kmx Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 0, D:1) a cursed +0 ring mail (18, -6, D:1) 10 sling bullets (19, -22, D:1) a +0 ring mail (21, -18, D:1) a +0 short sword (24, -19, D:1) a +0 club a +0 club (31, 0, D:1) a +0 club (34, -4, D:1) a +0 club (39, -21, D:1) a +0 club (39, -2, D:1) a +0 dagger (49, -18, D:1) a +0 club (52, 4, D:1) a +0 club (58, -3, D:1) a +0 hand axe (59, 5, D:1) a +0 whip (61, -7, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) 21 stones (3, 5, D:2) a +0 club (11, 11, D:2) a +0 whip (15, 6, D:2) 22 stones (26, 12, D:2) a stone (28, -24, D:2) a +0 whip (28, -22, D:2) a +0 club (28, 19, D:2) a stone a +0 dagger (30, 19, D:2) a cursed +0 spear (40, -15, D:2) a +1 ring mail of fire resistance (42, 5, D:2) a +0 mace (44, 18, D:2) 12 stones (50, 14, D:2) 14 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, -11, D:3) a +0 club (10, 5, D:3) 23 stones (24, -23, D:3) a cursed -3 mace (29, -8, D:3) a +0 dagger (29, 2, D:3) a +0 dagger (35, -14, D:3) a +0 plate armour (38, -28, D:3) 22 stones (41, -24, D:3) 3 curare-tipped needles (42, -9, D:3) a wand of random effects (30) (55, -10, D:3) a +1 dagger of speed Level 4 of the Dungeon [Shop] Jeumaett's Book Shop a book of Frost (455 gold) a book of Misfortune (260 gold) a book of Changes (325 gold) a book of Cantrips (260 gold) a book of Conjurations (390 gold) a book of Geomancy (455 gold) a book of Party Tricks (650 gold) a book of Minor Magic (260 gold) (0, 0, D:4) 3 stones (0, 2, D:4) a +0 flail (1, 0, D:4) a +0 leather armour (3, -29, D:4) a +0 club (3, 0, D:4) a stone a +0 leather armour a +0 dagger (3, 1, D:4) a stone (3, 2, D:4) 2 stones (4, 0, D:4) 3 stones a +0 hunting sling a +0 ring mail a +0 morningstar (5, -21, D:4) a +0 scale mail (5, 0, D:4) 3 stones a +0 club a +0 leather armour (7, 0, D:4) a stone (14, 13, D:4) a +0 hunting sling (18, 22, D:4) a cursed +0 dagger (29, -17, D:4) a +0 hand axe (42, -8, D:4) the +6 chain mail of the Valley {*Slow rF++ Regen+ Str+3} It affects your strength (+3). It greatly protects you from fire. It increases your rate of regeneration. It may slow you when you take damage. Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (3, -1, D:5) a +1 flail of holy wrath (5, -1, D:5) a cursed -3 whip (14, 21, D:5) a +0 club (19, -6, D:5) 20 arrows (33, -8, D:5) 6 stones (34, -9, D:5) a stone (37, -9, D:5) a stone (37, -8, D:5) a stone (38, -10, D:5) a stone (38, -9, D:5) 9 stones (38, -7, D:5) a stone (38, -6, D:5) a +0 leather armour a +0 flail (38, -4, D:5) 3 stones (39, -8, D:5) a stone (42, -6, D:5) a +0 flail (44, -1, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) 20 stones (7, -38, D:6) an arrow (8, -38, D:6) an arrow (8, -36, D:6) an arrow (9, -43, D:6) 2 arrows (9, -42, D:6) 2 arrows (9, -41, D:6) an arrow (9, -40, D:6) 2 arrows (9, -39, D:6) a +0 plate armour an arrow (9, -38, D:6) an arrow (10, -45, D:6) a +1 shortbow of velocity (unseen) (10, -20, D:6) an uncursed ring of ice (10, -16, D:6) a +0 mace (unseen) (11, 8, D:6) a +0 hand axe (19, -29, D:6) an arrow (19, -28, D:6) 2 arrows (19, -23, D:6) 22 arrows (19, -21, D:6) 2 arrows (19, -20, D:6) a +0 club (unseen) (20, -20, D:6) a cursed -1 long sword (still there?) an arrow (still there?) (20, -19, D:6) an arrow (21, -52, D:6) a +0 dagger a +0 robe (21, -18, D:6) an arrow (23, -43, D:6) 21 bolts (24, -52, D:6) a +0 club a +0 leather armour (27, -7, D:6) a +0 leather armour (29, -18, D:6) 27 sling bullets (31, -52, D:6) a +0 war axe of freezing a +0 plate armour (33, -50, D:6) a +0 hand axe (35, -13, D:6) an arrow (41, -25, D:6) a +0 ring mail (41, -12, D:6) a +3 ring of intelligence (49, -16, D:6) an arrow (50, -18, D:6) 2 arrows Level 7 of the Dungeon [Shop] Acraha's Armour Emporium a +0 robe (9 gold) a +2 plate armour of positive energy (518 gold) a +0 ring mail (56 gold) the +1 robe of Precision Catastrophes {*Contam rC+++ rCorr MP-9} (403 gold) It renders you almost immune to cold. It affects your magic capacity (-9). It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. a +0 leather armour (28 gold) the cursed +1 scale mail of Creativity {*Slow +Blink MR+} (280 gold) It affects your resistance to hostile enchantments. It lets you blink. It may slow you when you take damage. It has a curse placed upon it. the cursed +1 scale mail of Rotation {SInv} (240 gold) It lets you see invisible. It has a curse placed upon it. a +0 helmet (63 gold) a +0 ring mail (56 gold) a +1 plate armour of cold resistance (490 gold) a cursed +0 ring mail (42 gold) [Shop] Areseguf's Distillery a potion of curing (45 gold) a potion of flight (45 gold) a potion of mutation (120 gold) a potion of ambrosia (120 gold) a potion of flight (45 gold) [Shop] Kickapso's Armour Shop the +8 plate armour "Bunuew" {rElec Int-2 Dex+4} (1136 gold) It affects your intelligence (-2). It affects your dexterity (+4). It insulates you from electricity. a +0 ring mail (56 gold) a +0 scale mail (56 gold) a +1 leather armour of cold resistance (196 gold) a +2 chain mail of magic resistance (301 gold) a +0 cloak (63 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) [Shop] Cenataor's Assorted Antiques a +0 leather armour (46 gold) a +0 blowgun (57 gold) a +0 ring mail (92 gold) a scroll of amnesia (80 gold) a potion of heal wounds (115 gold) (0, 0, D:7) 22 stones (11, -17, D:7) a +0 robe of cold resistance (16, -31, D:7) a cursed -3 rapier (18, 14, D:7) the +0 robe of Indemnity {rF- rC++ Str+8 Dex-3} It affects your strength (+8). It affects your dexterity (-3). It makes you vulnerable to fire. It greatly protects you from cold. (21, -18, D:7) a +2 cloak (28, 15, D:7) 2 curare-tipped needles (35, -5, D:7) a +0 chain mail (38, 3, D:7) a +0 scale mail (53, -7, D:7) an uncursed staff of air (59, 14, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 15 sling bullets (4, 0, D:8) a +0 whip (7, 0, D:8) a +0 robe a +0 club (8, -58, D:8) 29 stones (9, -26, D:8) a cursed +0 spear (9, -25, D:8) a +0 spear (14, -58, D:8) a +0 robe (18, -26, D:8) a +0 flail (23, -41, D:8) 21 sling bullets (26, -48, D:8) 15 bolts (26, -29, D:8) 11 stones (29, -7, D:8) a +0 chain mail (30, -31, D:8) 23 stones (32, -31, D:8) a +0 halberd (33, -31, D:8) 5 arrows (34, -40, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (1, -5, D:9) a cursed +0 ring mail a +0 club (1, -1, D:9) a +0 robe a +0 dagger (2, 1, D:9) a +0 trident (8, -18, D:9) 2 throwing nets (9, -19, D:9) a +0 giant club (10, -13, D:9) a +0 dagger (10, 7, D:9) a +0 chain mail a +0 short sword (19, -28, D:9) 17 bolts (22, 7, D:9) a +0 scale mail (25, -4, D:9) a +0 flail (26, -6, D:9) 22 arrows a +0 shortbow (27, 11, D:9) a +0 hand axe (28, 11, D:9) a +0 hand axe (28, 12, D:9) a +0 hand axe a +0 hand axe (37, -16, D:9) an arrow (39, -10, D:9) a +0 mace (40, -11, D:9) an arrow (41, -9, D:9) a +0 shortbow 10 arrows (42, -9, D:9) a +0 dagger (42, 22, D:9) a +0 chain mail a +0 dagger (44, -10, D:9) an arrow (44, 12, D:9) 7 stones (44, 20, D:9) a +2 dagger of venom (45, -9, D:9) a +0 glaive a +0 plate armour (53, -20, D:9) 17 stones (63, -18, D:9) a +0 flail (63, -14, D:9) an arrow (64, 17, D:9) a +0 flail a cursed +0 leather armour (64, 18, D:9) a +0 dagger a +0 robe (65, -20, D:9) a +0 hand axe (66, -20, D:9) a +0 flail an orc corpse (skeletalised by now) (67, -29, D:9) a cursed +0 ring mail a +0 club (67, -28, D:9) a +0 flail (68, -23, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) an uncursed staff of death (0, 1, D:10) a +0 chain mail (1, -1, D:10) a +0 rapier (1, 29, D:10) a +4 ring mail (1, 37, D:10) a +0 large shield a +2 flail of protection (4, 26, D:10) a +0 spear (16, 0, D:10) a +0 mace (19, 14, D:10) a cursed +0 giant club (19, 22, D:10) 12 stones (21, 6, D:10) a +0 cloak (22, 34, D:10) a +0 morningstar a +0 leather armour (28, 32, D:10) a +0 whip a +0 robe a +0 dagger (29, 33, D:10) a +0 whip (32, 21, D:10) a +0 scale mail (32, 32, D:10) a book of Changes (33, 1, D:10) a +0 dagger a +0 robe (38, 22, D:10) a +0 long sword (46, 13, D:10) the +3 falchion "Gaimneg" {flame, +Blink rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It lets you blink. (46, 37, D:10) a +0 long sword (47, 10, D:10) 21 stones Level 11 of the Dungeon (0, 0, D:11) a +0 flail (1, 5, D:11) a +0 plate armour (2, 4, D:11) a +0 helmet (7, -27, D:11) 14 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a throwing net (4, -9, Lair:1) a +0 ring mail (8, 2, Lair:1) 22 stones (13, -31, Lair:1) a ration