Dungeon Sprint DCSS version 0.22.1-2-g9c5b331383 (webtiles) character file. 7 kmx the Skirmisher (level 2, -6/49 HPs) Began as an Ogre Fighter on Dec 27, 2018. Mangled by a water moccasin (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:33 (219 turns). kmx the Skirmisher (Ogre Fighter) Turns: 219, Time: 00:00:33 Health: -6/49 AC: 3 Str: 24 XL: 2 Next: 0% Magic: 2/2 EV: 8 Int: 9 God: Gold: 0 SH: 9 Dex: 8 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, lethally poisoned (-6 -> -26), very quick A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 robe (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a ration l - 3 chunks of flesh Skills: + Level 4.8 Fighting * Level 2.1 Maces & Flails + Level 0.0 Armour + Level 3.3 Dodging - Level 3.2 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The water moccasin poisons you! The water moccasin bites you. Some of the chunks of flesh in your inventory have rotted away. You barely miss the water moccasin. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You block the water moccasin's attack. Unknown command. You thump the water moccasin! The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You block the water moccasin's attack. The water moccasin bites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<..(')...@Sh5Wo.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a phantom, a water moccasin, a shadow imp, an orc and a jackal. Vanquished Creatures 2 leopard geckos (D) A goblin (D) 2 kobolds (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | kmx the Ogre Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 24/24 MP: 1/1 32 | D | Reached XP level 2. HP: 13/33 MP: 2/2 211 | D | Noticed a water moccasin 211 | D | Noticed a phantom 219 | D | Mangled by a water moccasin Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.3 Shields | 3 | 3.2 Maces & Flails | 2 | 2.1 Fighting | | 4.8 Action || total -------------------------++------- Melee: Flail || 34 Use: Potion || 2 Armor: Robe || 2 Dodge: Dodged || 15 Block: Shield || 13