makewrite Level 1 of the Dungeon (2, -10, D:1) a +0 club (4, -4, D:1) a +0 dagger (15, 0, D:1) a +0 club (18, 14, D:1) 26 stones (22, 2, D:1) 34 stones (27, 6, D:1) a +0 leather armour (33, 5, D:1) a +0 dagger (40, -20, D:1) 9 stones (45, -2, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling 17 stones (2, 16, D:2) a +2 mace of holy wrath (3, 3, D:2) a +0 ring mail (5, 27, D:2) a staff of earth (15, 33, D:2) a +0 dagger (20, 6, D:2) a +0 whip 5 stones (28, 11, D:2) 3 stones a +0 short sword (40, 18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -1, D:3) 15 stones (11, 29, D:3) 13 bolts (14, -7, D:3) a +0 long sword (15, -15, D:3) a +0 short sword (18, -3, D:3) a +0 dagger (20, 2, D:3) a +0 dagger (22, 8, D:3) a +0 scale mail (29, 21, D:3) 12 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (2, 4, D:4) a +0 rapier (29, -33, D:4) 16 arrows (32, -21, D:4) a +0 club 3 stones (32, 13, D:4) 25 bolts (33, 15, D:4) a +0 robe (43, 4, D:4) the +10 long sword of Royalism {vamp, Int+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. Int: It affects your intelligence (+5). (49, 7, D:4) a +0 club (55, -19, D:4) 35 stones (61, -34, D:4) a +0 hand axe (61, -31, D:4) a +0 hand axe a +0 whip (61, -30, D:4) a +0 mace (62, -29, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +1 mace of protection (28, 12, D:5) 4 gold pieces (29, 12, D:5) 4 gold pieces (34, 19, D:5) a +0 dagger (52, 33, D:5) a +0 club (54, 33, D:5) a +0 trident (58, 34, D:5) a +0 club a +0 chain mail