Dungeon Crawl Stone Soup version 0.26-a0-52-gd53d4cd058 (webtiles) character file. Game seed: 12453733715660338522 2 marsu the Vexing (level 1, 0/7 HPs) Began as a Felid Enchanter on June 5, 2020. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (325 turns). marsu the Vexing (Felid Enchanter) Turns: 325, Time: 00:01:01 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 25% Magic: 2/4 EV: 18 Int: 16 God: Gold: 6 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Jewellery a - an uncursed amulet of faith {unknown} Comestibles b - a ration Skills: + Level 2.7 Dodging * Level 4.0 Stealth * Level 1.1 Unarmed Combat + Level 2.0 Spellcasting * Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 13% 2 ###.... Dazzling Flash Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The frilled lizard closely misses you. You scratch the frilled lizard. You kill the frilled lizard! The bat completely misses you. As you close the door, pushing everything out of the way, it creaks loudly! You see here a frilled lizard corpse. You start resting. Aim: a bat (chance to defeat MR: 69%) The bat is outlined in light. The bat barely misses you. The kobold throws a stone. The stone hits you. You take 2 damage, and have 4/7 hp. MASSIVE DAMAGE!! You now have 2/4 mp. The bat misses you. The kobold misses you. There is an open door here. Aim: a bat (softly glowing, chance to defeat MR: 69%) The bat glows brighter. The bat closely misses you. The kobold hits you with a +0 dagger. Ouch! That really hurt! You die... ............... ............... .............. ............# ............# ............# .......Kb...# #@# #(# #.# #####.# ###.....# ##'#.....#.. #####...........# #...............# #.......[.......# You could see a bat (corona) and a kobold. Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | marsu the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 314 | D:1 | Identified a +0 dagger 325 | D:1 | Slain by a kobold Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.3 | 84.3 | 325.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.3 | 84.3 | 325.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Unarmed || 14 Bite || 1 Cast: Corona || 6 Eat: Chunk || 2 Dodge: Dodged || 25 Vanquished Creatures A jackal (D:1) A frilled lizard (D:1) 2 creatures vanquished.