Dungeon Crawl Stone Soup version 0.28-a0-20-gdd470a43dd (webtiles) character file. Game seed: 6703366789965167617 45 lawnmower the Ducker (level 3, -1/27 HPs) Began as a Djinni Hedge Wizard on July 26, 2021. Slain by a water moccasin zombie (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:52 (3031 turns). lawnmower the Ducker (Djinni Hedge Wizard) Turns: 3031, Time: 00:04:53 Health: -1/27 AC: 3 Str: 9 XL: 3 Next: 90% Gold: 68 EV: 12 Int: 16 God: SH: 0 Dex: 12 rFire + + . SeeInvis . o - +0 trident rCold x . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 dagger o - a +0 trident (weapon) Missiles d - 59 stones Armour b - a +0 robe c - a +0 hat (worn) f - a +0 leather armour (worn) i - a +0 chain mail Scrolls g - a scroll of teleportation {unknown} j - a scroll of identify {unknown} l - a scroll of noise {unknown} m - a scroll of acquirement {unknown} q - 4 scrolls of amnesia {unknown} r - a scroll of vulnerability {unknown} Potions e - a potion of lignification {unknown} h - a potion of curing {unknown} k - a potion of flight {unknown} n - a potion of heal wounds {unknown} p - a potion of degeneration {unknown} Skills: + Level 1.5 Fighting + Level 3.0 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 9% 1 b - Call Imp Summ 11% N/A 13% 2 c - Slow Hex 11% N/A 13% 2 d - Blink Tloc N/A N/A 13% 2 e - Corona Hex 12% N/A 9% 1 j - Conjure Flame Conj/Fire 11% 6-21 26% 3 m - Mephitic Cloud Conj/Pois/Air 11% N/A 26% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History A beastly little devil appears in a puff of flame. Your crimson imp says, "Let's spread destruction!" Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. Your crimson imp closely misses the water moccasin zombie. Casting: Call Imp (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A metallic apparition takes form in the air. Your crimson imp hits the water moccasin zombie. The water moccasin zombie bites you. Your crimson imp closely misses the water moccasin zombie. Unknown command. Unknown command. Unknown command. You closely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you but does no damage. The water moccasin zombie completely misses you. Your crimson imp closely misses the water moccasin zombie. You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. Your iron imp hits the water moccasin zombie. Your crimson imp hits the water moccasin zombie. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin zombie but do no damage. The water moccasin zombie is moderately damaged. Your crimson imp hits the water moccasin zombie. Your iron imp misses the water moccasin zombie. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp barely misses the water moccasin zombie. Your iron imp hits the water moccasin zombie! Your crimson imp blinks! The water moccasin zombie bites you. You die... #..#####..########............ ....55.............#..#+#)#### ########..#######..#..#.#.##.. ...........<...#..#.#.##.# ......#####....#..#.#.##.. ........###....#..#.#.#### ........'.#....#..#'#..... ......§.#.#....#.........# ...5...5Z@.....#.......... ........########.......... ........+................. ........########.#####.... #######.. #.# ##### ##. #.# . #.# #. #+# You could see a water moccasin zombie (ally target), a friendly iron imp (summoned) and a friendly crimson imp (summoned). Vanquished Creatures A worm (D:3) 2 dart slugs 2 bats 2 endoplasms 3 goblins 3 hobgoblins (D:2) 6 jackals 5 ball pythons 2 frilled lizards (D:1) 2 kobolds (D:2) 2 rats (D:2) 30 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:3) An endoplasm (D:2) 3 jackals (D:2) 2 kobolds 7 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lawnmower the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 463 | D:1 | Found a faded altar of an unknown god. 505 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/0 787 | D:1 | Reached skill level 1 in Fighting 1204 | D:2 | Reached XP level 3. HP: 26/27 MP: 0/0 1204 | D:2 | Learned a level 1 spell: Corona 1804 | D:2 | Reached skill level 3 in Dodging 2604 | D:3 | Noticed Grinder 2621 | D:3 | Paralysed by Grinder for 6 turns 3031 | D:3 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_rooms, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic D:3: layout_basic, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Dodging | 3 | 3.0 Stealth | | 1.5 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Dagger || 2 Trident || 15 Cast: Magic Dart || 72 Call Imp || 17 Stab: Distracted || 1 Armor: Robe || 1 Leather armour || 1 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3037 | 2888 | 149 | 491 | 2045 | 3 | 1012.3 | Dungeon | 3037 | 2888 | 149 | 491 | 2045 | 3 | 1012.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1515 daAuts D:1: 1202 daAuts D:3: 320 daAuts