Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 4591562241473309607 4 kelmiir the Insei (level 1, 0/13 HPs) Began as an Octopode Transmuter on Mar 21, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:30 (299 turns). kelmiir the Insei (Octopode Transmuter) Turns: 299, Time: 00:00:30 Health: 0/13 AC: 1 Str: 9 XL: 1 Next: 70% Magic: 0/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of identify {unknown} Skills: * Level 1.1 Fighting * Level 2.1 Dodging * Level 3.0 Unarmed Combat * Level 2.0 Spellcasting * Level 2.1 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History a +0 club; 3 stones A goblin comes into view. It is wielding a +0 club. Your transformation is almost over. The goblin shouts! There is a stone staircase leading down here. There is a stone staircase leading down here. The frilled lizard hisses angrily. You tentacle-slap the frilled lizard. You kill the frilled lizard! The goblin barely misses you. You barely miss the goblin. You grab the goblin. You constrict the goblin. The goblin barely misses you. You tentacle-slap the goblin. You kill the goblin! No target in view! Your tentacle spike disappears. An endoplasm comes into view. An endoplasm is nearby! Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. Casting: Beastly Appendage (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You extend your transformation's duration. Found 11 gold pieces. You tentacle-slap the endoplasm. You pierce the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The endoplasm freezes you. You are frozen. You die... #.......## ####.#.## ###.### #...# ..############)..# ........>......†## ......).........# .........#####..# ..[.....@....#### .......#J....# #.###........... # #........... ............ #>........... #........$.#. ...........# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kelmiir the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 299 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 11 Constrict || 3 Kick || 2 Tentacles || 2 Cast: Beastly Appendage || 6 Dodge: Dodged || 4