letownia Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (14, 1, D:1) a giant cockroach corpse (rotten by now) (21, 1, D:1) a -1,+1 orcish dagger (-12, 3, D:1) a giant newt corpse (skeletalised by now) (-9, 6, D:1) a +0,+0 sling (6, 10, D:1) a +0,+0 dagger (-13, 11, D:1) a bat corpse (skeletalised by now) (2, 11, D:1) 12 stones (32, 17, D:1) a jackal corpse (rotten by now) a jackal corpse (rotten by now) (-2, 20, D:1) a +0,+0 dagger (34, 24, D:1) a rotting kobold corpse (30, 31, D:1) a +2,+0 dagger (24, 37, D:1) a -1,+0 orcish club a goblin corpse (skeletalised by now) (30, 41, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (30, 42, D:1) a rat corpse (skeletalised by now) (12, 45, D:1) a +0,+1 orcish club (12, 46, D:1) a +0,+0 club a goblin corpse (skeletalised by now) (12, 47, D:1) a +0,+0 club a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a kobold corpse (-27, 5, D:2) a +0,+2 dagger of venom (unseen) (-33, 6, D:2) an uncursed ring of see invisible (-27, 6, D:2) a kobold corpse a giant mite corpse (0, 7, D:2) a +2,+0 dagger of electrocution a goblin corpse (-32, 8, D:2) a +0 pair of gloves (-31, 8, D:2) an apple (-27, 11, D:2) a potion of might (-9, 12, D:2) a +0 animal skin (-16, 34, D:2) 14 stones