Dungeon Sprint DCSS version 0.27-a0-1046-g98bf31544f (webtiles) character file. Game seed: 15665129911524836662 606 lis82 the Jinx (level 6, -1/45 HPs) Began as a Demigod Conjurer on Apr 19, 2021. Slain by a human (3 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:47 (597 turns). lis82 the Jinx (Demigod Conjurer) Turns: 597, Time: 00:03:49 Health: -1/45 AC: 2 Str: 10 XL: 6 Next: 98% Magic: 9/21 EV: 12 Int: 28 God: Gold: 52 SH: 0 Dex: 12 Spells: 5/19 levels left rFire . . . SeeInvis . l - +2 long sword (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.17/turn (no ring) @: no status effects A: high mp 2, forlorn, talons 1, inhibited regeneration, strong 1, wild magic 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 52 gold pieces. Inventory: Hand Weapons l - a +2 long sword of holy wrath (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of torment {unknown} h - a scroll of blinking i - 2 scrolls of identify {unknown} m - a scroll of holy word {unknown} Potions c - 2 potions of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic j - a potion of attraction {unknown} k - 4 potions of flight Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 7.0 Spellcasting - Level 8.0 Conjurations - Level 9.9 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Dazzling Flash Conj/Hex 100% N/A 1% 3 d - Fulminant Prism Conj/Hex 33% 3d16 2% 4 e - Iskenderun's Mystic Conj/Tloc 42% 2d10 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 78% N/A 1% 1 Confusing Touch Hex 71% N/A 1% 3 Tukima's Dance Hex 71% N/A 1% 3 Ensorcelled Hibernation Hex/Ice 98% N/A 2% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have a considerably increased reservoir of magic. (+20% MP) You shall have no god before yourself. You have sharp toenails. You do not regenerate when monsters are visible. Your muscles are strong. (Str +2) Your spells are a little harder to cast, but a little more powerful. Message History The human is moderately wounded. (Press . to maintain the ray.) You hear a shout! The searing ray misses the human. The human drinks a potion. The human goes berserk! The searing ray hits the human! The human is heavily wounded. The searing ray hits the human. The human is lightly wounded. The human shouts! The searing ray hits the human! The human is almost dead. You finish channeling your searing ray. The human hits you with a +0 whip! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human, wielding a +0 whip (almost dead, berserk, 76% to hit) The searing ray misses the human. (Press . to maintain the ray.) The human hits you with a +0 whip. x2; The human drinks a potion. The human seems to grow stronger. The searing ray misses the human. The human hits you with a +0 whip! The searing ray misses the human. The human barely misses you. You riposte. You closely miss the human. The human is almost dead. The human hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The human hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (16% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the human! The human is moderately wounded. The mystic blast hits the human! The human is almost dead. The human is knocked back by the mystic blast. The human hits you. You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ #..'.....♣♣ ♣.######### #..#......♣ ♣♣.#___#___# ####.....♣♣ ♣..#...#__. ...#....≈♣♣♣♣♣.###)#'###+## ...#...≈≈....♣.#..........# ...#..≈≈≈≈♣..♣.'.p........# ##'#..≈≈≈≈≈≈♣♣.#@.p######+# ...#.≈≈≈≈≈≈....#.⌠.# ...#.≈≈≈≈≈.....#...# ...#.≈≈≈.......#)### ####...........#.).# .......†.......#___# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 humans. Vanquished Creatures A deep elf pyromancer (D) A water elemental (D) A scorpion (D) A wizard (D) A human (D) A kobold demonologist (D) 2 endoplasms (D) 2 rats (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | lis82 the Demigod Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 148 | D | Noticed a scorpion 157 | D | Killed a scorpion 158 | D | Reached XP level 2. HP: 20/20 MP: 2/8 158 | D | Reached XP level 3. HP: 26/26 MP: 2/10 211 | D | Learned a level 2 spell: Searing Ray 215 | D | Learned a level 3 spell: Dazzling Flash 227 | D | Reached XP level 4. HP: 33/33 MP: 1/13 232 | D | Learned a level 4 spell: Fulminant Prism 258 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 258 | D | Gained mutation: You have a considerably increased | reservoir of magic. (+20% MP) [potion of mutation] 259 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 259 | D | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 259 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 262 | D | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 262 | D | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 262 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 262 | D | Gained mutation: You are weak. (Str -2) [potion of | mutation] 262 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 263 | D | Lost mutation: You are weak. (Str -2) [potion of mutation] 263 | D | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 263 | D | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 263 | D | Gained mutation: You have sharp toenails. [potion of | mutation] 263 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 315 | D | Noticed a water elemental 317 | D | Killed a water elemental 355 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 361 | D | Reached XP level 5. HP: 38/38 MP: 15/19 403 | D | Noticed a deep elf pyromancer 407 | D | Killed a deep elf pyromancer 408 | D | Reached skill level 9 in Hexes 408 | D | Reached XP level 6. HP: 18/45 MP: 15/21 586 | D | Noticed a human 586 | D | Noticed a human 596 | D | HP: 2/45 [human (11)] 597 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 7 | 7.0 Conjurations | 7 8 | 8.0 Hexes | 9 | 9.9 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 3 | || 3 Cast: Magic Dart | 14 | || 14 Searing Ray | 2 | 6 || 8 Iskenderun's Myst | | 1 || 1 Use: Potion | 1 | 4 || 5 Dodge: Dodged | 3 | 1 || 4 Rpst.: Long sword | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 606 | 606 | 0 | 415 | 0 | 1 | 606.0 | Dungeon | 606 | 606 | 0 | 415 | 0 | 1 | 606.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 606 daAuts