Dungeon Crawl Stone Soup version 0.21-a0-153-g78480df (webtiles) character file. 7 kroki the Charmwright (level 1, 0/10 HPs) Began as a Felid Wanderer on Aug 1, 2017. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (22 turns). kroki the Charmwright (Felid Wanderer) Turns: 22, Time: 00:00:40 Health: 0/10 AC: 1 Str: 9 XL: 1 Next: 83% Magic: 1/3 EV: 15 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: infused, quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Wands c - a wand of random effects (15/48) Books a - a book of Battle b - the Guide on Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 Comestibles d - a meat ration {@e2} Skills: - Level 3.0 Fighting + Level 1.9 Stealth * Level 1.2 Unarmed Combat - Level 1.0 Spellcasting - Level 3.6 Charms Level 1.5 Translocations - Level 1.1 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, kroki the Felid Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. Memorise Infusion, consuming 1 spell level and leaving 1? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Okay, then. Unknown command. You open the door. A goblin and a dart slug come into view. The goblin shouts! You hear a bark! x3 The dart slug closely misses you. There is an open door here. You scratch the dart slug. The dart slug closely misses you. A jackal comes into view. You begin infusing your attacks with magical energy. The goblin completely misses you. You now have 2/3 mp. You scratch the goblin. You kill the goblin! A bat comes into view. You now have 1/3 mp. You scratch the dart slug. You now have 0/3 mp. You completely miss the dart slug. The dart slug bites you. A jackal comes into view. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! The jackal barks! You scratch the dart slug. You bite the dart slug. The dart slug misses you. You scratch the dart slug. You kill the dart slug! The bat closely misses you. A hobgoblin comes into view. It is wielding a club. You aren't carrying any potions. Okay, then. You swing at nothing. The bat closely misses you. You swing at nothing. The hobgoblin shouts! The bat hits you. The bat closely misses you. You take 1 damage, and have 6/10 hp. You closely miss the bat. The bat misses you. You scratch the jackal. You kill the jackal! Your Unarmed Combat skill increases to level 1! The bat barely misses you. The jackal bites you. You take 2 damage, and have 4/10 hp. You scratch the jackal. You bite the jackal, but do no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. You take 3 damage, and have 1/10 hp. MASSIVE DAMAGE!! You scratch the jackal. You kill the jackal! The bat hits you but does no damage. You barely miss the bat. The bat hits you. You die... .... .... #..# #.[# #..# #..# #.g# ##b# ##.@## #....# #....# ##.<## #### You could see a hobgoblin and a bat. Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kroki the Felid Wanderer began the quest for the Orb. 0 | D:1 | kroki set off with: a book of Battle, the Guide on Conjuration, a wand of random effects (15/48), a meat ration {@e2} 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Identified the Guide on Conjuration 2 | D:1 | Learned a level 1 spell: Infusion 19 | D:1 | Reached skill level 1 in Unarmed Combat 20 | D:1 | HP: 1/10 [jackal (2)] 22 | D:1 | Slain by a bat Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.2 Fighting | | 3.0 Stealth | | 1.9 Spellcasting | | 1.0 Charms | | 3.6 Translocations | | 1.5 Evocations | | 1.1 Action || total -------------------------++------- Melee: Unarmed || 11 Bite || 2 Cast: Infusion || 1 Armor: Skin || 1 Dodge: Dodged || 10 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.0 | 25.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 4.0 | 25.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------