karlm Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (37, 28, D:1) a +0 robe (7, 38, D:1) 25 stones (5, 39, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (-25, 10, D:2) a +0 short sword (-21, 10, D:2) a stone (-4, 23, D:2) a +0 dagger (-13, 24, D:2) a +0 leather armour (-6, 24, D:2) a +0 dagger a +0 ring mail (-4, 24, D:2) a +0 dagger (-9, 25, D:2) a +0 dagger (19, 25, D:2) a stone (11, 27, D:2) a +0 club (-19, 28, D:2) a +0 leather armour (17, 30, D:2) a stone (-28, 35, D:2) a +0 chain mail (13, 37, D:2) 26 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (44, 2, D:3) a +0 spear (46, 4, D:3) a +0 club (13, 7, D:3) a +0 whip (42, 10, D:3) an uncursed ring of invisibility (38, 13, D:3) a +0 club 15 sling bullets (40, 27, D:3) 11 stones (1, 29, D:3) 9 arrows Level 4 of the Dungeon [Shop] Willuar's Magic Scroll Shop a scroll of recharging (114 gold) 3 scrolls of identify (72 gold) a scroll of silence (90 gold) a scroll of identify (24 gold) (0, 0, D:4) 18 stones (14, 6, D:4) a +0 falchion (10, 10, D:4) 8 stones (7, 17, D:4) a +0 short sword (26, 19, D:4) a +0 dagger a cursed +0 robe (22, 20, D:4) a +0 falchion (31, 21, D:4) a +0 leather armour (0, 26, D:4) 2 large rocks (15, 30, D:4) a +0 robe a +0 antimagic dagger (16, 31, D:4) 20 stones (25, 35, D:4) a +0 leather armour a +0 short sword (-5, 44, D:4) a +2 quarterstaff of chaos Level 5 of the Dungeon (1, 12, D:5) a +0 leather armour (-29, 18, D:5) a +0 chain mail (-27, 20, D:5) a cursed +0 hand axe (-20, 20, D:5) a +0 dagger (-14, 26, D:5) a +0 leather armour (-13, 35, D:5) a +0 flail (-21, 42, D:5) 28 stones Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Devil {+Blink Dex+4 SInv} (3740 gold) [ring of see invisible] It affects your dexterity (+4). It lets you see invisible. It lets you blink. the +2 ring mail of Caazon {Str+3} (2730 gold) It affects your strength (+3). the amulet of Wosmeg {rMut -Tele rPois MP+9 Stlth+} (4840 gold) [amulet of resist mutation] It protects you from mutation. It protects you from poison. It affects your magic capacity (+9). It prevents most forms of teleportation. It makes you more stealthy. the amulet "Eliumm" {Inacc *Corrode rElec rPois MR+} (1470 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. (0, 0, D:6) a +0 club (-1, 1, D:6) 20 stones (2, 3, D:6) a +0 morningstar (2, 13, D:6) a stone (2, 14, D:6) a stone (-5, 17, D:6) a +0 robe a +0 dagger (0, 17, D:6) a +0 flail 11 stones a +0 leather armour (-10, 18, D:6) a +0 mace (-7, 18, D:6) 2 tomahawks (-5, 18, D:6) a +0 chain mail a +0 dagger a +0 hand axe (-5, 19, D:6) a +0 hand axe (21, 24, D:6) a +0 giant club (7, 30, D:6) 30 stones (-7, 35, D:6) the +1 leather armour "Kioceipp" {rC+} It protects you from cold. (-3, 36, D:6) a +0 club (unseen)