Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 16451980939429695421 204 kuniqs the Conjurer (level 5, 39/39 HPs) Began as a Demonspawn Conjurer on Aug 14, 2021. Got out of the dungeon alive. The game lasted 00:01:51 (1543 turns). kuniqs the Conjurer (Demonspawn Conjurer) Turns: 1543, Time: 00:01:52 Health: 39/39 AC: 5 Str: 8 XL: 5 Next: 52% Magic: 9/9 EV: 12 Int: 20 God: Gold: 24 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . SeeInvis . h - +0 short sword rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn c - ring of positive energy {@q6} MPRegen 0.11/turn (no ring) @: no status effects A: yellow scales 2, powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons e - a +0 dagger h - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of positive energy (left hand) {@q6} Scrolls b - a scroll of fog {unknown} f - a scroll of noise {unknown} g - 3 scrolls of torment {unknown} Potions d - a potion of mutation {unknown} i - a potion of curing {unknown} Skills: + Level 2.4 Fighting - Level 1.7 Dodging + Level 3.2 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are mostly covered in yellow scales. (AC +3) You sometimes gain a little power by taking damage. Message History Level annotation: Sigmund Sigmund giggles. "Time to reap what you sow." Sigmund casts a spell at you. You resist with significant effort. Sigmund says, "Now you see me, now you don't..." There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund screams, "Die, monster!" Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +2 scythe of freezing and wearing a +0 robe of positive energy (severely wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) The searing ray hits Sigmund. You kill Sigmund! Your Fighting skill increases to level 2! Your Stealth skill increases to level 3! Your Spellcasting skill increases to level 3! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel energised by your suffering. You have reached level 5! Your demonic ancestry asserts itself... Yellow scales spread over more of your body. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You see here a +0 dagger. You see here a +0 dagger. Magic restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...............#####....## ##..####...#....###......# #.........##....##..##..######## ##........###.......####..#...... ...##.##.## ###..#.## #....##### #####.##.# #...## #....## ####..)#.### #...# ##.#.(.# ...........## #...#####..##..# ####...##...###.@..##...###..# ##.####.........#...## #..# #.####.###.###...#### #.(# #....#########.###..###..# ########.....#.......##......#### .....# #####...##................ ####.# ##..........#####.#### #.# #.###.....## #.# #.########.# ##...#######.# There were no monsters in sight! Vanquished Creatures Sigmund (D:2) An adder (D:2) A dart slug (D:1) 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 5 goblins 4 hobgoblins 7 kobolds A quokka (D:2) 5 ball pythons A frilled lizard (D:1) 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuniqs the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 127 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 127 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 202 | D:1 | Learned a level 2 spell: Searing Ray 229 | D:1 | Found a faded altar of an unknown god. 405 | D:1 | Reached skill level 1 in Fighting 963 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1002 | D:2 | Noticed Sigmund 1477 | D:2 | Killed Sigmund 1478 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1478 | D:2 | Reached XP level 4. HP: 34/34 MP: 3/8 1478 | D:2 | Gained mutation: You are mostly covered in yellow scales. | (AC +3) [demonic ancestry] 1478 | D:2 | Reached XP level 5. HP: 39/39 MP: 3/9 1543 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, shapermc_ecumenical_altar_pompeii D:2: layout_rooms, minmay_pentomino_o4, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.2 Fighting | 1 2 | 2.4 Spellcasting | 3 | 3.1 Dodging | | 1.7 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 2 | || 2 Cast: Magic Dart | 66 | || 66 Searing Ray | 3 | || 3 Armor: Robe | 12 | || 12 Dodge: Dodged | 14 | || 14