Dungeon Crawl Stone Soup version 0.17-a0-1636-g3119f2b (webtiles) character file. 3 kasmir the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on Aug 6, 2015. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (132 turns). kasmir the Grave Robber (Demonspawn Necromancer) Turns: 132, Time: 00:00:30 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 41% Magic: 0/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... b - Animate Skeleton Necr N/A 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a jackal (heavily wounded, chance to defeat MR: 87%) The jackal convulses in agony! You kill the jackal! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The jackal barely misses you. The jackal misses you. You barely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. You miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... ..#.#.#.'.# ..# #.#.#.#.#.# #.# #.#.#...#.# #># #...#####.# #.# ##### #..# #.# #+..#####.## ##..........## #.........?$.# #.....#####@## #.......# #h# +....♣...# #.# ........... #.# ...........# #.# #.####.#.[.# #.. #. #.##(.# ### You could see a jackal. Vanquished Creatures A bat (D:1) 2 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | kasmir the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Animate Skeleton 132 | D:1 | Slain by a jackal Vault maps used: D:1: nicolae_arrival_somewhat_less_tricky_arrival, nicolae_ashenzari_panopticon Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Pain || 5