lawnmower Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a +0 dagger (6, -5, D:1) a +0 dagger (10, 42, D:1) a +0 dagger (12, 29, D:1) 10 sling bullets (12, 42, D:1) a +0 pair of boots (13, 29, D:1) a +0 whip (16, 47, D:1) a +0 dagger (22, 12, D:1) a +0 dagger (25, 37, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 1, D:2) a +0 dagger (4, 4, D:2) a +0 short sword (7, 17, D:2) a +0 club (9, 18, D:2) a +0 dagger (19, 5, D:2) a +0 whip (21, 13, D:2) a +0 quarterstaff (29, 9, D:2) a +1 hand axe of venom (45, 22, D:2) a +0 mace a +0 flail (46, 21, D:2) a +0 hand axe (unseen) (47, 12, D:2) a +0 chain mail (50, 34, D:2) a +0 hand axe (50, 36, D:2) the +1 robe "Wonwi" {rElec rN+ Will- SInv} rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It decreases your willpower. (50, 38, D:2) a +0 robe (54, 38, D:2) 21 sling bullets Level 3 of the Dungeon [Shop] Ucuris's Armour Boutique a +0 leather armour (28 gold) a +0 chain mail (63 gold) the +6 scale mail of Utoi {rN+ Str+3 Slay+6} (1073 gold) Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rN: It protects you from negative energy. a +0 hat (56 gold) a +0 robe (9 gold) a +0 cloak (63 gold) a +0 pair of gloves (63 gold) (0, 0, D:3) a +0 whip (1, -2, D:3) a +0 cloak (2, -5, D:3) a +0 ring mail (6, -1, D:3) a +0 scale mail (still there?) a +0 hand axe (still there?) (8, -9, D:3) a +1 dagger of flaming (13, 21, D:3) a +0 robe (18, 11, D:3) a +0 leather armour a +0 short sword (21, 9, D:3) a +0 robe a +0 dagger (21, 13, D:3) a +0 dagger (26, 8, D:3) a +0 dagger (26, 20, D:3) 15 arrows (27, 9, D:3) a +0 leather armour a +0 club (27, 10, D:3) a +0 dagger a +0 hand axe (28, 9, D:3) a +0 dagger (28, 11, D:3) a +0 leather armour a +0 mace (33, 16, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear of distortion (8, -17, D:4) a +0 robe (13, -9, D:4) a +0 hand axe (15, -14, D:4) a +0 robe (15, -9, D:4) a +0 robe of willpower a +0 dagger (16, -4, D:4) a +0 mace (16, -2, D:4) a +0 mace (17, -3, D:4) a +0 mace (17, -1, D:4) a +0 mace (17, 0, D:4) a +1 mace of draining (17, 3, D:4) a +0 mace (17, 4, D:4) a +0 mace (17, 5, D:4) a +0 mace (18, -38, D:4) a +0 dagger (18, -27, D:4) a +0 ring mail a boomerang a +0 flail (18, -26, D:4) a +0 leather armour (18, 1, D:4) a +0 mace (18, 3, D:4) a +0 mace (18, 4, D:4) a +0 mace (19, -25, D:4) a +0 robe a +3 mace (19, 3, D:4) a +0 mace (19, 4, D:4) a +0 mace (19, 5, D:4) a +0 mace (20, -22, D:4) a +0 dagger a +0 dagger (29, -7, D:4) a +0 scale mail a +0 flail (30, -19, D:4) a +0 hand axe (32, -7, D:4) a +0 rapier (50, -11, D:4) a +0 pair of boots (61, -13, D:4) 8 arrows Level 5 of the Dungeon [Shop] Yleikk's Assorted Antiques a piece from Xom's chessboard (15/15) (620 gold) a +0 plate armour (713 gold) a potion of curing (93 gold) a staff of conjuration (775 gold) (0, 0, D:5) a +0 flail (3, -39, D:5) a +0 halberd a +0 glaive (3, -31, D:5) the +1 ring mail of Stoicism {Dex+3} Dex: It affects your dexterity (+3). a +0 hand axe (3, -30, D:5) a +0 leather armour of cold resistance a +0 dagger (5, -21, D:5) a +0 ring mail a +0 flail (7, -26, D:5) a +0 leather armour a +0 club (12, -40, D:5) a +0 robe a +0 dagger (18, -43, D:5) a +0 ring mail (29, -27, D:5) a scroll of identify (29, -26, D:5) 10 gold pieces (30, -26, D:5) a scroll of fear (30, -8, D:5) a +0 club (31, -24, D:5) a potion of mutation (32, -29, D:5) a +0 hand axe (33, -29, D:5) a scroll of acquirement (35, -27, D:5) a +0 whip (37, -29, D:5) a potion of haste (37, -27, D:5) 8 gold pieces (37, -26, D:5) 13 arrows (40, 2, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Yggueful's Antique Armour Shoppe a +1 helmet (241 gold) a +0 plate armour (483 gold) a +0 robe (14 gold) a +0 scale mail (84 gold) the +0 cloak of Ucauschoe {*Corrode Will+ Regen+ Int+4} (417 gold) Int: It affects your intelligence (+4). Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a +2 helmet (346 gold) a +2 chain mail of poison resistance (388 gold) the +0 scale mail of the Valley {-Tele Int+9 Slay+6} (1039 gold) Int: It affects your intelligence (+9). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). -Tele: It prevents most forms of teleportation. a +0 ring mail (84 gold) a +0 leather armour (42 gold) (0, 0, D:6) a +0 morningstar (2, -49, D:6) a +0 helmet (9, -34, D:6) a +0 robe (15, -17, D:6) a +0 hand axe (16, -35, D:6) a +0 ring mail (22, -47, D:6) a +0 falchion (22, -17, D:6) 10 arrows (26, -14, D:6) 22 arrows (30, -13, D:6) 4 boomerangs of dispersal (30, -12, D:6) 2 boomerangs of dispersal (31, -11, D:6) 2 boomerangs of dispersal (32, -11, D:6) 2 boomerangs of dispersal (33, -10, D:6) 2 boomerangs of dispersal (34, -11, D:6) 2 boomerangs of dispersal (35, -31, D:6) a +0 trident (37, -33, D:6) a +0 falchion (38, -28, D:6) a +0 short sword (40, -8, D:6) a +0 robe (41, -39, D:6) a +0 war axe (still there?) a +0 scale mail (still there?) (44, -9, D:6) a +0 spear (50, -32, D:6) a +0 giant club a +0 great mace (56, -36, D:6) a +0 dagger (58, -49, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (2, 1, D:7) 15 arrows a +0 shortbow (6, -35, D:7) a +0 whip (7, -10, D:7) a +0 ring mail a +0 falchion (10, -17, D:7) a +0 giant club a +0 dire flail (10, -9, D:7) a +0 robe a +0 dagger (14, -14, D:7) a +0 spear (15, -8, D:7) a +0 robe a +0 dagger (16, -30, D:7) a ring of poison resistance (16, 0, D:7) a +0 ring mail (18, -3, D:7) a +0 hand axe (19, -16, D:7) 45 arrows a +0 shortbow a +0 leather armour a +0 whip (20, -30, D:7) a +0 club (24, -36, D:7) a +0 hand axe (27, -35, D:7) a +0 plate armour a +0 mace (27, -6, D:7) a +0 club (28, -7, D:7) a +0 club (29, -38, D:7) a +0 dagger (31, -29, D:7) a +0 club (31, -7, D:7) 35 bolts (37, -39, D:7) a +0 robe (52, -38, D:7) a +0 mace a +1 flail of protection a +0 ring mail (55, -28, D:7) a +0 hand axe a +0 dagger a +0 chain mail (56, -32, D:7) a +0 short sword of freezing a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +2 helmet (4, -35, D:8) 22 sling bullets (4, -24, D:8) 3 large rocks (6, -27, D:8) a +0 scale mail a +0 whip (7, -25, D:8) a +2 falchion of pain a +0 leather armour a +0 flail (8, -31, D:8) a +0 robe a +0 dagger (9, -32, D:8) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (12, -23, D:8) a +0 scythe a +0 leather armour (18, -5, D:8) a +0 quarterstaff (21, -14, D:8) a +0 whip (25, -26, D:8) a +1 vorpal battleaxe a +0 chain mail (32, -6, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 flail (6, -14, D:9) a +0 trident (7, -8, D:9) a +0 trident (13, -43, D:9) a scroll of noise (19, -25, D:9) a +0 spear (20, -16, D:9) a +0 spear (22, -7, D:9) a +0 animal skin a -2 halberd (26, -24, D:9) a +0 spear (27, -25, D:9) a +0 spear (36, 5, D:9) a +0 short sword (47, 6, D:9) a +0 spear (49, -10, D:9) 16 sling bullets (57, -39, D:9) 21 bolts (60, -17, D:9) a +0 falchion a +0 leather armour (62, -19, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 mace (11, -36, D:10) a +0 robe (13, -13, D:10) 21 arrows (22, -10, D:10) a +0 ring mail (43, -39, D:10) 19 arrows a +0 shortbow (45, -39, D:10) 13 arrows a +0 shortbow (46, -9, D:10) 15 arrows (still there?) a +0 shortbow (still there?) (54, -47, D:10) a +0 rapier (55, -4, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon [Shop] Annocov's Antique Weapon Shoppe the +10 broad axe of Outrage {distort, Will+ Int-4 Dex+4} (1960 gold) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (-4). Dex: It affects your dexterity (+4). Will: It increases your willpower. a +1 vorpal hand axe (310 gold) the +6 hand axe "Mapsi" {antimagic, rElec rC+ Str+4 Int+3} (2016 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+4). Int: It affects your intelligence (+3). rC: It protects you from cold. rElec: It insulates you from electricity. a +0 club (27 gold) a +1 short sword of venom (286 gold) a +0 great sword (175 gold) a +6 flail of protection (977 gold) a +0 long sword of draining (224 gold) the +9 short sword "Secret Weapon" {elec, Drain rElec Str+4 Dex+3} (2041 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. (0, 0, D:11) a +0 scale mail a +0 short sword (22, -16, D:11) 3 large rocks (25, 3, D:11) a +0 quarterstaff an amulet of faith 23 arrows a +0 shortbow (26, -7, D:11) 4 large rocks (35, 26, D:11) a +0 giant spiked club a +0 dire flail (42, 27, D:11) 7 arrows a +0 shortbow (43, 11, D:11) a +2 pair of gloves of hurling (58, 6, D:11) a +1 short sword of venom a +0 trident the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an amulet of guardian spirit (2, -30, Lair:1) a +0 falchion (8, -32, Lair:1) +0 steam dragon scales a +0 war axe of distortion (22, -30, Lair:1) 15 gold pieces (22, -29, Lair:1) a +3 morningstar of protection (26, -56, Lair:1) a +0 war axe (27, -56, Lair:1) a +0 morningstar (28, -36, Lair:1) a hydra skeleton (43, -41, Lair:1) a +0 leather armour (59, -27, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a blink frog corpse (19, -16, Lair:2) a +0 hunting sling (26, -18, Lair:2) a potion of degeneration (32, -33, Lair:2) a scroll of magic mapping