losten Level 1 of the Dungeon (0, 0, D:1) 6 boomerangs (3, 13, D:1) a +0 dagger (11, -15, D:1) a +0 club (15, -13, D:1) a +0 leather armour (24, -13, D:1) a +0 dagger (25, -17, D:1) a +0 club (27, -15, D:1) 15 stones (29, -17, D:1) a +0 whip (30, -22, D:1) 20 arrows (32, -20, D:1) a +0 club (58, -10, D:1) a +0 short sword Level 2 of the Dungeon (13, -14, D:2) a +0 club (17, -23, D:2) 22 bolts (19, -14, D:2) a +0 dagger 2 stones (31, -13, D:2) a +0 hand axe (36, 0, D:2) a +0 club (36, 12, D:2) a +0 flail Level 3 of the Dungeon [Shop] Yvaizam's Assorted Antiques a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a scroll of identify (48 gold) a +0 scale mail (96 gold) a scroll of magic mapping (84 gold) a scroll of fear (84 gold) a potion of magic (192 gold) a wand of flame (24) (312 gold) a +0 broad axe (96 gold) a scroll of teleportation (72 gold) [Shop] Rorest's Weapon Emporium a +1 hand axe of flaming (136 gold) a +0 hand crossbow (38 gold) 23 stones (25 gold) a +0 club (11 gold) a +0 whip (27 gold) the +12 hunting sling "Marib" {venom, Int+5} (872 gold) It poisons the ammo it fires. It affects your intelligence (+5). a +2 dagger of speed (198 gold) 15 stones (16 gold) a +1 dagger of venom (103 gold) a +0 long sword (38 gold) [Shop] Joqin's General Store a +0 hand axe (42 gold) a +0 leather armour (28 gold) 21 arrows (58 gold) 18 bolts (50 gold) the +5 hand axe of Kunuhum {vamp, rC+ Will+++ Int-5 Dex-3} (593 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-5). It affects your dexterity (-3). It protects you from cold. It greatly increases your willpower. a potion of might (56 gold) 25 stones (35 gold) a +0 club (14 gold) a +0 pair of gloves (63 gold) a potion of lignification (42 gold) a +0 long sword (49 gold) an amulet of faith (560 gold) [Shop] Gyuhu's Jewellery Boutique a ring of wizardry (330 gold) a +4 ring of evasion (396 gold) a +4 ring of slaying (858 gold) an amulet of regeneration (330 gold) a ring of see invisible (165 gold) a +4 ring of protection (396 gold) a ring of ice (275 gold) a ring of see invisible (165 gold) the ring "Ydidikif" {rCorr Int+4} (389 gold) [ring of resist corrosion] It affects your intelligence (+4). It protects you from acid and corrosion. [Shop] Qysaxzid's Armour Boutique a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 cloak (58 gold) the +2 robe "Xumneat" {rPois Regen+} (284 gold) It protects you from poison. It increases your rate of health regeneration. a +0 plate armour (299 gold) a +1 plate armour of positive energy (416 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) (0, 0, D:3) a +0 short sword a stone (17, 18, D:3) a jackal corpse (19, -4, D:3) a +0 robe (20, 7, D:3) a +0 dagger (21, 42, D:3) a +0 ring mail (25, 46, D:3) a +0 plate armour (32, 28, D:3) a hobgoblin corpse (skeletalised by now) (32, 47, D:3) a +0 trident a +0 leather armour (35, 25, D:3) a throwing net (45, 17, D:3) a +0 whip a +2 chain mail of cold resistance Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 1, D:4) a +0 robe (2, 5, D:4) a ball python corpse (3, 4, D:4) a ball python corpse