kelmiir Level 1 of the Dungeon (0, 5, D:1) a stone (0, 6, D:1) a stone (4, -8, D:1) a +0 dagger a +0 ring mail (10, -23, D:1) 17 stones (16, -14, D:1) a +0 robe (16, -10, D:1) 17 sling bullets (21, -24, D:1) a +0 club (46, -18, D:1) 27 arrows Level 2 of the Dungeon (1, -2, D:2) a +0 hunting sling (4, -4, D:2) a +0 scythe a +0 robe (15, 3, D:2) the felid corpse of Natasha (skeletalised by now) (26, 9, D:2) 21 stones (29, 13, D:2) a +0 flail (35, -14, D:2) a cursed -1 club (36, -14, D:2) a +0 dagger a +0 club a +0 club a +0 animal skin a +0 club a +0 club a +0 dagger (37, -14, D:2) a +0 club a +0 dagger (38, -14, D:2) a +0 dagger (39, -9, D:2) 12 bolts (42, 19, D:2) a rat corpse (skeletalised by now) (47, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of curing (1, -9, D:3) an uncursed ring of flight (1, -1, D:3) 6 gold pieces (1, 1, D:3) a scroll of teleportation (3, -27, D:3) a +0 great sword (8, 0, D:3) 13 gold pieces (12, -8, D:3) a +0 club (13, -9, D:3) a gnoll corpse (13, -6, D:3) a scroll of teleportation (14, -11, D:3) a +0 flail (still there?) a gnoll corpse (still there?) (18, -21, D:3) a +0 chain mail the human corpse of Terence (19, -21, D:3) a +0 short sword a kobold corpse (19, -20, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (19, -10, D:3) a +0 hand axe