kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -16, D:1) a +0 dagger (3, -7, D:1) a +0 dagger (3, -2, D:1) a -1 dagger (6, 40, D:1) a +0 flail (9, -16, D:1) a +0 robe (12, 2, D:1) a +0 mace (13, -14, D:1) a +0 dagger a stone (17, 6, D:1) a +0 trident (21, -12, D:1) a +0 dagger 2 stones (34, 16, D:1) a +0 leather armour (48, 18, D:1) 5 stones (50, 29, D:1) a +0 broad axe Level 2 of the Dungeon (0, 0, D:2) 6 stones (2, 2, D:2) a +0 chain mail a +0 club (4, 2, D:2) a +0 leather armour a +0 club (9, -26, D:2) a +0 robe (16, -15, D:2) a +0 ring mail (22, -29, D:2) a +2 dagger of draining (25, -8, D:2) a +0 club (38, -8, D:2) a +0 scale mail (39, -35, D:2) a +0 robe (46, -21, D:2) a +0 sling (51, -31, D:2) a +0 hand axe Level 3 of the Dungeon (8, -27, D:3) a staff of poison (11, -27, D:3) a +0 short sword (15, -10, D:3) a +0 spear (21, -16, D:3) a +0 club a +0 club (23, -31, D:3) a +0 mace (23, -4, D:3) a +0 short sword a stone (26, -26, D:3) a +0 leather armour (34, -30, D:3) a +0 long sword (35, -20, D:3) a +0 quarterstaff (36, -25, D:3) a +0 hand axe of electrocution (38, -25, D:3) a +0 dagger a +0 robe (38, -8, D:3) a +0 robe (39, -26, D:3) a +0 flail (39, -3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 robe (1, 1, D:4) a +0 whip (1, 15, D:4) a +0 giant club (9, -7, D:4) a +0 dagger (13, 27, D:4) a +0 short sword (14, 29, D:4) a +0 club a +0 leather armour (15, 23, D:4) a +0 hand axe of draining (15, 25, D:4) a +0 dagger (16, 31, D:4) 3 potions of degeneration a +1 flail of flaming (18, 0, D:4) 5 stones (22, -1, D:4) 4 stones (25, 19, D:4) a +0 hand axe (33, -6, D:4) a +0 club (43, -2, D:4) a +1 scythe of venom a +0 robe (43, 15, D:4) a +0 robe 6 stones (44, 31, D:4) a +0 robe (46, 14, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 3 stones (3, -7, D:5) a +0 flail (20, 5, D:5) a +0 flail (20, 6, D:5) a +0 halberd (24, 13, D:5) a +0 sling (25, -29, D:5) 6 stones (25, -26, D:5) a +0 buckler (25, 2, D:5) a +0 ring mail (40, -6, D:5) a +0 dagger a +0 robe (41, -6, D:5) a +0 dagger of speed a +2 whip of draining a +0 whip a +0 club a +0 leather armour (55, -10, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, -14, D:6) a +0 trident (1, 15, D:6) 4 stones (3, -10, D:6) a +0 dagger a +0 robe a +0 club a +0 leather armour (3, -8, D:6) a +0 dagger (3, 14, D:6) 8 stones (7, -17, D:6) a +1 whip of freezing a +2 robe of willpower (7, -1, D:6) 6 stones (13, 3, D:6) a +0 pair of gloves of hurling (17, -23, D:6) a +0 war axe (19, -25, D:6) a +0 double sword (19, -7, D:6) a +0 dagger (38, 12, D:6) a +0 robe (39, 10, D:6) a +0 falchion a +0 club a +0 leather armour a +0 dagger of venom a +0 robe (40, 11, D:6) a +0 dagger a +0 robe of willpower (41, 5, D:6) 5 boomerangs (46, 4, D:6) a staff of conjuration (47, 6, D:6) a +0 flail a +0 leather armour (49, 7, D:6) a +0 flail a +0 ring mail (50, 6, D:6) a +0 hand axe (50, 7, D:6) a +1 dagger of venom a +0 robe (55, 10, D:6) a ring of ice Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 robe (0, 1, D:7) a +3 great sword a +0 robe (1, 0, D:7) a +3 battleaxe of freezing a +0 robe a +5 falchion a +0 robe (5, 16, D:7) 4 stones (13, 18, D:7) a +0 leather armour of willpower (14, 11, D:7) a +0 giant club (14, 12, D:7) a +0 giant club (15, 12, D:7) the +7 great mace of Woofym {vorpal, *Slow rC+++ rCorr Str-3} It inflicts extra damage upon your enemies. Str: It affects your strength (-3). rC: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (17, 22, D:7) a +0 trident (18, 33, D:7) a +0 quarterstaff (33, -1, D:7) a +0 whip (34, 29, D:7) a +0 hand axe (34, 31, D:7) a +0 flail a +0 leather armour (34, 33, D:7) a +0 dagger a +0 leather armour (37, 10, D:7) a +0 rapier (40, 40, D:7) a +0 leather armour (40, 41, D:7) a +0 giant club (46, 26, D:7) 3 stones (49, 32, D:7) 4 poisoned darts Level 8 of the Dungeon [Shop] Ukoruc's Specific Store a scroll of fog (64 gold) [Shop] Ytangary's General Store a potion of resistance (120 gold) a wand of light (4) (201 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 helmet (54 gold) the +10 scale mail of Mirth {Will++ Slay-6} (648 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-6). Will: It greatly increases your willpower. (0, 0, D:8) 8 stones (1, -38, D:8) a +0 rapier (7, 17, D:8) a potion of brilliance (8, -2, D:8) a +0 mace a boomerang a +0 chain mail (9, -31, D:8) a +0 spear of flaming a +0 animal skin (9, 16, D:8) a +0 halberd (10, 16, D:8) a +0 club a +1 vampiric trident a +0 ring mail a +0 buckler (11, 16, D:8) a +0 club a +0 spear (12, 7, D:8) 5 stones (13, 6, D:8) a +0 mace a +0 robe (24, 9, D:8) a +0 scimitar (35, -3, D:8) a +0 leather armour (38, 4, D:8) a +1 scale mail (40, 2, D:8) a +0 plate armour (46, -31, D:8) a +0 short sword (46, -27, D:8) a +0 short sword of venom (52, -18, D:8) a +0 quarterstaff (63, -14, D:8) a +2 hand axe of electrocution Level 9 of the Dungeon (2, -7, D:9) a scarf of invisibility (3, -8, D:9) a +3 dagger of chaos a +0 robe (3, -7, D:9) an atropa-tipped dart (6, -23, D:9) a potion of degeneration (21, -10, D:9) 5 poisoned darts (23, -22, D:9) a +0 dagger 3 poisoned darts a +0 club a +0 short sword 2 stones (23, 18, D:9) a +0 leather armour (23, 19, D:9) a +0 flail a +0 scale mail (23, 20, D:9) 4 stones (24, -25, D:9) a +0 dagger (24, -22, D:9) a +0 short sword (25, -26, D:9) a +0 shortbow (25, -21, D:9) a +0 club a +0 short sword 3 poisoned darts (26, -27, D:9) a +0 war axe (26, -26, D:9) a +0 dagger a +0 robe (26, -25, D:9) a +0 dagger 5 stones (27, -27, D:9) a +0 scimitar a +0 chain mail a +0 dagger a +0 robe (28, -27, D:9) a +0 dagger a +0 robe (28, 16, D:9) a +0 sling a +0 leather armour a +0 club a +0 animal skin (28, 17, D:9) a +0 sling a +0 animal skin (28, 18, D:9) a +0 club a +0 animal skin a +0 club a +0 leather armour (37, -21, D:9) a +0 giant club a +0 giant spiked club (52, -22, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) 5 poisoned darts (5, -12, D:10) a +0 mace (32, -18, D:10) a +0 ring mail (33, -37, D:10) the +7 quarterstaff "Ufogro Gyid" {elec, *Noise Str+5} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+5). *Noise: It may make noises in combat. (35, -9, D:10) a +2 pair of boots (35, -8, D:10) 2 potions of degeneration (41, -37, D:10) a javelin (41, -8, D:10) a +0 dagger a +0 shortbow a +0 leather armour (46, -8, D:10) a +0 shortbow (48, -5, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow (9, 8, D:11) a +0 flail (14, 0, D:11) 5 stones (14, 23, D:11) 3 poisoned darts (22, 31, D:11) a +0 ring mail (24, 19, D:11) 6 poisoned darts (26, 4, D:11) a +0 dagger a +0 robe (26, 27, D:11) 7 stones (28, 9, D:11) a +0 hand axe (29, 9, D:11) a +0 dagger a +0 scale mail (30, 11, D:11) a +0 scimitar a +0 plate armour (31, 11, D:11) a +0 hand axe a +0 mace a +0 mace a +0 chain mail (31, 28, D:11) a +1 hand axe of electrocution (38, 4, D:11) a +0 robe (40, 20, D:11) a +0 quarterstaff (44, 21, D:11) a +0 whip (45, 19, D:11) a +0 dagger a +0 robe (48, 2, D:11) a ring of wizardry (51, 5, D:11) a +0 dagger (58, -1, D:11) a +0 falchion Level 12 of the Dungeon [Shop] Jikorr's Antique Armour Boutique a +9 plate armour of ponderousness (1170 gold) a scarf of shadows (312 gold) a +0 helmet (117 gold) a +0 ring mail (104 gold) a +0 chain mail (117 gold) a +0 ring mail (104 gold) a +0 chain mail (117 gold) a +0 helmet (117 gold) (0, 0, D:12) a +0 mace (4, 5, D:12) a +0 trident (4, 6, D:12) a +0 hand axe a +0 ring mail (5, 6, D:12) a +0 dagger a +0 robe (5, 7, D:12) a +0 morningstar a +0 dagger a +0 robe (6, 16, D:12) a +0 flail a +0 scale mail (7, 16, D:12) a +0 whip (7, 17, D:12) a +0 hand axe of freezing (8, 17, D:12) a +0 hand axe (13, 3, D:12) a +0 ring mail (18, 13, D:12) a +0 ring mail (18, 25, D:12) a +0 robe (27, 47, D:12) a +0 dagger 3 poisoned darts (28, 47, D:12) a +0 dagger a +0 robe a +0 short sword a +0 dagger 2 stones (29, 47, D:12) a +0 club a +0 club 3 stones (30, 46, D:12) a +0 dagger 3 poisoned darts (30, 47, D:12) a +0 vorpal quarterstaff a +0 robe (30, 48, D:12) a +0 short sword 6 poisoned darts (31, 48, D:12) a +0 whip (47, 40, D:12) a +0 mace a +0 flail (47, 41, D:12) a +0 short sword a +0 chain mail a +0 dagger of freezing a +0 robe (47, 42, D:12) a +0 shortbow a +0 hand axe a +0 chain mail (49, 40, D:12) a +0 ring mail (51, 2, D:12) a +0 plate armour a +1 vampiric scimitar (52, 2, D:12) a +0 ring mail a +0 hand axe a +0 leather armour a +1 hand axe of flaming (52, 3, D:12) a +0 dagger a +0 plate armour a +1 great mace (52, 7, D:12) a +0 club (53, 2, D:12) a +0 mace a +0 hand axe a +0 dagger (53, 3, D:12) a +0 short sword a +0 club a +0 leather armour a +0 trident (53, 7, D:12) a +0 chain mail a +0 halberd (53, 8, D:12) a +0 club (53, 19, D:12) 3 javelins (54, 2, D:12) a +0 flail (54, 3, D:12) a +0 chain mail a +0 mace a +0 falchion (55, 3, D:12) a +0 plate armour a +0 dire flail a +0 plate armour a +0 flail (55, 4, D:12) a +0 quarterstaff (55, 5, D:12) a +0 club (55, 6, D:12) a +0 trident (55, 16, D:12) 5 large rocks (56, 4, D:12) a +0 dagger (56, 5, D:12) a +0 war axe the Ecumenical Temple Level 1 of the Orcish Mines (6, 6, Orc:1) a +0 mace (6, 7, Orc:1) a +0 hand axe (6, 8, Orc:1) a +0 chain mail a +0 trident (13, -2, Orc:1) a +0 dagger a +0 cloak (18, -2, Orc:1) a +0 dagger (19, -2, Orc:1) a +0 hand axe (20, -2, Orc:1) a +0 long sword 2 boomerangs a +0 plate armour a +0 short sword (20, -1, Orc:1) a +0 flail (23, 2, Orc:1) a +0 giant spiked club a +0 dagger a +0 robe (23, 3, Orc:1) a +0 flail a +0 war axe a +0 leather armour (25, -31, Orc:1) a +0 long sword a +0 chain mail a +0 club a +0 hand axe a +0 scale mail (25, -30, Orc:1) a +0 whip (25, 5, Orc:1) a +0 glaive 2 boomerangs a +0 plate armour (26, 5, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Vuwk's Jewellery Shoppe a ring of see invisible (240 gold) an amulet of reflection (480 gold) a +6 ring of dexterity (576 gold) the ring of the Saviour {rN+ Int+4 SInv} (633 gold) [ring of positive energy] Int: It affects your intelligence (+4). rN: It protects you from negative energy. SInv: It lets you see invisible. a ring of protection from cold (400 gold) a ring of resist corrosion (320 gold) the ring of the Ageless Artists {Ice rPois Will- Int+8 Dex-5} (612 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+8). Dex: It affects your dexterity (-5). rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. Will: It decreases your willpower. a ring of magical power (320 gold) an amulet of faith (640 gold) [Shop] Hiffucie's Antique Weapon Emporium a +0 short sword (90 gold) a +2 mace of draining (522 gold) a +0 giant club (51 gold) the +8 great mace "Beh Laew" {spect, rElec} (2106 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rElec: It insulates you from electricity. the +6 glaive of the Eggplant {venom, rPois Str+4} (1722 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+4). rPois: It protects you from poison. a +0 long sword (105 gold) a +0 war axe of electrocution (321 gold) a +0 scimitar (120 gold) [Shop] Vexkadet's General Store a scroll of identify (22 gold) 4 stones (4 gold) 6 stones (6 gold) a +0 leather armour (22 gold) the +3 spear of the Valley {vamp, *Slow rF- rC+++ Int+8} (772 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+8). rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. *Slow: It may slow you when you take damage. a condenser vane (440 gold) [Shop] Akhluff's Book Shoppe Maxwell's Memoranda (494 gold) a manual of Transmutations (1040 gold) Texog's Compendium of Earth and Conjuration (234 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Passwall Transmutation/Earth 2 c - Hailstorm Conjuration/Ice 3 the Codex of Psychosis (468 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Summon Lightning Spire Summoning/Air 4 c - Shatter Earth 9 the Incunable of Damaging Transmigration (624 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Petrify Transmutation/Earth 4 c - Statue Form Transmutation/Earth 6 d - Fire Storm Conjuration/Fire 9 a book of Necromancy (312 gold) a book of Misfortune (364 gold) a book of Unlife (468 gold) a book of Geomancy (234 gold) a book of Armaments (468 gold) (5, 15, Orc:2) a +0 hand axe a +0 ring mail (5, 17, Orc:2) a +0 flail (6, 17, Orc:2) a +0 dagger of draining a +0 robe an orc skeleton (8, 48, Orc:2) a warg corpse (skeletalised by now) (17, -4, Orc:2) a +0 dagger a +0 dagger a +0 robe (17, -3, Orc:2) a +0 battleaxe a +0 chain mail (18, -5, Orc:2) a +0 dagger a +0 robe (18, -4, Orc:2) a +0 whip a +0 leather armour (29, 34, Orc:2) a +0 troll leather armour (31, 24, Orc:2) a +0 giant spiked club (31, 34, Orc:2) a +0 giant spiked club (32, 24, Orc:2) a +0 giant spiked club a +0 giant spiked club (33, 28, Orc:2) a +0 giant spiked club (33, 31, Orc:2) a +0 troll leather armour a +0 giant spiked club a +0 giant club a +0 giant club a +0 dire flail a +0 great mace of protection (33, 32, Orc:2) a +0 flail a +0 robe a +0 giant spiked club a +0 hand axe a +0 giant club 5 large rocks (33, 38, Orc:2) a +0 troll leather armour (34, -1, Orc:2) a +0 trident (34, 1, Orc:2) a +0 dire flail a +0 plate armour (34, 2, Orc:2) a +0 mace a +0 leather armour (34, 30, Orc:2) a +0 giant club (34, 31, Orc:2) a +0 troll leather armour a +0 giant spiked club a +0 giant club a +0 giant spiked club (34, 39, Orc:2) a +0 giant spiked club (34, 40, Orc:2) a +0 giant club (35, -1, Orc:2) a +0 whip (35, 0, Orc:2) a +0 war axe a +0 chain mail (35, 1, Orc:2) a +0 short sword (35, 2, Orc:2) a +0 trident a +0 leather armour (35, 31, Orc:2) a +0 plate armour a +1 glaive of protection a +0 arbalest (35, 32, Orc:2) a +0 scale mail a +0 short sword a +0 giant spiked club a +0 giant club (35, 34, Orc:2) a +0 chain mail a +0 short sword (35, 42, Orc:2) a +0 giant spiked club a +0 giant club (36, 0, Orc:2) a +0 short sword a +0 chain mail a +0 short sword a +0 ring mail a +1 mace of holy wrath (36, 2, Orc:2) a +0 giant spiked club (39, 47, Orc:2) a +0 giant club (41, 47, Orc:2) 6 large rocks (42, 47, Orc:2) a +0 robe a +0 spear (42, 48, Orc:2) a +0 giant club (42, 49, Orc:2) a +0 giant spiked club (43, 47, Orc:2) a +0 giant spiked club (43, 48, Orc:2) a +0 giant spiked club a +0 giant club (43, 50, Orc:2) a +0 troll leather armour (44, 49, Orc:2) the +4 barding of Instinct {Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). (44, 50, Orc:2) a +0 troll leather armour (45, 49, Orc:2) a +0 giant club a +0 giant club (45, 50, Orc:2) a +0 giant club a +0 giant club (51, 19, Orc:2) a +0 whip a +0 spear a +0 whip (52, 19, Orc:2) a +0 flail a +0 leather armour a +0 whip (53, 18, Orc:2) a +0 halberd (58, 29, Orc:2) a +0 club (59, 27, Orc:2) a +0 hand axe (59, 29, Orc:2) a +0 leather armour a +0 flail a +0 chain mail a +0 glaive Level 1 of the Lair of Beasts (10, -34, Lair:1) a +0 morningstar (38, -24, Lair:1) a +1 mace of holy wrath (39, -29, Lair:1) the +1 ring mail of Haham {rPois Dex+6} Dex: It affects your dexterity (+6). rPois: It protects you from poison. (40, -19, Lair:1) a +0 falchion (43, -19, Lair:1) the +7 trident "Estrisaoh" {freeze, rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. (47, -3, Lair:1) a +0 plate armour (48, -3, Lair:1) a scroll of noise (49, -3, Lair:1) a scarf of harm (50, -8, Lair:1) a +0 cloak (59, -21, Lair:1) a +0 flail (63, -32, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 quarterstaff (6, -4, Lair:2) 2 poisoned darts (15, -2, Lair:2) a scarf of shadows (16, -14, Lair:2) a +0 ring mail (20, -8, Lair:2) a +0 leather armour (35, -30, Lair:2) a +0 dagger (36, -4, Lair:2) an amulet of guardian spirit (38, -9, Lair:2) a +0 scale mail (41, -7, Lair:2) 6 stones (50, -18, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a javelin (6, -2, Lair:3) a +0 chain mail (6, 27, Lair:3) a +0 chain mail a +3 great sword of distortion (22, 5, Lair:3) a +0 spear (24, 31, Lair:3) a +0 long sword (40, 4, Lair:3) 2 boomerangs (43, 16, Lair:3) a +0 flail (48, 15, Lair:3) an amulet of faith (49, 22, Lair:3) 6 stones (50, 19, Lair:3) a +1 short sword of distortion 5 curare-tipped darts Level 4 of the Lair of Beasts (3, -10, Lair:4) a +0 plate armour (29, -24, Lair:4) a +0 mace of protection (29, -16, Lair:4) a +0 arbalest (40, -30, Lair:4) 6 stones (40, -8, Lair:4) a scarf of resistance (42, -23, Lair:4) the +9 war axe of Indomitability {vorpal, rN+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. (54, -16, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (6, -16, Lair:5) a +0 leather armour (9, -15, Lair:5) a scroll of immolation (16, -17, Lair:5) a +0 dagger a +0 robe (23, -19, Lair:5) a +0 dagger a +0 robe (30, -19, Lair:5) the +8 arbalest "Hefu" {flame, rPois rF+ rC+ Str-2} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (-2). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. (31, -19, Lair:5) a +0 robe (31, -18, Lair:5) the +11 sling of Gozag's Respect {flame, Fragile rPois Str+2} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+2). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. (36, -7, Lair:5) a phial of floods (37, -8, Lair:5) 2 stones (40, -10, Lair:5) a +0 rapier (43, -19, Lair:5) a +0 dagger a +0 robe (46, 18, Lair:5) 2 curare-tipped darts (47, 36, Lair:5) a +0 robe (52, 23, Lair:5) a +0 buckler (55, -15, Lair:5) a +0 morningstar (55, 14, Lair:5) 4 stones (62, -6, Lair:5) an amulet of the acrobat