1) a +0 club (33, 40, D:1) a +0 short sword (34, 38, D:1) a +2 pair of boots (40, 38, D:1) a +0 club (41, 44, D:1) a +0 dagger of draining (43, 22, D:1) a +0 whip (43, 49, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (4, -14, D:2) a +0 club (10, 7, D:2) a +0 dagger (17, -14, D:2) 8 stones (22, -10, D:2) a +0 sling (23, -7, D:2) a +0 dagger (29, 12, D:2) a +0 dagger a kobold corpse (skeletalised by now) (41, -4, D:2) a +0 dagger (43, -7, D:2) a +0 whip 5 stones (43, 2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (6, 6, D:3) a +0 quarterstaff (13, 8, D:3) a frilled lizard corpse (16, 7, D:3) an adder corpse (16, 9, D:3) a +0 rapier (17, 26, D:3) a scroll of revelation (19, 15, D:3) a +0 whip a stone (20, 24, D:3) a frilled lizard corpse (22, 20, D:3) a +5 ring of evasion (23, 22, D:3) a +0 trident (29, 17, D:3) 3 stones (29, 20, D:3) a +0 ring mail