makewrite Level 1 of the Dungeon [Shop] Geokhlog's General Store 3 poisoned darts (14 gold) a +0 dagger (24 gold) a potion of curing (36 gold) a +0 flail (42 gold) 22 arrows (52 gold) a +0 whip (30 gold) a Trismegistus Codex (336 gold) a +0 robe (8 gold) a scroll of blinking (90 gold) [Shop] Cijer's Book Shoppe a book of the Tundra (442 gold) a book of Flames (260 gold) the Handbook of the Fetching Volcanoes (390 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Conjure Flame Conjuration/Fire 3 no c - Inner Flame Hexes/Fire 3 yes d - Portal Projectile Hexes/Translocation 3 no a book of Changes (234 gold) a book of the Hunter (338 gold) Mounaef's Almanac of the Rocks and Poison (312 gold) Spells Type Level Known a - Passwall Transmutation/Earth 2 no b - Spider Form Transmutation/Poison 3 no c - Leda's Liquefaction Hexes/Earth 4 no a book of Cantrips (208 gold) a book of Alchemy (364 gold) a book of Chaos (650 gold) a Trismegistus Codex (364 gold) a book of Storms (416 gold) a book of Minor Magic (234 gold) a book of Changes (234 gold) a book of Spatial Translocations (338 gold) (11, 2, D:1) a +0 short sword (18, -6, D:1) 26 stones (18, 0, D:1) a +0 scale mail (19, -16, D:1) a potion of attraction (26, 31, D:1) a +0 halberd (27, 29, D:1) a +2 spear of freezing (28, 25, D:1) a +0 ring mail (29, 24, D:1) a +0 whip (32, 22, D:1) a +0 hunting sling (34, 23, D:1) a +0 club (37, -2, D:1) 21 arrows (37, 0, D:1) a +0 ring mail (38, 3, D:1) 17 stones (41, 0, D:1) a +1 dagger of protection (44, -5, D:1) a staff of poison (46, -6, D:1) a +0 robe (57, -2, D:1) 18 arrows Level 2 of the Dungeon (14, 11, D:2) a +0 short sword (27, 21, D:2) 24 stones a +0 dagger a +0 hunting sling (28, 21, D:2) a +0 club (29, 26, D:2) a +0 club (29, 48, D:2) a +0 dagger (32, 39, D:2) a +0 hand axe (41, 29, D:2) a +0 robe (47, 39, D:2) 25 arrows (56, 27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 scythe (9, -7, D:3) a wand of flame (13) (20, 5, D:3) a +0 short sword (23, 23, D:3) a +0 scale mail (24, 18, D:3) a +0 robe (25, 3, D:3) a +0 mace a +2 scale mail of willpower (27, -10, D:3) a +0 leather armour (28, -27, D:3) a +0 dagger (28, -26, D:3) a +0 flail (42, -2, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Fuqe's Weapon Emporium a +0 short sword (36 gold) a +0 war axe (42 gold) 25 stones (30 gold) a +0 short sword (36 gold) 4 boomerangs of dispersal (72 gold) a +1 long sword of protection (134 gold) a +0 dagger (24 gold) a +0 halberd (48 gold) a +0 flail (42 gold) a +0 dagger (24 gold) a +0 short sword (36 gold) (0, 0, D:4) a ring of fire a ring of ice (2, 27, D:4) a +0 flail (3, 27, D:4) a +0 spear (4, 24, D:4) a +0 whip (4, 27, D:4) a +0 scale mail a +0 spear (5, 0, D:4) 13 arrows a +0 shortbow (13, 11, D:4) 2 stones a +0 dagger (14, -1, D:4) a +0 helmet (15, -7, D:4) 24 stones (18, -2, D:4) a +0 club (23, 17, D:4) 13 stones a +0 dagger of electrocution a +0 hunting sling (28, -3, D:4) the +8 long sword of Midsummer {flame, *Rage *Slow rElec Int+4} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. *Rage: It may make you go berserk in combat. *Slow: It may slow you when you take damage. (32, -7, D:4) a +0 rapier (32, -6, D:4) 13 poisoned darts (32, -4, D:4) 24 stones (33, -6, D:4) a +0 dagger (39, -2, D:4) a +0 club (44, 19, D:4) a +0 robe (45, 19, D:4) a +0 dagger (46, 30, D:4) 13 bolts (51, 5, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (7, -16, D:5) 12 stones (11, -3, D:5) a +0 spear (20, -25, D:5) a +0 hand axe (27, -2, D:5) a -3 hand axe a -1 long sword a -1 short sword the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. (28, -4, D:5) a -2 mace (29, 0, D:5) a -3 mace (32, -6, D:5) a -1 mace (34, -24, D:5) 6 stones (34, 30, D:5) a +0 spear (36, 31, D:5) a +0 spear (37, -19, D:5) 23 arrows a +0 shortbow (37, -11, D:5) a +0 robe (38, 24, D:5) 12 arrows (39, -16, D:5) a +0 leather armour (40, 32, D:5) 22 stones (42, 20, D:5) a +0 robe a +0 dagger (57, 8, D:5) a +0 trident (58, 8, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 chain mail a +0 hand axe a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) 12 stones (5, 35, D:6) a +0 dagger a +0 robe (5, 36, D:6) a +0 hand axe a +0 ring mail (6, 11, D:6) a +0 short sword (6, 12, D:6) a +0 leather armour a +0 hand axe (6, 36, D:6) a +0 club 5 boomerangs (7, 9, D:6) a +0 mace a +0 robe a +0 dagger (7, 35, D:6) a +0 dagger a +0 robe (8, 8, D:6) a +0 scale mail 5 boomerangs a +1 dagger of venom (8, 9, D:6) a +0 flail a +0 short sword a +0 scale mail (8, 10, D:6) a +0 dagger a +0 robe (8, 12, D:6) a +0 hand axe (9, 23, D:6) a +0 hand axe (9, 36, D:6) 20 stones (10, 23, D:6) a +1 long sword of freezing (11, 23, D:6) a +0 short sword (12, 27, D:6) a +0 whip (13, 6, D:6) a scroll of noise (13, 21, D:6) a +0 dagger (14, 29, D:6) a +0 scale mail (14, 33, D:6) a +0 leather armour (16, 31, D:6) a +0 ring mail (20, 26, D:6) 6 atropa-tipped darts (21, 10, D:6) a +0 scale mail (33, 43, D:6) a +0 ring mail (36, 22, D:6) a +0 dagger a +0 dagger 6 stones (36, 23, D:6) a +0 dagger a +0 club (37, 22, D:6) a +0 dagger 3 stones (37, 23, D:6) a +0 short sword 4 poisoned darts (38, 8, D:6) a +0 mace (39, 23, D:6) a scroll of noise (41, 45, D:6) a +0 shortbow 16 arrows Level 7 of the Dungeon (0, 0, D:7) 14 bolts (5, 2, D:7) a +0 short sword (6, -10, D:7) a +0 falchion (11, -24, D:7) 17 stones (16, -6, D:7) 17 arrows (19, -22, D:7) a +0 robe (23, -5, D:7) a +0 leather armour (26, -9, D:7) +0 steam dragon scales (28, -8, D:7) a +0 scale mail a throwing net a +0 dire flail (29, -1, D:7) a +0 dagger a curare-tipped dart (38, -13, D:7) a +0 ring mail a +0 club (46, -17, D:7) a +0 hand axe (47, -12, D:7) a +0 helmet Level 8 of the Dungeon [Shop] Dur Ecs's Antique Weapon Boutique a +0 rapier (100 gold) a +0 rapier (100 gold) a +0 spear (75 gold) the +5 mace "Leviticus" {vorpal, rElec Will- Int+6 Stlth+} (1367 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Will: It decreases your willpower. Stlth: It makes you more stealthy. a +0 dagger (50 gold) the +4 halberd of Gallantry {vorpal, *Noise Fly rCorr Str-5} (667 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-5). Fly: It grants you flight. *Noise: It may make noises in combat. rCorr: It protects you from acid and corrosion. a +0 war axe (87 gold) a +0 long sword (87 gold) a +0 falchion (75 gold) (0, 0, D:8) a +0 chain mail (0, 10, D:8) a +0 short sword a stone (2, -6, D:8) 5 arrows (2, -1, D:8) a +0 leather armour (2, 11, D:8) a +0 short sword 3 poisoned darts (6, 10, D:8) 4 stones a +0 short sword a +0 giant club a +0 giant club (7, 8, D:8) a +0 whip (7, 9, D:8) a +0 whip of flaming (9, 7, D:8) a +0 short sword (12, 5, D:8) a +0 robe 5 stones a +0 short sword (28, -9, D:8) an amulet of guardian spirit (31, -1, D:8) 19 stones (33, 10, D:8) a +0 ring mail (40, -4, D:8) a +0 trident (46, 0, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +1 great mace of protection a +0 giant spiked club (4, 24, D:9) a +0 flail (5, 24, D:9) a +0 flail (5, 25, D:9) a +0 club a +0 spear (5, 26, D:9) a +0 club a +0 robe (12, 20, D:9) a scroll of noise (14, 13, D:9) a +0 dire flail a +1 shortbow of freezing 28 arrows (16, 19, D:9) a +0 dire flail (19, 33, D:9) a +0 dagger (22, 27, D:9) 24 stones (25, 8, D:9) a +0 short sword (39, 25, D:9) 20 stones (39, 43, D:9) a +0 flail a +0 leather armour (41, 42, D:9) a +0 dagger a +0 robe (42, 41, D:9) a +1 short sword of venom a +0 leather armour (44, 15, D:9) 4 poisoned darts a +0 dagger (44, 16, D:9) a +3 short sword of protection a +0 dagger a +0 short sword 10 stones a +0 club (47, 7, D:9) a +0 hand axe (47, 8, D:9) a +0 robe (48, 6, D:9) a +0 hand axe (48, 8, D:9) a +0 hand axe (49, 4, D:9) a +0 dagger (49, 7, D:9) a +0 hand axe Level 10 of the Dungeon [Shop] Momash's Antique Weapon Boutique a +0 hand axe (84 gold) the +3 great sword "Poj Fukh" {vorpal, rPois rF+ Will- MP+9} (1612 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Will: It decreases your willpower. a +0 trident (98 gold) a +1 rapier of draining (397 gold) a +0 dagger (56 gold) a +2 vorpal hunting sling (397 gold) a +0 quarterstaff of draining (257 gold) a +0 quarterstaff (112 gold) (0, 0, D:10) a +0 club a +0 ring mail (1, 1, D:10) a +0 dagger a +0 robe (4, 5, D:10) a +0 mace (11, -29, D:10) the +4 war axe "Falewkui" {vorpal, *Corrode rN+ Will++ Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. (11, 2, D:10) 22 stones (12, -43, D:10) 24 stones (12, -40, D:10) a +0 shortbow 15 arrows (13, -33, D:10) 4 stones (23, -43, D:10) 13 bolts (32, -41, D:10) a scroll of amnesia (37, -31, D:10) 27 stones (42, -31, D:10) 21 bolts (47, -1, D:10) 18 arrows (48, -8, D:10) 24 stones Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (10, -10, D:11) a +0 quarterstaff (28, 11, D:11) a +0 scimitar (50, 11, D:11) a +0 giant spiked club a +0 giant spiked club (57, 20, D:11) a +0 leather armour Level 12 of the Dungeon [Shop] Voit's Magic Scroll Emporium a scroll of vulnerability (112 gold) a scroll of vulnerability (112 gold) a scroll of fear (52 gold) (0, 0, D:12) 4 poisoned darts a +0 club (1, 4, D:12) 5 stones a +0 short sword a +0 robe a +0 dagger (1, 5, D:12) 5 bolts a +0 short sword a +0 hand crossbow (10, -20, D:12) a +0 robe a +0 hand axe (11, -21, D:12) a +0 leather armour (15, -22, D:12) a +0 war axe a +0 robe (17, -25, D:12) a +0 long sword (19, -21, D:12) a +0 troll leather armour (20, 9, D:12) a +0 club a +0 chain mail (20, 10, D:12) a +0 dagger (22, -23, D:12) 17 stones (23, 9, D:12) a +0 war axe a +0 chain mail (25, 12, D:12) a +0 club (26, 6, D:12) a +0 mace a +0 leather armour (28, 3, D:12) a +1 flail of protection a +0 whip a +0 leather armour a +0 war axe a +0 ring mail a +0 club a +0 flail a +0 leather armour a +3 whip a +0 war axe a +0 leather armour (28, 4, D:12) a +0 short sword a +0 scale mail (28, 5, D:12) a +0 trident a +0 leather armour a +0 hand axe a +0 flail a +0 ring mail (28, 7, D:12) a +0 mace a +0 ring mail (36, -3, D:12) 5 large rocks (44, 27, D:12) a +0 giant club a +0 giant spiked club (46, -19, D:12) a +0 war axe (48, -12, D:12) a +0 mace (48, 0, D:12) a +0 falchion the Ecumenical Temple Level 1 of the Lair of Beasts (21, 18, Lair:1) 25 stones (37, 17, Lair:1) 9 bolts (40, 6, Lair:1) a wand of polymorph (5) (40, 28, Lair:1) a +0 war axe (48, 25, Lair:1) 32 arrows (53, 28, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (3, -6, Lair:2) 17 stones (12, -26, Lair:2) a +0 spear (15, -31, Lair:2) a wand of polymorph (7) (20, 16, Lair:2) a throwing net (23, -27, Lair:2) a +0 ring mail (24, -21, Lair:2) an amulet of regeneration (26, -6, Lair:2) the +1 flail "Jauzoeh" {speed, rN+} Attacks with this weapon are significantly faster. rN: It protects you from negative energy. (27, 0, Lair:2) the amulet "Risail" {Spirit +Inv rPois Str-4 Dex+7} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (-4). Dex: It affects your dexterity (+7). rPois: It protects you from poison. +Inv: It lets you turn invisible. a ring of ice (34, -24, Lair:2) a +0 flail (39, 9, Lair:2) a +0 scale mail (54, 16, Lair:2) 25 arrows (58, 7, Lair:2) a sling bullet (59, 8, Lair:2) 2 sling bullets (61, 8, Lair:2) a sling bullet